realm updating data + DispatchQueue

我们两清 提交于 2021-01-29 05:17:04

问题


I have update DataBase in background. My data can contain ~2000 items and it take time to update.

func updateData(items: [JSON], _ complete:@escaping() -> Void) {
    DispatchQueue.global(qos: .userInitiated).async {

       let currentModels = EgrnModel.getAllModels()
       var newModels: [EgrnModel] = []
       var toDelete: [EgrnModel] = []

       for model in currentModels {
           let contain = items.contains(where: {$0["id"].intValue == model.id})
           if !contain {
               toDelete.append(model)
           }
       }


       let realm = try! Realm()
       try! realm.write {
           for item in items {
               if let model = currentModels.first(where: {$0.id == item["id"].intValue}) {
                   model.update(item)
               }
               else {
                   newModels.append(EgrnModel(item))
               }
           }
           realm.delete(toDelete)
           realm.add(newModels)
       }

       DispatchQueue.main.async {
           complete()
       }
    }
}

and I have a function in which I need update data momentarily. When I tap checkmark I have a freeze. (I think it because at this time other data is updating in background)


func checkMark(index: Int) {

    let model = models[index]
    let realm = try! Realm()

    try! realm.write {
        model.needToUpdateOnServer = true
        model.lastEditUpdate = Date()
        model.read = true
    }
}

I try next code to fix a freeze. But in this code I have a crash Terminating app due to uncaught exception 'RLMException', reason: 'Realm accessed from incorrect thread.

func checkMark(index: Int) {

    let model = models[index]

    DispatchQueue.global(qos: .userInitiated).async {

        let realm = try! Realm()

        try! realm.write {
            model.needToUpdateOnServer = true
            model.lastEditUpdate = Date()
            model.read = true
        }
    }
}

回答1:


What you need to is "move" realm objects from one thread to another because realm objects are not thread-safe but Thread Confined. To achieve this you have to use ThreadSafeReference API.

To solve this problem do the following:

  1. Create an extension on the realm class
extension Realm {
    func writeAsync<T : ThreadConfined>(obj: T, errorHandler: @escaping ((_ error : Swift.Error) -> Void) = { _ in return }, block: @escaping ((Realm, T?) -> Void)) {
        let wrappedObj = ThreadSafeReference(to: obj)
        let config = self.configuration
        DispatchQueue(label: "background").async {
            autoreleasepool {
                do {
                    let realm = try Realm(configuration: config)
                    let obj = realm.resolve(wrappedObj)

                    try realm.write {
                        block(realm, obj)
                    }
                }
                catch {
                    errorHandler(error)
                }
            }
        }
    }
}
  1. Use it in your code this way
func checkMark(index: Int) {

    let model = models[index]
    let realm = try! Realm()

    realm.asyncWrite(model) { realm, model in
        model.needToUpdateOnServer = true
        model.lastEditUpdate = Date()
        model.read = true
    }
}

HAPPY SWIFTING!



来源:https://stackoverflow.com/questions/50377554/realm-updating-data-dispatchqueue

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