packets

Java sending handshake packets to minecraft server

为君一笑 提交于 2020-07-01 15:00:21
问题 I have been working on a java program that basically acts like Minechat(text-based app to just view chat.) I have never really worked with networking too much, so the issue is figuring out how to send packets correctly. I am currently at the position of creating the handshake with the server. After hours of research, I have come up with the following code, but it always runs into the "Failed! (Exception)" message. To me, everything looks correct, but for all I know it could be 100% wrong. If

Java sending handshake packets to minecraft server

拥有回忆 提交于 2020-07-01 14:59:48
问题 I have been working on a java program that basically acts like Minechat(text-based app to just view chat.) I have never really worked with networking too much, so the issue is figuring out how to send packets correctly. I am currently at the position of creating the handshake with the server. After hours of research, I have come up with the following code, but it always runs into the "Failed! (Exception)" message. To me, everything looks correct, but for all I know it could be 100% wrong. If

Decoding IPFIX packets using BitArray C#

依然范特西╮ 提交于 2020-05-15 09:25:13
问题 Following on from my previous thread, I seem to be closer to decoding IPFIX data from a Sonicwall firewall using a UDP listener and a BitArray in C#. I now get data in my BitArray but it doesnt make sense - I thought I would see binary in my array but I am getting values very different e.g. 8 - 10 characters some positive and some negative and the Count of the array always varies. Here is the main part of the code I am using to get the bits: byte[] bytes = listener.Receive(ref _myEndPoint);

Decoding IPFIX packets using BitArray C#

ぐ巨炮叔叔 提交于 2020-05-15 09:25:09
问题 Following on from my previous thread, I seem to be closer to decoding IPFIX data from a Sonicwall firewall using a UDP listener and a BitArray in C#. I now get data in my BitArray but it doesnt make sense - I thought I would see binary in my array but I am getting values very different e.g. 8 - 10 characters some positive and some negative and the Count of the array always varies. Here is the main part of the code I am using to get the bits: byte[] bytes = listener.Receive(ref _myEndPoint);

How to perform packet pair probing by sending multiple packets rather than just one pair ? (method for taking average)

夙愿已清 提交于 2020-01-13 06:39:31
问题 Generally in a packet pair estimation, you are supposed to send multiple bursts of packet pairs and take an average of the bandwidths. Say, you send 4 packets, calculate the time difference between the first two packets(1&2), time difference between the next two packets(3&4). Calculate bandwidth for each of these two and then take average. Or Calculate the time difference between (1&2), time difference between (3&2), time difference between (4&3)... and then take an average out of these