微信小程序连接MQTT

泪湿孤枕 提交于 2019-12-26 16:29:07

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微信小程序连接MQTT

之前封装所引入的 paho-mqtt.js 在微信小程序中运行,提示浏览器不支持,后来在网上找了些方法,结果一直连不上。以下是我经过测试引入到项目中的。

方法

1. 引入修改后的 paho-mqtt.js

/*******************************************************************************
	 * Copyright (c) 2013 IBM Corp.
	 *
	 * All rights reserved. This program and the accompanying materials
	 * are made available under the terms of the Eclipse Public License v1.0
	 * and Eclipse Distribution License v1.0 which accompany this distribution.
	 *
	 * The Eclipse Public License is available at
	 *    http://www.eclipse.org/legal/epl-v10.html
	 * and the Eclipse Distribution License is available at
	 *   http://www.eclipse.org/org/documents/edl-v10.php.
	 *
	 * Contributors:
	 *    Andrew Banks - initial API and implementation and initial documentation
	 *******************************************************************************/
	
	
	// Only expose a single object name in the global namespace.
	// Everything must go through this module. Global Paho.MQTT module
	// only has a single public function, client, which returns
	// a Paho.MQTT client object given connection details.
	
	/**
	 * Send and receive messages using web browsers.
	 * <p>
	 * This programming interface lets a JavaScript client application use the MQTT V3.1 or
	 * V3.1.1 protocol to connect to an MQTT-supporting messaging server.
	 *
	 * The function supported includes:
	 * <ol>
	 * <li>Connecting to and disconnecting from a server. The server is identified by its host name and port number.
	 * <li>Specifying options that relate to the communications link with the server,
	 * for example the frequency of keep-alive heartbeats, and whether SSL/TLS is required.
	 * <li>Subscribing to and receiving messages from MQTT Topics.
	 * <li>Publishing messages to MQTT Topics.
	 * </ol>
	 * <p>
	 * The API consists of two main objects:
	 * <dl>
	 * <dt><b>{[@link](https://my.oschina.net/u/393) Paho.MQTT.Client}</b></dt>
	 * <dd>This contains methods that provide the functionality of the API,
	 * including provision of callbacks that notify the application when a message
	 * arrives from or is delivered to the messaging server,
	 * or when the status of its connection to the messaging server changes.</dd>
	 * <dt><b>{[@link](https://my.oschina.net/u/393) Paho.MQTT.Message}</b></dt>
	 * <dd>This encapsulates the payload of the message along with various attributes
	 * associated with its delivery, in particular the destination to which it has
	 * been (or is about to be) sent.</dd>
	 * </dl>
	 * <p>
	 * The programming interface validates parameters passed to it, and will throw
	 * an Error containing an error message intended for developer use, if it detects
	 * an error with any parameter.
	 * <p>
	 * Example:
	 *
	 * <code><pre>
	client = new Paho.MQTT.Client(location.hostname, Number(location.port), "clientId");
	client.onConnectionLost = onConnectionLost;
	client.onMessageArrived = onMessageArrived;
	client.connect({onSuccess:onConnect});
	function onConnect() {
	  // Once a connection has been made, make a subscription and send a message.
	  console.log("onConnect");
	  client.subscribe("/World");
	  message = new Paho.MQTT.Message("Hello");
	  message.destinationName = "/World";
	  client.send(message);
	};
	function onConnectionLost(responseObject) {
	  if (responseObject.errorCode !== 0)
	  console.log("onConnectionLost:"+responseObject.errorMessage);
	};
	function onMessageArrived(message) {
	  console.log("onMessageArrived:"+message.payloadString);
	  client.disconnect();
	};
	 * </pre></code>
	 * [@namespace](https://my.oschina.net/u/172242) Paho.MQTT
	 */
	
	/* jshint shadow:true */
	(function ExportLibrary(root, factory) {
	    if (typeof exports === 'object' && typeof module === 'object') {
	        module.exports = factory();
	    } else if (typeof define === 'function' && define.amd) {
	        define(factory);
	    } else if (typeof exports === 'object') {
	        exports = factory();
	    } else {
	        if (typeof root.Paho === 'undefined') {
	            root.Paho = {};
	        }
	        root.Paho.MQTT = factory();
	    }
	})(global, function LibraryFactory() {
	
	
	    var PahoMQTT = (function(wx) {
	
	        // Private variables below, these are only visible inside the function closure
	        // which is used to define the module.
	
	        var version = "[@VERSION](https://my.oschina.net/u/931210)@";
	        var buildLevel = "@BUILDLEVEL@";
	
	        /**
	         * Unique message type identifiers, with associated
	         * associated integer values.
	         * @private
	         */
	        var MESSAGE_TYPE = {
	            CONNECT: 1,
	            CONNACK: 2,
	            PUBLISH: 3,
	            PUBACK: 4,
	            PUBREC: 5,
	            PUBREL: 6,
	            PUBCOMP: 7,
	            SUBSCRIBE: 8,
	            SUBACK: 9,
	            UNSUBSCRIBE: 10,
	            UNSUBACK: 11,
	            PINGREQ: 12,
	            PINGRESP: 13,
	            DISCONNECT: 14
	        };
	
	        // Collection of utility methods used to simplify module code
	        // and promote the DRY pattern.
	
	        /**
	         * Validate an object's parameter names to ensure they
	         * match a list of expected variables name for this option
	         * type. Used to ensure option object passed into the API don't
	         * contain erroneous parameters.
	         * @param {Object} obj - User options object
	         * @param {Object} keys - valid keys and types that may exist in obj.
	         * @throws {Error} Invalid option parameter found.
	         * @private
	         */
	        var validate = function(obj, keys) {
	            for (var key in obj) {
	                if (obj.hasOwnProperty(key)) {
	                    if (keys.hasOwnProperty(key)) {
	                        if (typeof obj[key] !== keys[key])
	                            throw new Error(format(ERROR.INVALID_TYPE, [typeof obj[key], key]));
	                    } else {
	                        var errorStr = "Unknown property, " + key + ". Valid properties are:";
	                        for (var validKey in keys)
	                            if (keys.hasOwnProperty(validKey))
	                                errorStr = errorStr + " " + validKey;
	                        throw new Error(errorStr);
	                    }
	                }
	            }
	        };
	
	        /**
	         * Return a new function which runs the user function bound
	         * to a fixed scope.
	         * @param {function} User function
	         * @param {object} Function scope
	         * @return {function} User function bound to another scope
	         * @private
	         */
	        var scope = function(f, scope) {
	            return function() {
	                return f.apply(scope, arguments);
	            };
	        };
	
	        /**
	         * Unique message type identifiers, with associated
	         * associated integer values.
	         * @private
	         */
	        var ERROR = {
	            OK: { code: 0, text: "AMQJSC0000I OK." },
	            CONNECT_TIMEOUT: { code: 1, text: "AMQJSC0001E Connect timed out." },
	            SUBSCRIBE_TIMEOUT: { code: 2, text: "AMQJS0002E Subscribe timed out." },
	            UNSUBSCRIBE_TIMEOUT: { code: 3, text: "AMQJS0003E Unsubscribe timed out." },
	            PING_TIMEOUT: { code: 4, text: "AMQJS0004E Ping timed out." },
	            INTERNAL_ERROR: { code: 5, text: "AMQJS0005E Internal error. Error Message: {0}, Stack trace: {1}" },
	            CONNACK_RETURNCODE: { code: 6, text: "AMQJS0006E Bad Connack return code:{0} {1}." },
	            SOCKET_ERROR: { code: 7, text: "AMQJS0007E Socket error:{0}." },
	            SOCKET_CLOSE: { code: 8, text: "AMQJS0008I Socket closed." },
	            MALFORMED_UTF: { code: 9, text: "AMQJS0009E Malformed UTF data:{0} {1} {2}." },
	            UNSUPPORTED: { code: 10, text: "AMQJS0010E {0} is not supported by this browser." },
	            INVALID_STATE: { code: 11, text: "AMQJS0011E Invalid state {0}." },
	            INVALID_TYPE: { code: 12, text: "AMQJS0012E Invalid type {0} for {1}." },
	            INVALID_ARGUMENT: { code: 13, text: "AMQJS0013E Invalid argument {0} for {1}." },
	            UNSUPPORTED_OPERATION: { code: 14, text: "AMQJS0014E Unsupported operation." },
	            INVALID_STORED_DATA: { code: 15, text: "AMQJS0015E Invalid data in local storage key={0} value={1}." },
	            INVALID_MQTT_MESSAGE_TYPE: { code: 16, text: "AMQJS0016E Invalid MQTT message type {0}." },
	            MALFORMED_UNICODE: { code: 17, text: "AMQJS0017E Malformed Unicode string:{0} {1}." },
	            BUFFER_FULL: { code: 18, text: "AMQJS0018E Message buffer is full, maximum buffer size: {0}." },
	        };
	
	        /** CONNACK RC Meaning. */
	        var CONNACK_RC = {
	            0: "Connection Accepted",
	            1: "Connection Refused: unacceptable protocol version",
	            2: "Connection Refused: identifier rejected",
	            3: "Connection Refused: server unavailable",
	            4: "Connection Refused: bad user name or password",
	            5: "Connection Refused: not authorized"
	        };
	
	        /**
	         * Format an error message text.
	         * @private
	         * @param {error} ERROR.KEY value above.
	         * @param {substitutions} [array] substituted into the text.
	         * @return the text with the substitutions made.
	         */
	        var format = function(error, substitutions) {
	            var text = error.text;
	            if (substitutions) {
	                var field, start;
	                for (var i = 0; i < substitutions.length; i++) {
	                    field = "{" + i + "}";
	                    start = text.indexOf(field);
	                    if (start > 0) {
	                        var part1 = text.substring(0, start);
	                        var part2 = text.substring(start + field.length);
	                        text = part1 + substitutions[i] + part2;
	                    }
	                }
	            }
	            return text;
	        };
	
	        //MQTT protocol and version          6    M    Q    I    s    d    p    3
	        var MqttProtoIdentifierv3 = [0x00, 0x06, 0x4d, 0x51, 0x49, 0x73, 0x64, 0x70, 0x03];
	        //MQTT proto/version for 311         4    M    Q    T    T    4
	        var MqttProtoIdentifierv4 = [0x00, 0x04, 0x4d, 0x51, 0x54, 0x54, 0x04];
	
	        /**
	         * Construct an MQTT wire protocol message.
	         * @param type MQTT packet type.
	         * @param options optional wire message attributes.
	         *
	         * Optional properties
	         *
	         * messageIdentifier: message ID in the range [0..65535]
	         * payloadMessage:  Application Message - PUBLISH only
	         * connectStrings:  array of 0 or more Strings to be put into the CONNECT payload
	         * topics:      array of strings (SUBSCRIBE, UNSUBSCRIBE)
	         * requestQoS:    array of QoS values [0..2]
	         *
	         * "Flag" properties
	         * cleanSession:  true if present / false if absent (CONNECT)
	         * willMessage:   true if present / false if absent (CONNECT)
	         * isRetained:    true if present / false if absent (CONNECT)
	         * userName:    true if present / false if absent (CONNECT)
	         * password:    true if present / false if absent (CONNECT)
	         * keepAliveInterval: integer [0..65535]  (CONNECT)
	         *
	         * @private
	         * @ignore
	         */
	        var WireMessage = function(type, options) {
	            this.type = type;
	            for (var name in options) {
	                if (options.hasOwnProperty(name)) {
	                    this[name] = options[name];
	                }
	            }
	        };
	
	        WireMessage.prototype.encode = function() {
	            // Compute the first byte of the fixed header
	            var first = ((this.type & 0x0f) << 4);
	
	            /*
	             * Now calculate the length of the variable header + payload by adding up the lengths
	             * of all the component parts
	             */
	
	            var remLength = 0;
	            var topicStrLength = [];
	            var destinationNameLength = 0;
	            var willMessagePayloadBytes;
	
	            // if the message contains a messageIdentifier then we need two bytes for that
	            if (this.messageIdentifier !== undefined)
	                remLength += 2;
	
	            switch (this.type) {
	                // If this a Connect then we need to include 12 bytes for its header
	                case MESSAGE_TYPE.CONNECT:
	                    switch (this.mqttVersion) {
	                        case 3:
	                            remLength += MqttProtoIdentifierv3.length + 3;
	                            break;
	                        case 4:
	                            remLength += MqttProtoIdentifierv4.length + 3;
	                            break;
	                    }
	
	                    remLength += UTF8Length(this.clientId) + 2;
	                    if (this.willMessage !== undefined) {
	                        remLength += UTF8Length(this.willMessage.destinationName) + 2;
	                        // Will message is always a string, sent as UTF-8 characters with a preceding length.
	                        willMessagePayloadBytes = this.willMessage.payloadBytes;
	                        if (!(willMessagePayloadBytes instanceof Uint8Array))
	                            willMessagePayloadBytes = new Uint8Array(payloadBytes);
	                        remLength += willMessagePayloadBytes.byteLength + 2;
	                    }
	                    if (this.userName !== undefined)
	                        remLength += UTF8Length(this.userName) + 2;
	                    if (this.password !== undefined)
	                        remLength += UTF8Length(this.password) + 2;
	                    break;
	
	                    // Subscribe, Unsubscribe can both contain topic strings
	                case MESSAGE_TYPE.SUBSCRIBE:
	                    first |= 0x02; // Qos = 1;
	                    for (var i = 0; i < this.topics.length; i++) {
	                        topicStrLength[i] = UTF8Length(this.topics[i]);
	                        remLength += topicStrLength[i] + 2;
	                    }
	                    remLength += this.requestedQos.length; // 1 byte for each topic's Qos
	                    // QoS on Subscribe only
	                    break;
	
	                case MESSAGE_TYPE.UNSUBSCRIBE:
	                    first |= 0x02; // Qos = 1;
	                    for (var i = 0; i < this.topics.length; i++) {
	                        topicStrLength[i] = UTF8Length(this.topics[i]);
	                        remLength += topicStrLength[i] + 2;
	                    }
	                    break;
	
	                case MESSAGE_TYPE.PUBREL:
	                    first |= 0x02; // Qos = 1;
	                    break;
	
	                case MESSAGE_TYPE.PUBLISH:
	                    if (this.payloadMessage.duplicate) first |= 0x08;
	                    first = first |= (this.payloadMessage.qos << 1);
	                    if (this.payloadMessage.retained) first |= 0x01;
	                    destinationNameLength = UTF8Length(this.payloadMessage.destinationName);
	                    remLength += destinationNameLength + 2;
	                    var payloadBytes = this.payloadMessage.payloadBytes;
	                    remLength += payloadBytes.byteLength;
	                    if (payloadBytes instanceof ArrayBuffer)
	                        payloadBytes = new Uint8Array(payloadBytes);
	                    else if (!(payloadBytes instanceof Uint8Array))
	                        payloadBytes = new Uint8Array(payloadBytes.buffer);
	                    break;
	
	                case MESSAGE_TYPE.DISCONNECT:
	                    break;
	
	                default:
	                    break;
	            }
	
	            // Now we can allocate a buffer for the message
	
	            var mbi = encodeMBI(remLength); // Convert the length to MQTT MBI format
	            var pos = mbi.length + 1; // Offset of start of variable header
	            var buffer = new ArrayBuffer(remLength + pos);
	            var byteStream = new Uint8Array(buffer); // view it as a sequence of bytes
	
	            //Write the fixed header into the buffer
	            byteStream[0] = first;
	            byteStream.set(mbi, 1);
	
	            // If this is a PUBLISH then the variable header starts with a topic
	            if (this.type == MESSAGE_TYPE.PUBLISH)
	                pos = writeString(this.payloadMessage.destinationName, destinationNameLength, byteStream, pos);
	            // If this is a CONNECT then the variable header contains the protocol name/version, flags and keepalive time
	
	            else if (this.type == MESSAGE_TYPE.CONNECT) {
	                switch (this.mqttVersion) {
	                    case 3:
	                        byteStream.set(MqttProtoIdentifierv3, pos);
	                        pos += MqttProtoIdentifierv3.length;
	                        break;
	                    case 4:
	                        byteStream.set(MqttProtoIdentifierv4, pos);
	                        pos += MqttProtoIdentifierv4.length;
	                        break;
	                }
	                var connectFlags = 0;
	                if (this.cleanSession)
	                    connectFlags = 0x02;
	                if (this.willMessage !== undefined) {
	                    connectFlags |= 0x04;
	                    connectFlags |= (this.willMessage.qos << 3);
	                    if (this.willMessage.retained) {
	                        connectFlags |= 0x20;
	                    }
	                }
	                if (this.userName !== undefined)
	                    connectFlags |= 0x80;
	                if (this.password !== undefined)
	                    connectFlags |= 0x40;
	                byteStream[pos++] = connectFlags;
	                pos = writeUint16(this.keepAliveInterval, byteStream, pos);
	            }
	
	            // Output the messageIdentifier - if there is one
	            if (this.messageIdentifier !== undefined)
	                pos = writeUint16(this.messageIdentifier, byteStream, pos);
	
	            switch (this.type) {
	                case MESSAGE_TYPE.CONNECT:
	                    pos = writeString(this.clientId, UTF8Length(this.clientId), byteStream, pos);
	                    if (this.willMessage !== undefined) {
	                        pos = writeString(this.willMessage.destinationName, UTF8Length(this.willMessage.destinationName), byteStream, pos);
	                        pos = writeUint16(willMessagePayloadBytes.byteLength, byteStream, pos);
	                        byteStream.set(willMessagePayloadBytes, pos);
	                        pos += willMessagePayloadBytes.byteLength;
	
	                    }
	                    if (this.userName !== undefined)
	                        pos = writeString(this.userName, UTF8Length(this.userName), byteStream, pos);
	                    if (this.password !== undefined)
	                        pos = writeString(this.password, UTF8Length(this.password), byteStream, pos);
	                    break;
	
	                case MESSAGE_TYPE.PUBLISH:
	                    // PUBLISH has a text or binary payload, if text do not add a 2 byte length field, just the UTF characters.
	                    byteStream.set(payloadBytes, pos);
	
	                    break;
	
	                    //          case MESSAGE_TYPE.PUBREC:
	                    //          case MESSAGE_TYPE.PUBREL:
	                    //          case MESSAGE_TYPE.PUBCOMP:
	                    //            break;
	
	                case MESSAGE_TYPE.SUBSCRIBE:
	                    // SUBSCRIBE has a list of topic strings and request QoS
	                    for (var i = 0; i < this.topics.length; i++) {
	                        pos = writeString(this.topics[i], topicStrLength[i], byteStream, pos);
	                        byteStream[pos++] = this.requestedQos[i];
	                    }
	                    break;
	
	                case MESSAGE_TYPE.UNSUBSCRIBE:
	                    // UNSUBSCRIBE has a list of topic strings
	                    for (var i = 0; i < this.topics.length; i++)
	                        pos = writeString(this.topics[i], topicStrLength[i], byteStream, pos);
	                    break;
	
	                default:
	                    // Do nothing.
	            }
	
	            return buffer;
	        };
	
	        function decodeMessage(input, pos) {
	            var startingPos = pos;
	            var first = input[pos];
	            var type = first >> 4;
	            var messageInfo = first &= 0x0f;
	            pos += 1;
	
	
	            // Decode the remaining length (MBI format)
	
	            var digit;
	            var remLength = 0;
	            var multiplier = 1;
	            do {
	                if (pos == input.length) {
	                    return [null, startingPos];
	                }
	                digit = input[pos++];
	                remLength += ((digit & 0x7F) * multiplier);
	                multiplier *= 128;
	            } while ((digit & 0x80) !== 0);
	
	            var endPos = pos + remLength;
	            if (endPos > input.length) {
	                return [null, startingPos];
	            }
	
	            var wireMessage = new WireMessage(type);
	            switch (type) {
	                case MESSAGE_TYPE.CONNACK:
	                    var connectAcknowledgeFlags = input[pos++];
	                    if (connectAcknowledgeFlags & 0x01)
	                        wireMessage.sessionPresent = true;
	                    wireMessage.returnCode = input[pos++];
	                    break;
	
	                case MESSAGE_TYPE.PUBLISH:
	                    var qos = (messageInfo >> 1) & 0x03;
	
	                    var len = readUint16(input, pos);
	                    pos += 2;
	                    var topicName = parseUTF8(input, pos, len);
	                    pos += len;
	                    // If QoS 1 or 2 there will be a messageIdentifier
	                    if (qos > 0) {
	                        wireMessage.messageIdentifier = readUint16(input, pos);
	                        pos += 2;
	                    }
	
	                    var message = new Message(input.subarray(pos, endPos));
	                    if ((messageInfo & 0x01) == 0x01)
	                        message.retained = true;
	                    if ((messageInfo & 0x08) == 0x08)
	                        message.duplicate = true;
	                    message.qos = qos;
	                    message.destinationName = topicName;
	                    wireMessage.payloadMessage = message;
	                    break;
	
	                case MESSAGE_TYPE.PUBACK:
	                case MESSAGE_TYPE.PUBREC:
	                case MESSAGE_TYPE.PUBREL:
	                case MESSAGE_TYPE.PUBCOMP:
	                case MESSAGE_TYPE.UNSUBACK:
	                    wireMessage.messageIdentifier = readUint16(input, pos);
	                    break;
	
	                case MESSAGE_TYPE.SUBACK:
	                    wireMessage.messageIdentifier = readUint16(input, pos);
	                    pos += 2;
	                    wireMessage.returnCode = input.subarray(pos, endPos);
	                    break;
	
	                default:
	                    break;
	            }
	
	            return [wireMessage, endPos];
	        }
	
	        function writeUint16(input, buffer, offset) {
	            buffer[offset++] = input >> 8; //MSB
	            buffer[offset++] = input % 256; //LSB
	            return offset;
	        }
	
	        function writeString(input, utf8Length, buffer, offset) {
	            offset = writeUint16(utf8Length, buffer, offset);
	            stringToUTF8(input, buffer, offset);
	            return offset + utf8Length;
	        }
	
	        function readUint16(buffer, offset) {
	            return 256 * buffer[offset] + buffer[offset + 1];
	        }
	
	        /**
	         * Encodes an MQTT Multi-Byte Integer
	         * @private
	         */
	        function encodeMBI(number) {
	            var output = new Array(1);
	            var numBytes = 0;
	
	            do {
	                var digit = number % 128;
	                number = number >> 7;
	                if (number > 0) {
	                    digit |= 0x80;
	                }
	                output[numBytes++] = digit;
	            } while ((number > 0) && (numBytes < 4));
	
	            return output;
	        }
	
	        /**
	         * Takes a String and calculates its length in bytes when encoded in UTF8.
	         * @private
	         */
	        function UTF8Length(input) {
	            var output = 0;
	            for (var i = 0; i < input.length; i++) {
	                var charCode = input.charCodeAt(i);
	                if (charCode > 0x7FF) {
	                    // Surrogate pair means its a 4 byte character
	                    if (0xD800 <= charCode && charCode <= 0xDBFF) {
	                        i++;
	                        output++;
	                    }
	                    output += 3;
	                } else if (charCode > 0x7F)
	                    output += 2;
	                else
	                    output++;
	            }
	            return output;
	        }
	
	        /**
	         * Takes a String and writes it into an array as UTF8 encoded bytes.
	         * @private
	         */
	        function stringToUTF8(input, output, start) {
	            var pos = start;
	            for (var i = 0; i < input.length; i++) {
	                var charCode = input.charCodeAt(i);
	
	                // Check for a surrogate pair.
	                if (0xD800 <= charCode && charCode <= 0xDBFF) {
	                    var lowCharCode = input.charCodeAt(++i);
	                    if (isNaN(lowCharCode)) {
	                        throw new Error(format(ERROR.MALFORMED_UNICODE, [charCode, lowCharCode]));
	                    }
	                    charCode = ((charCode - 0xD800) << 10) + (lowCharCode - 0xDC00) + 0x10000;
	
	                }
	
	                if (charCode <= 0x7F) {
	                    output[pos++] = charCode;
	                } else if (charCode <= 0x7FF) {
	                    output[pos++] = charCode >> 6 & 0x1F | 0xC0;
	                    output[pos++] = charCode & 0x3F | 0x80;
	                } else if (charCode <= 0xFFFF) {
	                    output[pos++] = charCode >> 12 & 0x0F | 0xE0;
	                    output[pos++] = charCode >> 6 & 0x3F | 0x80;
	                    output[pos++] = charCode & 0x3F | 0x80;
	                } else {
	                    output[pos++] = charCode >> 18 & 0x07 | 0xF0;
	                    output[pos++] = charCode >> 12 & 0x3F | 0x80;
	                    output[pos++] = charCode >> 6 & 0x3F | 0x80;
	                    output[pos++] = charCode & 0x3F | 0x80;
	                }
	            }
	            return output;
	        }
	
	        function parseUTF8(input, offset, length) {
	            var output = "";
	            var utf16;
	            var pos = offset;
	
	            while (pos < offset + length) {
	                var byte1 = input[pos++];
	                if (byte1 < 128)
	                    utf16 = byte1;
	                else {
	                    var byte2 = input[pos++] - 128;
	                    if (byte2 < 0)
	                        throw new Error(format(ERROR.MALFORMED_UTF, [byte1.toString(16), byte2.toString(16), ""]));
	                    if (byte1 < 0xE0) // 2 byte character
	                        utf16 = 64 * (byte1 - 0xC0) + byte2;
	                    else {
	                        var byte3 = input[pos++] - 128;
	                        if (byte3 < 0)
	                            throw new Error(format(ERROR.MALFORMED_UTF, [byte1.toString(16), byte2.toString(16), byte3.toString(16)]));
	                        if (byte1 < 0xF0) // 3 byte character
	                            utf16 = 4096 * (byte1 - 0xE0) + 64 * byte2 + byte3;
	                        else {
	                            var byte4 = input[pos++] - 128;
	                            if (byte4 < 0)
	                                throw new Error(format(ERROR.MALFORMED_UTF, [byte1.toString(16), byte2.toString(16), byte3.toString(16), byte4.toString(16)]));
	                            if (byte1 < 0xF8) // 4 byte character
	                                utf16 = 262144 * (byte1 - 0xF0) + 4096 * byte2 + 64 * byte3 + byte4;
	                            else // longer encodings are not supported
	                                throw new Error(format(ERROR.MALFORMED_UTF, [byte1.toString(16), byte2.toString(16), byte3.toString(16), byte4.toString(16)]));
	                        }
	                    }
	                }
	
	                if (utf16 > 0xFFFF) // 4 byte character - express as a surrogate pair
	                {
	                    utf16 -= 0x10000;
	                    output += String.fromCharCode(0xD800 + (utf16 >> 10)); // lead character
	                    utf16 = 0xDC00 + (utf16 & 0x3FF); // trail character
	                }
	                output += String.fromCharCode(utf16);
	            }
	            return output;
	        }
	
	        /**
	         * Repeat keepalive requests, monitor responses.
	         * @ignore
	         */
	        var Pinger = function(client, keepAliveInterval) {
	            this._client = client;
	            this._keepAliveInterval = keepAliveInterval * 1000;
	            this.isReset = false;
	
	            var pingReq = new WireMessage(MESSAGE_TYPE.PINGREQ).encode();
	
	            var doTimeout = function(pinger) {
	                return function() {
	                    return doPing.apply(pinger);
	                };
	            };
	
	            /** @ignore */
	            var doPing = function() {
	                if (!this.isReset) {
	                    this._client._trace("Pinger.doPing", "Timed out");
	                    this._client._disconnected(ERROR.PING_TIMEOUT.code, format(ERROR.PING_TIMEOUT));
	                } else {
	                    this.isReset = false;
	                    this._client._trace("Pinger.doPing", "send PINGREQ");
	                    wx.sendSocketMessage({
	                        data: pingReq,
	                        success: function() {
	                            // 
	                        },
	                        fail: function() {
	                            // 
	                        },
	                        complete: function() {
	                            // 
	                        }
	                    })
	                    this.timeout = setTimeout(doTimeout(this), this._keepAliveInterval);
	                }
	            };
	
	            this.reset = function() {
	                this.isReset = true;
	                clearTimeout(this.timeout);
	                if (this._keepAliveInterval > 0)
	                    this.timeout = setTimeout(doTimeout(this), this._keepAliveInterval);
	            };
	
	            this.cancel = function() {
	                clearTimeout(this.timeout);
	            };
	        };
	
	        /**
	         * Monitor request completion.
	         * @ignore
	         */
	        var Timeout = function(client, timeoutSeconds, action, args) {
	            if (!timeoutSeconds)
	                timeoutSeconds = 30;
	
	            var doTimeout = function(action, client, args) {
	                return function() {
	                    return action.apply(client, args);
	                };
	            };
	            this.timeout = setTimeout(doTimeout(action, client, args), timeoutSeconds * 1000);
	
	            this.cancel = function() {
	                clearTimeout(this.timeout);
	            };
	        };
	
	        /*
	         * Internal implementation of the Websockets MQTT V3.1 client.
	         *
	         * @name Paho.MQTT.ClientImpl @constructor
	         * @param {String} host the DNS nameof the webSocket host.
	         * @param {Number} port the port number for that host.
	         * @param {String} clientId the MQ client identifier.
	         */
	        var ClientImpl = function(uri, host, port, path, clientId) {
	            this._trace("Paho.MQTT.Client", uri, host, port, path, clientId);
	
	            this.host = host;
	            this.port = port;
	            this.path = path;
	            this.uri = uri;
	            this.clientId = clientId;
	            this._wsuri = null;
	
	            // Local storagekeys are qualified with the following string.
	            // The conditional inclusion of path in the key is for backward
	            // compatibility to when the path was not configurable and assumed to
	            // be /mqtt
	            this._localKey = host + ":" + port + (path != "/mqtt" ? ":" + path : "") + ":" + clientId + ":";
	
	            // Create private instance-only message queue
	            // Internal queue of messages to be sent, in sending order.
	            this._msg_queue = [];
	            this._buffered_msg_queue = [];
	
	            // Messages we have sent and are expecting a response for, indexed by their respective message ids.
	            this._sentMessages = {};
	
	            // Messages we have received and acknowleged and are expecting a confirm message for
	            // indexed by their respective message ids.
	            this._receivedMessages = {};
	
	            // Internal list of callbacks to be executed when messages
	            // have been successfully sent over web socket, e.g. disconnect
	            // when it doesn't have to wait for ACK, just message is dispatched.
	            this._notify_msg_sent = {};
	
	            // Unique identifier for SEND messages, incrementing
	            // counter as messages are sent.
	            this._message_identifier = 1;
	
	            // Used to determine the transmission sequence of stored sent messages.
	            this._sequence = 0;
	
	
	            // Load the local state, if any, from the saved version, only restore state relevant to this client.
	            for (var key in wx.getStorageInfoSync().keys)
	                if (key.indexOf("Sent:" + this._localKey) === 0 || key.indexOf("Received:" + this._localKey) === 0)
	                    this.restore(key);
	        };
	
	        // Messaging Client public instance members.
	        ClientImpl.prototype.host = null;
	        ClientImpl.prototype.port = null;
	        ClientImpl.prototype.path = null;
	        ClientImpl.prototype.uri = null;
	        ClientImpl.prototype.clientId = null;
	
	        // Messaging Client private instance members.
	        ClientImpl.prototype.socket = null;
	        /* true once we have received an acknowledgement to a CONNECT packet. */
	        ClientImpl.prototype.connected = false;
	        /* The largest message identifier allowed, may not be larger than 2**16 but
	         * if set smaller reduces the maximum number of outbound messages allowed.
	         */
	        ClientImpl.prototype.maxMessageIdentifier = 65536;
	        ClientImpl.prototype.connectOptions = null;
	        ClientImpl.prototype.hostIndex = null;
	        ClientImpl.prototype.onConnected = null;
	        ClientImpl.prototype.onConnectionLost = null;
	        ClientImpl.prototype.onMessageDelivered = null;
	        ClientImpl.prototype.onMessageArrived = null;
	        ClientImpl.prototype.traceFunction = null;
	        ClientImpl.prototype._msg_queue = null;
	        ClientImpl.prototype._buffered_msg_queue = null;
	        ClientImpl.prototype._connectTimeout = null;
	        /* The sendPinger monitors how long we allow before we send data to prove to the server that we are alive. */
	        ClientImpl.prototype.sendPinger = null;
	        /* The receivePinger monitors how long we allow before we require evidence that the server is alive. */
	        ClientImpl.prototype.receivePinger = null;
	        ClientImpl.prototype._reconnectInterval = 1; // Reconnect Delay, starts at 1 second
	        ClientImpl.prototype._reconnecting = false;
	        ClientImpl.prototype._reconnectTimeout = null;
	        ClientImpl.prototype.disconnectedPublishing = false;
	        ClientImpl.prototype.disconnectedBufferSize = 5000;
	
	        ClientImpl.prototype.receiveBuffer = null;
	
	        ClientImpl.prototype._traceBuffer = null;
	        ClientImpl.prototype._MAX_TRACE_ENTRIES = 100;
	
	        ClientImpl.prototype.connect = function(connectOptions) {
	            var connectOptionsMasked = this._traceMask(connectOptions, "password");
	            this._trace("Client.connect", connectOptionsMasked, null, this.connected);
	
	            if (this.connected)
	                throw new Error(format(ERROR.INVALID_STATE, ["already connected"]));
	
	            if (this._reconnecting) {
	                // connect() function is called while reconnect is in progress.
	                // Terminate the auto reconnect process to use new connect options.
	                this._reconnectTimeout.cancel();
	                this._reconnectTimeout = null;
	                this._reconnecting = false;
	            }
	
	            this.connectOptions = connectOptions;
	            this._reconnectInterval = 1;
	            this._reconnecting = false;
	            if (connectOptions.uris) {
	                this.hostIndex = 0;
	                this._doConnect(connectOptions.uris[0]);
	            } else {
	                this._doConnect(this.uri);
	            }
	
	        };
	
	        ClientImpl.prototype.subscribe = function(filter, subscribeOptions) {
	            this._trace("Client.subscribe", filter, subscribeOptions);
	
	            if (!this.connected)
	                throw new Error(format(ERROR.INVALID_STATE, ["not connected"]));
	
	            var wireMessage = new WireMessage(MESSAGE_TYPE.SUBSCRIBE);
	            wireMessage.topics = [filter];
	            if (subscribeOptions.qos !== undefined)
	                wireMessage.requestedQos = [subscribeOptions.qos];
	            else
	                wireMessage.requestedQos = [0];
	
	            if (subscribeOptions.onSuccess) {
	                wireMessage.onSuccess = function(grantedQos) { subscribeOptions.onSuccess({ invocationContext: subscribeOptions.invocationContext, grantedQos: grantedQos }); };
	            }
	
	            if (subscribeOptions.onFailure) {
	                wireMessage.onFailure = function(errorCode) { subscribeOptions.onFailure({ invocationContext: subscribeOptions.invocationContext, errorCode: errorCode, errorMessage: format(errorCode) }); };
	            }
	
	            if (subscribeOptions.timeout) {
	                wireMessage.timeOut = new Timeout(this, subscribeOptions.timeout, subscribeOptions.onFailure, [{
	                    invocationContext: subscribeOptions.invocationContext,
	                    errorCode: ERROR.SUBSCRIBE_TIMEOUT.code,
	                    errorMessage: format(ERROR.SUBSCRIBE_TIMEOUT)
	                }]);
	            }
	
	            // All subscriptions return a SUBACK.
	            this._requires_ack(wireMessage);
	            this._schedule_message(wireMessage);
	        };
	
	        /** @ignore */
	        ClientImpl.prototype.unsubscribe = function(filter, unsubscribeOptions) {
	            this._trace("Client.unsubscribe", filter, unsubscribeOptions);
	
	            if (!this.connected)
	                throw new Error(format(ERROR.INVALID_STATE, ["not connected"]));
	
	            var wireMessage = new WireMessage(MESSAGE_TYPE.UNSUBSCRIBE);
	            wireMessage.topics = [filter];
	
	            if (unsubscribeOptions.onSuccess) {
	                wireMessage.callback = function() { unsubscribeOptions.onSuccess({ invocationContext: unsubscribeOptions.invocationContext }); };
	            }
	            if (unsubscribeOptions.timeout) {
	                wireMessage.timeOut = new Timeout(this, unsubscribeOptions.timeout, unsubscribeOptions.onFailure, [{
	                    invocationContext: unsubscribeOptions.invocationContext,
	                    errorCode: ERROR.UNSUBSCRIBE_TIMEOUT.code,
	                    errorMessage: format(ERROR.UNSUBSCRIBE_TIMEOUT)
	                }]);
	            }
	
	            // All unsubscribes return a SUBACK.
	            this._requires_ack(wireMessage);
	            this._schedule_message(wireMessage);
	        };
	
	        ClientImpl.prototype.send = function(message) {
	            this._trace("Client.send", message);
	
	            var wireMessage = new WireMessage(MESSAGE_TYPE.PUBLISH);
	            wireMessage.payloadMessage = message;
	
	            if (this.connected) {
	                // Mark qos 1 & 2 message as "ACK required"
	                // For qos 0 message, invoke onMessageDelivered callback if there is one.
	                // Then schedule the message.
	                if (message.qos > 0) {
	                    this._requires_ack(wireMessage);
	                } else if (this.onMessageDelivered) {
	                    this._notify_msg_sent[wireMessage] = this.onMessageDelivered(wireMessage.payloadMessage);
	                }
	                this._schedule_message(wireMessage);
	            } else {
	                // Currently disconnected, will not schedule this message
	                // Check if reconnecting is in progress and disconnected publish is enabled.
	                if (this._reconnecting && this.disconnectedPublishing) {
	                    // Check the limit which include the "required ACK" messages
	                    var messageCount = Object.keys(this._sentMessages).length + this._buffered_msg_queue.length;
	                    if (messageCount > this.disconnectedBufferSize) {
	                        throw new Error(format(ERROR.BUFFER_FULL, [this.disconnectedBufferSize]));
	                    } else {
	                        if (message.qos > 0) {
	                            // Mark this message as "ACK required"
	                            this._requires_ack(wireMessage);
	                        } else {
	                            wireMessage.sequence = ++this._sequence;
	                            this._buffered_msg_queue.push(wireMessage);
	                        }
	                    }
	                } else {
	                    throw new Error(format(ERROR.INVALID_STATE, ["not connected"]));
	                }
	            }
	        };
	
	        ClientImpl.prototype.disconnect = function() {
	            this._trace("Client.disconnect");
	
	            if (this._reconnecting) {
	                // disconnect() function is called while reconnect is in progress.
	                // Terminate the auto reconnect process.
	                this._reconnectTimeout.cancel();
	                this._reconnectTimeout = null;
	                this._reconnecting = false;
	            }
	
	            if (!this.connected)
	                throw new Error(format(ERROR.INVALID_STATE, ["not connecting or connected"]));
	
	            var wireMessage = new WireMessage(MESSAGE_TYPE.DISCONNECT);
	
	            // Run the disconnected call back as soon as the message has been sent,
	            // in case of a failure later on in the disconnect processing.
	            // as a consequence, the _disconected call back may be run several times.
	            this._notify_msg_sent[wireMessage] = scope(this._disconnected, this);
	
	            this._schedule_message(wireMessage);
	        };
	
	        ClientImpl.prototype.getTraceLog = function() {
	            if (this._traceBuffer !== null) {
	                this._trace("Client.getTraceLog", new Date());
	                this._trace("Client.getTraceLog in flight messages", this._sentMessages.length);
	                for (var key in this._sentMessages)
	                    this._trace("_sentMessages ", key, this._sentMessages[key]);
	                for (var key in this._receivedMessages)
	                    this._trace("_receivedMessages ", key, this._receivedMessages[key]);
	
	                return this._traceBuffer;
	            }
	        };
	
	        ClientImpl.prototype.startTrace = function() {
	            if (this._traceBuffer === null) {
	                this._traceBuffer = [];
	            }
	            this._trace("Client.startTrace", new Date(), version);
	        };
	
	        ClientImpl.prototype.stopTrace = function() {
	            delete this._traceBuffer;
	        };
	
	        ClientImpl.prototype._doConnect = function(wsurl) {
	            // When the socket is open, this client will send the CONNECT WireMessage using the saved parameters.
	            if (this.connectOptions.useSSL) {
	                var uriParts = wsurl.split(":");
	                uriParts[0] = "wss";
	                wsurl = uriParts.join(":");
	            }
	            this._wsuri = wsurl;
	            this.connected = false;
	
	            wx.connectSocket({
	                url: wsurl,
	                protocols: ['mqtt']
	            });
	
	            wx.onSocketOpen(scope(this._on_socket_open, this))
	            wx.onSocketMessage(scope(this._on_socket_message, this))
	            wx.onSocketError(scope(this._on_socket_error, this))
	            wx.onSocketClose(scope(this._on_socket_close, this))
	 
	            this.sendPinger = new Pinger(this, this.connectOptions.keepAliveInterval);
	            this.receivePinger = new Pinger(this, this.connectOptions.keepAliveInterval);
	            if (this._connectTimeout) {
	                this._connectTimeout.cancel();
	                this._connectTimeout = null;
	            }
	            this._connectTimeout = new Timeout(this, this.connectOptions.timeout, this._disconnected, [ERROR.CONNECT_TIMEOUT.code, format(ERROR.CONNECT_TIMEOUT)]);
	        };
	
	
	        // Schedule a new message to be sent over the WebSockets
	        // connection. CONNECT messages cause WebSocket connection
	        // to be started. All other messages are queued internally
	        // until this has happened. When WS connection starts, process
	        // all outstanding messages.
	        ClientImpl.prototype._schedule_message = function(message) {
	            this._msg_queue.push(message);
	            // Process outstanding messages in the queue if we have an  open socket, and have received CONNACK.
	            if (this.connected) {
	                this._process_queue();
	            }
	        };
	
	        ClientImpl.prototype.store = function(prefix, wireMessage) {
	            var storedMessage = { type: wireMessage.type, messageIdentifier: wireMessage.messageIdentifier, version: 1 };
	
	            switch (wireMessage.type) {
	                case MESSAGE_TYPE.PUBLISH:
	                    if (wireMessage.pubRecReceived)
	                        storedMessage.pubRecReceived = true;
	
	                    // Convert the payload to a hex string.
	                    storedMessage.payloadMessage = {};
	                    var hex = "";
	                    var messageBytes = wireMessage.payloadMessage.payloadBytes;
	                    for (var i = 0; i < messageBytes.length; i++) {
	                        if (messageBytes[i] <= 0xF)
	                            hex = hex + "0" + messageBytes[i].toString(16);
	                        else
	                            hex = hex + messageBytes[i].toString(16);
	                    }
	                    storedMessage.payloadMessage.payloadHex = hex;
	
	                    storedMessage.payloadMessage.qos = wireMessage.payloadMessage.qos;
	                    storedMessage.payloadMessage.destinationName = wireMessage.payloadMessage.destinationName;
	                    if (wireMessage.payloadMessage.duplicate)
	                        storedMessage.payloadMessage.duplicate = true;
	                    if (wireMessage.payloadMessage.retained)
	                        storedMessage.payloadMessage.retained = true;
	
	                    // Add a sequence number to sent messages.
	                    if (prefix.indexOf("Sent:") === 0) {
	                        if (wireMessage.sequence === undefined)
	                            wireMessage.sequence = ++this._sequence;
	                        storedMessage.sequence = wireMessage.sequence;
	                    }
	                    break;
	
	                default:
	                    throw Error(format(ERROR.INVALID_STORED_DATA, [key, storedMessage]));
	            }
	            try {
	                wx.setStorageSync(prefix + this._localKey + wireMessage.messageIdentifier, JSON.stringify(storedMessage));
	            } catch (e) {
	
	            }
	        };
	
	        ClientImpl.prototype.restore = function(key) {
	            var value = wx.getStorageSync(key);
	            var storedMessage = JSON.parse(value);
	
	            var wireMessage = new WireMessage(storedMessage.type, storedMessage);
	
	            switch (storedMessage.type) {
	                case MESSAGE_TYPE.PUBLISH:
	                    // Replace the payload message with a Message object.
	                    var hex = storedMessage.payloadMessage.payloadHex;
	                    var buffer = new ArrayBuffer((hex.length) / 2);
	                    var byteStream = new Uint8Array(buffer);
	                    var i = 0;
	                    while (hex.length >= 2) {
	                        var x = parseInt(hex.substring(0, 2), 16);
	                        hex = hex.substring(2, hex.length);
	                        byteStream[i++] = x;
	                    }
	                    var payloadMessage = new Message(byteStream);
	
	                    payloadMessage.qos = storedMessage.payloadMessage.qos;
	                    payloadMessage.destinationName = storedMessage.payloadMessage.destinationName;
	                    if (storedMessage.payloadMessage.duplicate)
	                        payloadMessage.duplicate = true;
	                    if (storedMessage.payloadMessage.retained)
	                        payloadMessage.retained = true;
	                    wireMessage.payloadMessage = payloadMessage;
	
	                    break;
	
	                default:
	                    throw Error(format(ERROR.INVALID_STORED_DATA, [key, value]));
	            }
	
	            if (key.indexOf("Sent:" + this._localKey) === 0) {
	                wireMessage.payloadMessage.duplicate = true;
	                this._sentMessages[wireMessage.messageIdentifier] = wireMessage;
	            } else if (key.indexOf("Received:" + this._localKey) === 0) {
	                this._receivedMessages[wireMessage.messageIdentifier] = wireMessage;
	            }
	        };
	
	        ClientImpl.prototype._process_queue = function() {
	            var message = null;
	            // Process messages in order they were added
	            var fifo = this._msg_queue.reverse();
	
	            // Send all queued messages down socket connection
	            while ((message = fifo.pop())) {
	                this._socket_send(message);
	                // Notify listeners that message was successfully sent
	                if (this._notify_msg_sent[message]) {
	                    this._notify_msg_sent[message]();
	                    delete this._notify_msg_sent[message];
	                }
	            }
	        };
	
	        /**
	         * Expect an ACK response for this message. Add message to the set of in progress
	         * messages and set an unused identifier in this message.
	         * @ignore
	         */
	        ClientImpl.prototype._requires_ack = function(wireMessage) {
	            var messageCount = Object.keys(this._sentMessages).length;
	            if (messageCount > this.maxMessageIdentifier)
	                throw Error("Too many messages:" + messageCount);
	
	            while (this._sentMessages[this._message_identifier] !== undefined) {
	                this._message_identifier++;
	            }
	            wireMessage.messageIdentifier = this._message_identifier;
	            this._sentMessages[wireMessage.messageIdentifier] = wireMessage;
	            if (wireMessage.type === MESSAGE_TYPE.PUBLISH) {
	                this.store("Sent:", wireMessage);
	            }
	            if (this._message_identifier === this.maxMessageIdentifier) {
	                this._message_identifier = 1;
	            }
	        };
	
	        /**
	         * Called when the underlying websocket has been opened.
	         * @ignore
	         */
	        ClientImpl.prototype._on_socket_open = function(res) {
	            // Create the CONNECT message object.
	            var wireMessage = new WireMessage(MESSAGE_TYPE.CONNECT, this.connectOptions);
	            wireMessage.clientId = this.clientId;
	            this._socket_send(wireMessage);
	        };
	
	        /**
	         * Called when the underlying websocket has received a complete packet.
	         * @ignore
	         */
	        ClientImpl.prototype._on_socket_message = function(event) {
	            this._trace("Client._on_socket_message", event.data);
	            var messages = this._deframeMessages(event.data);
	            for (var i = 0; i < messages.length; i += 1) {
	                this._handleMessage(messages[i]);
	            }
	        };
	
	        ClientImpl.prototype._deframeMessages = function(data) {
	            var byteArray = new Uint8Array(data);
	            var messages = [];
	            if (this.receiveBuffer) {
	                var newData = new Uint8Array(this.receiveBuffer.length + byteArray.length);
	                newData.set(this.receiveBuffer);
	                newData.set(byteArray, this.receiveBuffer.length);
	                byteArray = newData;
	                delete this.receiveBuffer;
	            }
	            try {
	                var offset = 0;
	                while (offset < byteArray.length) {
	                    var result = decodeMessage(byteArray, offset);
	                    var wireMessage = result[0];
	                    offset = result[1];
	                    if (wireMessage !== null) {
	                        messages.push(wireMessage);
	                    } else {
	                        break;
	                    }
	                }
	                if (offset < byteArray.length) {
	                    this.receiveBuffer = byteArray.subarray(offset);
	                }
	            } catch (error) {
	                var errorStack = ((error.hasOwnProperty('stack') == 'undefined') ? error.stack.toString() : "No Error Stack Available");
	                this._disconnected(ERROR.INTERNAL_ERROR.code, format(ERROR.INTERNAL_ERROR, [error.message, errorStack]));
	                return;
	            }
	            return messages;
	        };
	
	        ClientImpl.prototype._handleMessage = function(wireMessage) {
	
	            this._trace("Client._handleMessage", wireMessage);
	
	            try {
	                switch (wireMessage.type) {
	                    case MESSAGE_TYPE.CONNACK:
	                        this._connectTimeout.cancel();
	                        if (this._reconnectTimeout)
	                            this._reconnectTimeout.cancel();
	
	                        // If we have started using clean session then clear up the local state.
	                        if (this.connectOptions.cleanSession) {
	                            for (var key in this._sentMessages) {
	                                var sentMessage = this._sentMessages[key];
	                                wx.removeStorageSync("Sent:" + this._localKey + sentMessage.messageIdentifier);
	                            }
	                            this._sentMessages = {};
	
	                            for (var key in this._receivedMessages) {
	                                var receivedMessage = this._receivedMessages[key];
	                                wx.removeStorageSync("Received:" + this._localKey + receivedMessage.messageIdentifier);
	                            }
	                            this._receivedMessages = {};
	                        }
	                        // Client connected and ready for business.
	                        if (wireMessage.returnCode === 0) {
	
	                            this.connected = true;
	                            // Jump to the end of the list of uris and stop looking for a good host.
	
	                            if (this.connectOptions.uris)
	                                this.hostIndex = this.connectOptions.uris.length;
	
	                        } else {
	                            this._disconnected(ERROR.CONNACK_RETURNCODE.code, format(ERROR.CONNACK_RETURNCODE, [wireMessage.returnCode, CONNACK_RC[wireMessage.returnCode]]));
	                            break;
	                        }
	
	                        // Resend messages.
	                        var sequencedMessages = [];
	                        for (var msgId in this._sentMessages) {
	                            if (this._sentMessages.hasOwnProperty(msgId))
	                                sequencedMessages.push(this._sentMessages[msgId]);
	                        }
	
	                        // Also schedule qos 0 buffered messages if any
	                        if (this._buffered_msg_queue.length > 0) {
	                            var msg = null;
	                            var fifo = this._buffered_msg_queue.reverse();
	                            while ((msg = fifo.pop())) {
	                                sequencedMessages.push(msg);
	                                if (this.onMessageDelivered)
	                                    this._notify_msg_sent[msg] = this.onMessageDelivered(msg.payloadMessage);
	                            }
	                        }
	
	                        // Sort sentMessages into the original sent order.
	                        var sequencedMessages = sequencedMessages.sort(function(a, b) { return a.sequence - b.sequence; });
	                        for (var i = 0, len = sequencedMessages.length; i < len; i++) {
	                            var sentMessage = sequencedMessages[i];
	                            if (sentMessage.type == MESSAGE_TYPE.PUBLISH && sentMessage.pubRecReceived) {
	                                var pubRelMessage = new WireMessage(MESSAGE_TYPE.PUBREL, { messageIdentifier: sentMessage.messageIdentifier });
	                                this._schedule_message(pubRelMessage);
	                            } else {
	                                this._schedule_message(sentMessage);
	                            }
	                        }
	
	                        // Execute the connectOptions.onSuccess callback if there is one.
	                        // Will also now return if this connection was the result of an automatic
	                        // reconnect and which URI was successfully connected to.
	                        if (this.connectOptions.onSuccess) {
	                            this.connectOptions.onSuccess({ invocationContext: this.connectOptions.invocationContext });
	                        }
	
	                        var reconnected = false;
	                        if (this._reconnecting) {
	                            reconnected = true;
	                            this._reconnectInterval = 1;
	                            this._reconnecting = false;
	                        }
	
	                        // Execute the onConnected callback if there is one.
	                        this._connected(reconnected, this._wsuri);
	
	                        // Process all queued messages now that the connection is established.
	                        this._process_queue();
	                        break;
	
	                    case MESSAGE_TYPE.PUBLISH:
	                        this._receivePublish(wireMessage);
	                        break;
	
	                    case MESSAGE_TYPE.PUBACK:
	                        var sentMessage = this._sentMessages[wireMessage.messageIdentifier];
	                        // If this is a re flow of a PUBACK after we have restarted receivedMessage will not exist.
	                        if (sentMessage) {
	                            delete this._sentMessages[wireMessage.messageIdentifier];
	                            wx.removeStorageSync("Sent:" + this._localKey + wireMessage.messageIdentifier);
	                            if (this.onMessageDelivered)
	                                this.onMessageDelivered(sentMessage.payloadMessage);
	                        }
	                        break;
	
	                    case MESSAGE_TYPE.PUBREC:
	                        var sentMessage = this._sentMessages[wireMessage.messageIdentifier];
	                        // If this is a re flow of a PUBREC after we have restarted receivedMessage will not exist.
	                        if (sentMessage) {
	                            sentMessage.pubRecReceived = true;
	                            var pubRelMessage = new WireMessage(MESSAGE_TYPE.PUBREL, { messageIdentifier: wireMessage.messageIdentifier });
	                            this.store("Sent:", sentMessage);
	                            this._schedule_message(pubRelMessage);
	                        }
	                        break;
	
	                    case MESSAGE_TYPE.PUBREL:
	                        var receivedMessage = this._receivedMessages[wireMessage.messageIdentifier];
	                        wx.removeStorageSync("Received:" + this._localKey + wireMessage.messageIdentifier);
	                        // If this is a re flow of a PUBREL after we have restarted receivedMessage will not exist.
	                        if (receivedMessage) {
	                            this._receiveMessage(receivedMessage);
	                            delete this._receivedMessages[wireMessage.messageIdentifier];
	                        }
	                        // Always flow PubComp, we may have previously flowed PubComp but the server lost it and restarted.
	                        var pubCompMessage = new WireMessage(MESSAGE_TYPE.PUBCOMP, { messageIdentifier: wireMessage.messageIdentifier });
	                        this._schedule_message(pubCompMessage);
	
	
	                        break;
	
	                    case MESSAGE_TYPE.PUBCOMP:
	                        var sentMessage = this._sentMessages[wireMessage.messageIdentifier];
	                        delete this._sentMessages[wireMessage.messageIdentifier];
	                        wx.removeStorageSync("Sent:" + this._localKey + wireMessage.messageIdentifier);
	                        if (this.onMessageDelivered)
	                            this.onMessageDelivered(sentMessage.payloadMessage);
	                        break;
	
	                    case MESSAGE_TYPE.SUBACK:
	                        var sentMessage = this._sentMessages[wireMessage.messageIdentifier];
	                        if (sentMessage) {
	                            if (sentMessage.timeOut)
	                                sentMessage.timeOut.cancel();
	                            // This will need to be fixed when we add multiple topic support
	                            if (wireMessage.returnCode[0] === 0x80) {
	                                if (sentMessage.onFailure) {
	                                    sentMessage.onFailure(wireMessage.returnCode);
	                                }
	                            } else if (sentMessage.onSuccess) {
	                                sentMessage.onSuccess(wireMessage.returnCode);
	                            }
	                            delete this._sentMessages[wireMessage.messageIdentifier];
	                        }
	                        break;
	
	                    case MESSAGE_TYPE.UNSUBACK:
	                        var sentMessage = this._sentMessages[wireMessage.messageIdentifier];
	                        if (sentMessage) {
	                            if (sentMessage.timeOut)
	                                sentMessage.timeOut.cancel();
	                            if (sentMessage.callback) {
	                                sentMessage.callback();
	                            }
	                            delete this._sentMessages[wireMessage.messageIdentifier];
	                        }
	
	                        break;
	
	                    case MESSAGE_TYPE.PINGRESP:
	                        /* The sendPinger or receivePinger may have sent a ping, the receivePinger has already been reset. */
	                        this.sendPinger.reset();
	                        break;
	
	                    case MESSAGE_TYPE.DISCONNECT:
	                        // Clients do not expect to receive disconnect packets.
	                        this._disconnected(ERROR.INVALID_MQTT_MESSAGE_TYPE.code, format(ERROR.INVALID_MQTT_MESSAGE_TYPE, [wireMessage.type]));
	                        break;
	
	                    default:
	                        this._disconnected(ERROR.INVALID_MQTT_MESSAGE_TYPE.code, format(ERROR.INVALID_MQTT_MESSAGE_TYPE, [wireMessage.type]));
	                }
	            } catch (error) {
	                var errorStack = ((error.hasOwnProperty('stack') == 'undefined') ? error.stack.toString() : "No Error Stack Available");
	                this._disconnected(ERROR.INTERNAL_ERROR.code, format(ERROR.INTERNAL_ERROR, [error.message, errorStack]));
	                return;
	            }
	        };
	
	        /** @ignore */
	        ClientImpl.prototype._on_socket_error = function(error) {
	            if (!this._reconnecting) {
	                this._disconnected(ERROR.SOCKET_ERROR.code, format(ERROR.SOCKET_ERROR, [error.data]));
	            }
	        };
	
	        /** @ignore */
	        ClientImpl.prototype._on_socket_close = function() {
	            if (!this._reconnecting) {
	                this._disconnected(ERROR.SOCKET_CLOSE.code, format(ERROR.SOCKET_CLOSE));
	            }
	        };
	
	        /** @ignore */
	        ClientImpl.prototype._socket_send = function(wireMessage) {
	
	            if (wireMessage.type == 1) {
	                var wireMessageMasked = this._traceMask(wireMessage, "password");
	                this._trace("Client._socket_send", wireMessageMasked);
	            } else this._trace("Client._socket_send", wireMessage);
	
	            wx.sendSocketMessage({
	                data: wireMessage.encode(),
	                success: function() {
	                    // 
	                },
	                fail: function() {
	                    // 
	                },
	                complete: function() {
	                    // 
	                }
	            })
	            /* We have proved to the server we are alive. */
	            this.sendPinger.reset();
	        };
	
	        /** @ignore */
	        ClientImpl.prototype._receivePublish = function(wireMessage) {
	            switch (wireMessage.payloadMessage.qos) {
	                case "undefined":
	                case 0:
	                    this._receiveMessage(wireMessage);
	                    break;
	
	                case 1:
	                    var pubAckMessage = new WireMessage(MESSAGE_TYPE.PUBACK, { messageIdentifier: wireMessage.messageIdentifier });
	                    this._schedule_message(pubAckMessage);
	                    this._receiveMessage(wireMessage);
	                    break;
	
	                case 2:
	                    this._receivedMessages[wireMessage.messageIdentifier] = wireMessage;
	                    this.store("Received:", wireMessage);
	                    var pubRecMessage = new WireMessage(MESSAGE_TYPE.PUBREC, { messageIdentifier: wireMessage.messageIdentifier });
	                    this._schedule_message(pubRecMessage);
	
	                    break;
	
	                default:
	                    throw Error("Invaild qos=" + wireMmessage.payloadMessage.qos);
	            }
	        };
	
	        /** @ignore */
	        ClientImpl.prototype._receiveMessage = function(wireMessage) {
	            if (this.onMessageArrived) {
	                this.onMessageArrived(wireMessage.payloadMessage);
	            }
	        };
	
	        /**
	         * Client has connected.
	         * @param {reconnect} [boolean] indicate if this was a result of reconnect operation.
	         * @param {uri} [string] fully qualified WebSocket URI of the server.
	         */
	        ClientImpl.prototype._connected = function(reconnect, uri) {
	            // Execute the onConnected callback if there is one.
	            if (this.onConnected)
	                this.onConnected(reconnect, uri);
	        };
	
	        /**
	         * Attempts to reconnect the client to the server.
	         * For each reconnect attempt, will double the reconnect interval
	         * up to 128 seconds.
	         */
	        ClientImpl.prototype._reconnect = function() {
	            this._trace("Client._reconnect");
	            if (!this.connected) {
	                this._reconnecting = true;
	                this.sendPinger.cancel();
	                this.receivePinger.cancel();
	                if (this._reconnectInterval < 128)
	                    this._reconnectInterval = this._reconnectInterval * 2;
	                if (this.connectOptions.uris) {
	                    this.hostIndex = 0;
	                    this._doConnect(this.connectOptions.uris[0]);
	                } else {
	                    this._doConnect(this.uri);
	                }
	            }
	        };
	
	        /**
	         * Client has disconnected either at its own request or because the server
	         * or network disconnected it. Remove all non-durable state.
	         * @param {errorCode} [number] the error number.
	         * @param {errorText} [string] the error text.
	         * @ignore
	         */
	        ClientImpl.prototype._disconnected = function(errorCode, errorText) {
	            this._trace("Client._disconnected", errorCode, errorText);
	
	            if (errorCode !== undefined && this._reconnecting) {
	                //Continue automatic reconnect process
	                this._reconnectTimeout = new Timeout(this, this._reconnectInterval, this._reconnect);
	                return;
	            }
	
	            this.sendPinger.cancel();
	            this.receivePinger.cancel();
	            if (this._connectTimeout) {
	                this._connectTimeout.cancel();
	                this._connectTimeout = null;
	            }
	
	            // Clear message buffers.
	            this._msg_queue = [];
	            this._buffered_msg_queue = [];
	            this._notify_msg_sent = {};
	
	            if (this.connectOptions.uris && this.hostIndex < this.connectOptions.uris.length - 1) {
	                // Try the next host.
	                this.hostIndex++;
	                this._doConnect(this.connectOptions.uris[this.hostIndex]);
	            } else {
	
	                if (errorCode === undefined) {
	                    errorCode = ERROR.OK.code;
	                    errorText = format(ERROR.OK);
	                }
	
	                // Run any application callbacks last as they may attempt to reconnect and hence create a new socket.
	                if (this.connected) {
	                    this.connected = false;
	                    // Execute the connectionLostCallback if there is one, and we were connected.
	                    if (this.onConnectionLost) {
	                        this.onConnectionLost({ errorCode: errorCode, errorMessage: errorText, reconnect: this.connectOptions.reconnect, uri: this._wsuri });
	                    }
	                    if (errorCode !== ERROR.OK.code && this.connectOptions.reconnect) {
	                        // Start automatic reconnect process for the very first time since last successful connect.
	                        this._reconnectInterval = 1;
	                        this._reconnect();
	                        return;
	                    }
	                } else {
	                    // Otherwise we never had a connection, so indicate that the connect has failed.
	                    if (this.connectOptions.mqttVersion === 4 && this.connectOptions.mqttVersionExplicit === false) {
	                        this._trace("Failed to connect V4, dropping back to V3");
	                        this.connectOptions.mqttVersion = 3;
	                        if (this.connectOptions.uris) {
	                            this.hostIndex = 0;
	                            this._doConnect(this.connectOptions.uris[0]);
	                        } else {
	                            this._doConnect(this.uri);
	                        }
	                    } else if (this.connectOptions.onFailure) {
	                        this.connectOptions.onFailure({ invocationContext: this.connectOptions.invocationContext, errorCode: errorCode, errorMessage: errorText });
	                    }
	                }
	            }
	        };
	
	        /** @ignore */
	        ClientImpl.prototype._trace = function() {
	            // Pass trace message back to client's callback function
	            if (this.traceFunction) {
	                for (var i in arguments) {
	                    if (typeof arguments[i] !== "undefined")
	                        arguments.splice(i, 1, JSON.stringify(arguments[i]));
	                }
	                var record = Array.prototype.slice.call(arguments).join("");
	                this.traceFunction({ severity: "Debug", message: record });
	            }
	
	            //buffer style trace
	            if (this._traceBuffer !== null) {
	                for (var i = 0, max = arguments.length; i < max; i++) {
	                    if (this._traceBuffer.length == this._MAX_TRACE_ENTRIES) {
	                        this._traceBuffer.shift();
	                    }
	                    if (i === 0) this._traceBuffer.push(arguments[i]);
	                    else if (typeof arguments[i] === "undefined") this._traceBuffer.push(arguments[i]);
	                    else this._traceBuffer.push("  " + JSON.stringify(arguments[i]));
	                }
	            }
	        };
	
	        /** @ignore */
	        ClientImpl.prototype._traceMask = function(traceObject, masked) {
	            var traceObjectMasked = {};
	            for (var attr in traceObject) {
	                if (traceObject.hasOwnProperty(attr)) {
	                    if (attr == masked)
	                        traceObjectMasked[attr] = "******";
	                    else
	                        traceObjectMasked[attr] = traceObject[attr];
	                }
	            }
	            return traceObjectMasked;
	        };
	
	        // ------------------------------------------------------------------------
	        // Public Programming interface.
	        // ------------------------------------------------------------------------
	
	        /**
	         * The JavaScript application communicates to the server using a {@link Paho.MQTT.Client} object.
	         * <p>
	         * Most applications will create just one Client object and then call its connect() method,
	         * however applications can create more than one Client object if they wish.
	         * In this case the combination of host, port and clientId attributes must be different for each Client object.
	         * <p>
	         * The send, subscribe and unsubscribe methods are implemented as asynchronous JavaScript methods
	         * (even though the underlying protocol exchange might be synchronous in nature).
	         * This means they signal their completion by calling back to the application,
	         * via Success or Failure callback functions provided by the application on the method in question.
	         * Such callbacks are called at most once per method invocation and do not persist beyond the lifetime
	         * of the script that made the invocation.
	         * <p>
	         * In contrast there are some callback functions, most notably <i>onMessageArrived</i>,
	         * that are defined on the {@link Paho.MQTT.Client} object.
	         * These may get called multiple times, and aren't directly related to specific method invocations made by the client.
	         *
	         * @name Paho.MQTT.Client
	         *
	         * @constructor
	         *
	         * @param {string} host - the address of the messaging server, as a fully qualified WebSocket URI, as a DNS name or dotted decimal IP address.
	         * @param {number} port - the port number to connect to - only required if host is not a URI
	         * @param {string} path - the path on the host to connect to - only used if host is not a URI. Default: '/mqtt'.
	         * @param {string} clientId - the Messaging client identifier, between 1 and 23 characters in length.
	         *
	         * @property {string} host - <i>read only</i> the server's DNS hostname or dotted decimal IP address.
	         * @property {number} port - <i>read only</i> the server's port.
	         * @property {string} path - <i>read only</i> the server's path.
	         * @property {string} clientId - <i>read only</i> used when connecting to the server.
	         * @property {function} onConnectionLost - called when a connection has been lost.
	         *                            after a connect() method has succeeded.
	         *                            Establish the call back used when a connection has been lost. The connection may be
	         *                            lost because the client initiates a disconnect or because the server or network
	         *                            cause the client to be disconnected. The disconnect call back may be called without
	         *                            the connectionComplete call back being invoked if, for example the client fails to
	         *                            connect.
	         *                            A single response object parameter is passed to the onConnectionLost callback containing the following fields:
	         *                            <ol>
	         *                            <li>errorCode
	         *                            <li>errorMessage
	         *                            </ol>
	         * @property {function} onMessageDelivered - called when a message has been delivered.
	         *                            All processing that this Client will ever do has been completed. So, for example,
	         *                            in the case of a Qos=2 message sent by this client, the PubComp flow has been received from the server
	         *                            and the message has been removed from persistent storage before this callback is invoked.
	         *                            Parameters passed to the onMessageDelivered callback are:
	         *                            <ol>
	         *                            <li>{@link Paho.MQTT.Message} that was delivered.
	         *                            </ol>
	         * @property {function} onMessageArrived - called when a message has arrived in this Paho.MQTT.client.
	         *                            Parameters passed to the onMessageArrived callback are:
	         *                            <ol>
	         *                            <li>{@link Paho.MQTT.Message} that has arrived.
	         *                            </ol>
	         * @property {function} onConnected - called when a connection is successfully made to the server.
	         *                                  after a connect() method.
	         *                                  Parameters passed to the onConnected callback are:
	         *                                  <ol>
	         *                                  <li>reconnect (boolean) - If true, the connection was the result of a reconnect.</li>
	         *                                  <li>URI (string) - The URI used to connect to the server.</li>
	         *                                  </ol>
	         * @property {boolean} disconnectedPublishing - if set, will enable disconnected publishing in
	         *                                            in the event that the connection to the server is lost.
	         * @property {number} disconnectedBufferSize - Used to set the maximum number of messages that the disconnected
	         *                                             buffer will hold before rejecting new messages. Default size: 5000 messages
	         * @property {function} trace - called whenever trace is called. TODO
	         */
	        var Client = function(host, port, path, clientId) {
	
	            var uri;
	
	            if (typeof host !== "string")
	                throw new Error(format(ERROR.INVALID_TYPE, [typeof host, "host"]));
	
	            if (arguments.length == 2) {
	                // host: must be full ws:// uri
	                // port: clientId
	                clientId = port;
	                uri = host;
	                var match = uri.match(/^(wss?):\/\/((\[(.+)\])|([^\/]+?))(:(\d+))?(\/.*)$/);
	                if (match) {
	                    host = match[4] || match[2];
	                    port = parseInt(match[7]);
	                    path = match[8];
	                } else {
	                    throw new Error(format(ERROR.INVALID_ARGUMENT, [host, "host"]));
	                }
	            } else {
	                if (arguments.length == 3) {
	                    clientId = path;
	                    path = "/mqtt";
	                }
	                if (typeof port !== "number" || port < 0)
	                    throw new Error(format(ERROR.INVALID_TYPE, [typeof port, "port"]));
	                if (typeof path !== "string")
	                    throw new Error(format(ERROR.INVALID_TYPE, [typeof path, "path"]));
	
	                var ipv6AddSBracket = (host.indexOf(":") !== -1 && host.slice(0, 1) !== "[" && host.slice(-1) !== "]");
	                uri = "ws://" + (ipv6AddSBracket ? "[" + host + "]" : host) + ":" + port + path;
	            }
	
	            var clientIdLength = 0;
	            for (var i = 0; i < clientId.length; i++) {
	                var charCode = clientId.charCodeAt(i);
	                if (0xD800 <= charCode && charCode <= 0xDBFF) {
	                    i++; // Surrogate pair.
	                }
	                clientIdLength++;
	            }
	            if (typeof clientId !== "string" || clientIdLength > 65535)
	                throw new Error(format(ERROR.INVALID_ARGUMENT, [clientId, "clientId"]));
	
	            var client = new ClientImpl(uri, host, port, path, clientId);
	            this._getHost = function() { return host; };
	            this._setHost = function() { throw new Error(format(ERROR.UNSUPPORTED_OPERATION)); };
	
	            this._getPort = function() { return port; };
	            this._setPort = function() { throw new Error(format(ERROR.UNSUPPORTED_OPERATION)); };
	
	            this._getPath = function() { return path; };
	            this._setPath = function() { throw new Error(format(ERROR.UNSUPPORTED_OPERATION)); };
	
	            this._getURI = function() { return uri; };
	            this._setURI = function() { throw new Error(format(ERROR.UNSUPPORTED_OPERATION)); };
	
	            this._getClientId = function() { return client.clientId; };
	            this._setClientId = function() { throw new Error(format(ERROR.UNSUPPORTED_OPERATION)); };
	
	            this._getOnConnected = function() { return client.onConnected; };
	            this._setOnConnected = function(newOnConnected) {
	                if (typeof newOnConnected === "function")
	                    client.onConnected = newOnConnected;
	                else
	                    throw new Error(format(ERROR.INVALID_TYPE, [typeof newOnConnected, "onConnected"]));
	            };
	
	            this._getDisconnectedPublishing = function() { return client.disconnectedPublishing; };
	            this._setDisconnectedPublishing = function(newDisconnectedPublishing) {
	                client.disconnectedPublishing = newDisconnectedPublishing;
	            };
	
	            this._getDisconnectedBufferSize = function() { return client.disconnectedBufferSize; };
	            this._setDisconnectedBufferSize = function(newDisconnectedBufferSize) {
	                client.disconnectedBufferSize = newDisconnectedBufferSize;
	            };
	
	            this._getOnConnectionLost = function() { return client.onConnectionLost; };
	            this._setOnConnectionLost = function(newOnConnectionLost) {
	                if (typeof newOnConnectionLost === "function")
	                    client.onConnectionLost = newOnConnectionLost;
	                else
	                    throw new Error(format(ERROR.INVALID_TYPE, [typeof newOnConnectionLost, "onConnectionLost"]));
	            };
	
	            this._getOnMessageDelivered = function() { return client.onMessageDelivered; };
	            this._setOnMessageDelivered = function(newOnMessageDelivered) {
	                if (typeof newOnMessageDelivered === "function")
	                    client.onMessageDelivered = newOnMessageDelivered;
	                else
	                    throw new Error(format(ERROR.INVALID_TYPE, [typeof newOnMessageDelivered, "onMessageDelivered"]));
	            };
	
	            this._getOnMessageArrived = function() { return client.onMessageArrived; };
	            this._setOnMessageArrived = function(newOnMessageArrived) {
	                if (typeof newOnMessageArrived === "function")
	                    client.onMessageArrived = newOnMessageArrived;
	                else
	                    throw new Error(format(ERROR.INVALID_TYPE, [typeof newOnMessageArrived, "onMessageArrived"]));
	            };
	
	            this._getTrace = function() { return client.traceFunction; };
	            this._setTrace = function(trace) {
	                if (typeof trace === "function") {
	                    client.traceFunction = trace;
	                } else {
	                    throw new Error(format(ERROR.INVALID_TYPE, [typeof trace, "onTrace"]));
	                }
	            };
	
	            /**
	             * Connect this Messaging client to its server.
	             *
	             * @name Paho.MQTT.Client#connect
	             * @function
	             * @param {object} connectOptions - Attributes used with the connection.
	             * @param {number} connectOptions.timeout - If the connect has not succeeded within this
	             *                    number of seconds, it is deemed to have failed.
	             *                    The default is 30 seconds.
	             * @param {string} connectOptions.userName - Authentication username for this connection.
	             * @param {string} connectOptions.password - Authentication password for this connection.
	             * @param {Paho.MQTT.Message} connectOptions.willMessage - sent by the server when the client
	             *                    disconnects abnormally.
	             * @param {number} connectOptions.keepAliveInterval - the server disconnects this client if
	             *                    there is no activity for this number of seconds.
	             *                    The default value of 60 seconds is assumed if not set.
	             * @param {boolean} connectOptions.cleanSession - if true(default) the client and server
	             *                    persistent state is deleted on successful connect.
	             * @param {boolean} connectOptions.useSSL - if present and true, use an SSL Websocket connection.
	             * @param {object} connectOptions.invocationContext - passed to the onSuccess callback or onFailure callback.
	             * @param {function} connectOptions.onSuccess - called when the connect acknowledgement
	             *                    has been received from the server.
	             * A single response object parameter is passed to the onSuccess callback containing the following fields:
	             * <ol>
	             * <li>invocationContext as passed in to the onSuccess method in the connectOptions.
	             * </ol>
	             * @param {function} connectOptions.onFailure - called when the connect request has failed or timed out.
	             * A single response object parameter is passed to the onFailure callback containing the following fields:
	             * <ol>
	             * <li>invocationContext as passed in to the onFailure method in the connectOptions.
	             * <li>errorCode a number indicating the nature of the error.
	             * <li>errorMessage text describing the error.
	             * </ol>
	             * @param {array} connectOptions.hosts - If present this contains either a set of hostnames or fully qualified
	             * WebSocket URIs (ws://iot.eclipse.org:80/ws), that are tried in order in place
	             * of the host and port paramater on the construtor. The hosts are tried one at at time in order until
	             * one of then succeeds.
	             * @param {array} connectOptions.ports - If present the set of ports matching the hosts. If hosts contains URIs, this property
	             * is not used.
	             * @param {boolean} connectOptions.reconnect - Sets whether the client will automatically attempt to reconnect
	             * to the server if the connection is lost.
	             *<ul>
	             *<li>If set to false, the client will not attempt to automatically reconnect to the server in the event that the
	             * connection is lost.</li>
	             *<li>If set to true, in the event that the connection is lost, the client will attempt to reconnect to the server.
	             * It will initially wait 1 second before it attempts to reconnect, for every failed reconnect attempt, the delay
	             * will double until it is at 2 minutes at which point the delay will stay at 2 minutes.</li>
	             *</ul>
	             * @param {number} connectOptions.mqttVersion - The version of MQTT to use to connect to the MQTT Broker.
	             *<ul>
	             *<li>3 - MQTT V3.1</li>
	             *<li>4 - MQTT V3.1.1</li>
	             *</ul>
	             * @param {boolean} connectOptions.mqttVersionExplicit - If set to true, will force the connection to use the
	             * selected MQTT Version or will fail to connect.
	             * @param {array} connectOptions.uris - If present, should contain a list of fully qualified WebSocket uris
	             * (e.g. ws://iot.eclipse.org:80/ws), that are tried in order in place of the host and port parameter of the construtor.
	             * The uris are tried one at a time in order until one of them succeeds. Do not use this in conjunction with hosts as
	             * the hosts array will be converted to uris and will overwrite this property.
	             * @throws {InvalidState} If the client is not in disconnected state. The client must have received connectionLost
	             * or disconnected before calling connect for a second or subsequent time.
	             */
	            this.connect = function(connectOptions) {
	                connectOptions = connectOptions || {};
	                validate(connectOptions, {
	                    timeout: "number",
	                    userName: "string",
	                    password: "string",
	                    willMessage: "object",
	                    keepAliveInterval: "number",
	                    cleanSession: "boolean",
	                    useSSL: "boolean",
	                    invocationContext: "object",
	                    onSuccess: "function",
	                    onFailure: "function",
	                    hosts: "object",
	                    ports: "object",
	                    reconnect: "boolean",
	                    mqttVersion: "number",
	                    mqttVersionExplicit: "boolean",
	                    uris: "object"
	                });
	
	                // If no keep alive interval is set, assume 60 seconds.
	                if (connectOptions.keepAliveInterval === undefined)
	                    connectOptions.keepAliveInterval = 60;
	
	                if (connectOptions.mqttVersion > 4 || connectOptions.mqttVersion < 3) {
	                    throw new Error(format(ERROR.INVALID_ARGUMENT, [connectOptions.mqttVersion, "connectOptions.mqttVersion"]));
	                }
	
	                if (connectOptions.mqttVersion === undefined) {
	                    connectOptions.mqttVersionExplicit = false;
	                    connectOptions.mqttVersion = 4;
	                } else {
	                    connectOptions.mqttVersionExplicit = true;
	                }
	
	                //Check that if password is set, so is username
	                if (connectOptions.password !== undefined && connectOptions.userName === undefined)
	                    throw new Error(format(ERROR.INVALID_ARGUMENT, [connectOptions.password, "connectOptions.password"]));
	
	                if (connectOptions.willMessage) {
	                    if (!(connectOptions.willMessage instanceof Message))
	                        throw new Error(format(ERROR.INVALID_TYPE, [connectOptions.willMessage, "connectOptions.willMessage"]));
	                    // The will message must have a payload that can be represented as a string.
	                    // Cause the willMessage to throw an exception if this is not the case.
	                    connectOptions.willMessage.stringPayload = null;
	
	                    if (typeof connectOptions.willMessage.destinationName === "undefined")
	                        throw new Error(format(ERROR.INVALID_TYPE, [typeof connectOptions.willMessage.destinationName, "connectOptions.willMessage.destinationName"]));
	                }
	                if (typeof connectOptions.cleanSession === "undefined")
	                    connectOptions.cleanSession = true;
	                if (connectOptions.hosts) {
	
	                    if (!(connectOptions.hosts instanceof Array))
	                        throw new Error(format(ERROR.INVALID_ARGUMENT, [connectOptions.hosts, "connectOptions.hosts"]));
	                    if (connectOptions.hosts.length < 1)
	                        throw new Error(format(ERROR.INVALID_ARGUMENT, [connectOptions.hosts, "connectOptions.hosts"]));
	
	                    var usingURIs = false;
	                    for (var i = 0; i < connectOptions.hosts.length; i++) {
	                        if (typeof connectOptions.hosts[i] !== "string")
	                            throw new Error(format(ERROR.INVALID_TYPE, [typeof connectOptions.hosts[i], "connectOptions.hosts[" + i + "]"]));
	                        if (/^(wss?):\/\/((\[(.+)\])|([^\/]+?))(:(\d+))?(\/.*)$/.test(connectOptions.hosts[i])) {
	                            if (i === 0) {
	                                usingURIs = true;
	                            } else if (!usingURIs) {
	                                throw new Error(format(ERROR.INVALID_ARGUMENT, [connectOptions.hosts[i], "connectOptions.hosts[" + i + "]"]));
	                            }
	                        } else if (usingURIs) {
	                            throw new Error(format(ERROR.INVALID_ARGUMENT, [connectOptions.hosts[i], "connectOptions.hosts[" + i + "]"]));
	                        }
	                    }
	
	                    if (!usingURIs) {
	                        if (!connectOptions.ports)
	                            throw new Error(format(ERROR.INVALID_ARGUMENT, [connectOptions.ports, "connectOptions.ports"]));
	                        if (!(connectOptions.ports instanceof Array))
	                            throw new Error(format(ERROR.INVALID_ARGUMENT, [connectOptions.ports, "connectOptions.ports"]));
	                        if (connectOptions.hosts.length !== connectOptions.ports.length)
	                            throw new Error(format(ERROR.INVALID_ARGUMENT, [connectOptions.ports, "connectOptions.ports"]));
	
	                        connectOptions.uris = [];
	
	                        for (var i = 0; i < connectOptions.hosts.length; i++) {
	                            if (typeof connectOptions.ports[i] !== "number" || connectOptions.ports[i] < 0)
	                                throw new Error(format(ERROR.INVALID_TYPE, [typeof connectOptions.ports[i], "connectOptions.ports[" + i + "]"]));
	                            var host = connectOptions.hosts[i];
	                            var port = connectOptions.ports[i];
	
	                            var ipv6 = (host.indexOf(":") !== -1);
	                            uri = "ws://" + (ipv6 ? "[" + host + "]" : host) + ":" + port + path;
	                            connectOptions.uris.push(uri);
	                        }
	                    } else {
	                        connectOptions.uris = connectOptions.hosts;
	                    }
	                }
	
	                client.connect(connectOptions);
	            };
	
	            /**
	             * Subscribe for messages, request receipt of a copy of messages sent to the destinations described by the filter.
	             *
	             * @name Paho.MQTT.Client#subscribe
	             * @function
	             * @param {string} filter describing the destinations to receive messages from.
	             * <br>
	             * @param {object} subscribeOptions - used to control the subscription
	             *
	             * @param {number} subscribeOptions.qos - the maiximum qos of any publications sent
	             *                                  as a result of making this subscription.
	             * @param {object} subscribeOptions.invocationContext - passed to the onSuccess callback
	             *                                  or onFailure callback.
	             * @param {function} subscribeOptions.onSuccess - called when the subscribe acknowledgement
	             *                                  has been received from the server.
	             *                                  A single response object parameter is passed to the onSuccess callback containing the following fields:
	             *                                  <ol>
	             *                                  <li>invocationContext if set in the subscribeOptions.
	             *                                  </ol>
	             * @param {function} subscribeOptions.onFailure - called when the subscribe request has failed or timed out.
	             *                                  A single response object parameter is passed to the onFailure callback containing the following fields:
	             *                                  <ol>
	             *                                  <li>invocationContext - if set in the subscribeOptions.
	             *                                  <li>errorCode - a number indicating the nature of the error.
	             *                                  <li>errorMessage - text describing the error.
	             *                                  </ol>
	             * @param {number} subscribeOptions.timeout - which, if present, determines the number of
	             *                                  seconds after which the onFailure calback is called.
	             *                                  The presence of a timeout does not prevent the onSuccess
	             *                                  callback from being called when the subscribe completes.
	             * @throws {InvalidState} if the client is not in connected state.
	             */
	            this.subscribe = function(filter, subscribeOptions) {
	                if (typeof filter !== "string")
	                    throw new Error("Invalid argument:" + filter);
	                subscribeOptions = subscribeOptions || {};
	                validate(subscribeOptions, {
	                    qos: "number",
	                    invocationContext: "object",
	                    onSuccess: "function",
	                    onFailure: "function",
	                    timeout: "number"
	                });
	                if (subscribeOptions.timeout && !subscribeOptions.onFailure)
	                    throw new Error("subscribeOptions.timeout specified with no onFailure callback.");
	                if (typeof subscribeOptions.qos !== "undefined" && !(subscribeOptions.qos === 0 || subscribeOptions.qos === 1 || subscribeOptions.qos === 2))
	                    throw new Error(format(ERROR.INVALID_ARGUMENT, [subscribeOptions.qos, "subscribeOptions.qos"]));
	                client.subscribe(filter, subscribeOptions);
	            };
	
	            /**
	             * Unsubscribe for messages, stop receiving messages sent to destinations described by the filter.
	             *
	             * @name Paho.MQTT.Client#unsubscribe
	             * @function
	             * @param {string} filter - describing the destinations to receive messages from.
	             * @param {object} unsubscribeOptions - used to control the subscription
	             * @param {object} unsubscribeOptions.invocationContext - passed to the onSuccess callback
	                                                  or onFailure callback.
	             * @param {function} unsubscribeOptions.onSuccess - called when the unsubscribe acknowledgement has been received from the server.
	             *                                    A single response object parameter is passed to the
	             *                                    onSuccess callback containing the following fields:
	             *                                    <ol>
	             *                                    <li>invocationContext - if set in the unsubscribeOptions.
	             *                                    </ol>
	             * @param {function} unsubscribeOptions.onFailure called when the unsubscribe request has failed or timed out.
	             *                                    A single response object parameter is passed to the onFailure callback containing the following fields:
	             *                                    <ol>
	             *                                    <li>invocationContext - if set in the unsubscribeOptions.
	             *                                    <li>errorCode - a number indicating the nature of the error.
	             *                                    <li>errorMessage - text describing the error.
	             *                                    </ol>
	             * @param {number} unsubscribeOptions.timeout - which, if present, determines the number of seconds
	             *                                    after which the onFailure callback is called. The presence of
	             *                                    a timeout does not prevent the onSuccess callback from being
	             *                                    called when the unsubscribe completes
	             * @throws {InvalidState} if the client is not in connected state.
	             */
	            this.unsubscribe = function(filter, unsubscribeOptions) {
	                if (typeof filter !== "string")
	                    throw new Error("Invalid argument:" + filter);
	                unsubscribeOptions = unsubscribeOptions || {};
	                validate(unsubscribeOptions, {
	                    invocationContext: "object",
	                    onSuccess: "function",
	                    onFailure: "function",
	                    timeout: "number"
	                });
	                if (unsubscribeOptions.timeout && !unsubscribeOptions.onFailure)
	                    throw new Error("unsubscribeOptions.timeout specified with no onFailure callback.");
	                client.unsubscribe(filter, unsubscribeOptions);
	            };
	
	            /**
	             * Send a message to the consumers of the destination in the Message.
	             *
	             * @name Paho.MQTT.Client#send
	             * @function
	             * @param {string|Paho.MQTT.Message} topic - <b>mandatory</b> The name of the destination to which the message is to be sent.
	             *             - If it is the only parameter, used as Paho.MQTT.Message object.
	             * @param {String|ArrayBuffer} payload - The message data to be sent.
	             * @param {number} qos The Quality of Service used to deliver the message.
	             *    <dl>
	             *      <dt>0 Best effort (default).
	             *          <dt>1 At least once.
	             *          <dt>2 Exactly once.
	             *    </dl>
	             * @param {Boolean} retained If true, the message is to be retained by the server and delivered
	             *                     to both current and future subscriptions.
	             *                     If false the server only delivers the message to current subscribers, this is the default for new Messages.
	             *                     A received message has the retained boolean set to true if the message was published
	             *                     with the retained boolean set to true
	             *                     and the subscrption was made after the message has been published.
	             * @throws {InvalidState} if the client is not connected.
	             */
	            this.send = function(topic, payload, qos, retained) {
	                var message;
	
	                if (arguments.length === 0) {
	                    throw new Error("Invalid argument." + "length");
	
	                } else if (arguments.length == 1) {
	
	                    if (!(topic instanceof Message) && (typeof topic !== "string"))
	                        throw new Error("Invalid argument:" + typeof topic);
	
	                    message = topic;
	                    if (typeof message.destinationName === "undefined")
	                        throw new Error(format(ERROR.INVALID_ARGUMENT, [message.destinationName, "Message.destinationName"]));
	                    client.send(message);
	
	                } else {
	                    //parameter checking in Message object
	                    message = new Message(payload);
	                    message.destinationName = topic;
	                    if (arguments.length >= 3)
	                        message.qos = qos;
	                    if (arguments.length >= 4)
	                        message.retained = retained;
	                    client.send(message);
	                }
	            };
	
	            /**
	             * Publish a message to the consumers of the destination in the Message.
	             * Synonym for Paho.Mqtt.Client#send
	             *
	             * @name Paho.MQTT.Client#publish
	             * @function
	             * @param {string|Paho.MQTT.Message} topic - <b>mandatory</b> The name of the topic to which the message is to be published.
	             *             - If it is the only parameter, used as Paho.MQTT.Message object.
	             * @param {String|ArrayBuffer} payload - The message data to be published.
	             * @param {number} qos The Quality of Service used to deliver the message.
	             *    <dl>
	             *      <dt>0 Best effort (default).
	             *          <dt>1 At least once.
	             *          <dt>2 Exactly once.
	             *    </dl>
	             * @param {Boolean} retained If true, the message is to be retained by the server and delivered
	             *                     to both current and future subscriptions.
	             *                     If false the server only delivers the message to current subscribers, this is the default for new Messages.
	             *                     A received message has the retained boolean set to true if the message was published
	             *                     with the retained boolean set to true
	             *                     and the subscrption was made after the message has been published.
	             * @throws {InvalidState} if the client is not connected.
	             */
	            this.publish = function(topic, payload, qos, retained) {
	                console.log("Publising message to: ", topic);
	                var message;
	
	                if (arguments.length === 0) {
	                    throw new Error("Invalid argument." + "length");
	
	                } else if (arguments.length == 1) {
	
	                    if (!(topic instanceof Message) && (typeof topic !== "string"))
	                        throw new Error("Invalid argument:" + typeof topic);
	
	                    message = topic;
	                    if (typeof message.destinationName === "undefined")
	                        throw new Error(format(ERROR.INVALID_ARGUMENT, [message.destinationName, "Message.destinationName"]));
	                    client.send(message);
	
	                } else {
	                    //parameter checking in Message object
	                    message = new Message(payload);
	                    message.destinationName = topic;
	                    if (arguments.length >= 3)
	                        message.qos = qos;
	                    if (arguments.length >= 4)
	                        message.retained = retained;
	                    client.send(message);
	                }
	            };
	
	            /**
	             * Normal disconnect of this Messaging client from its server.
	             *
	             * @name Paho.MQTT.Client#disconnect
	             * @function
	             * @throws {InvalidState} if the client is already disconnected.
	             */
	            this.disconnect = function() {
	                client.disconnect();
	            };
	
	            /**
	             * Get the contents of the trace log.
	             *
	             * @name Paho.MQTT.Client#getTraceLog
	             * @function
	             * @return {Object[]} tracebuffer containing the time ordered trace records.
	             */
	            this.getTraceLog = function() {
	                return client.getTraceLog();
	            };
	
	            /**
	             * Start tracing.
	             *
	             * @name Paho.MQTT.Client#startTrace
	             * @function
	             */
	            this.startTrace = function() {
	                client.startTrace();
	            };
	
	            /**
	             * Stop tracing.
	             *
	             * @name Paho.MQTT.Client#stopTrace
	             * @function
	             */
	            this.stopTrace = function() {
	                client.stopTrace();
	            };
	
	            this.isConnected = function() {
	                return client.connected;
	            };
	        };
	
	        Client.prototype = {
	            get host() { return this._getHost(); },
	            set host(newHost) { this._setHost(newHost); },
	
	            get port() { return this._getPort(); },
	            set port(newPort) { this._setPort(newPort); },
	
	            get path() { return this._getPath(); },
	            set path(newPath) { this._setPath(newPath); },
	
	            get clientId() { return this._getClientId(); },
	            set clientId(newClientId) { this._setClientId(newClientId); },
	
	            get onConnected() { return this._getOnConnected(); },
	            set onConnected(newOnConnected) { this._setOnConnected(newOnConnected); },
	
	            get disconnectedPublishing() { return this._getDisconnectedPublishing(); },
	            set disconnectedPublishing(newDisconnectedPublishing) { this._setDisconnectedPublishing(newDisconnectedPublishing); },
	
	            get disconnectedBufferSize() { return this._getDisconnectedBufferSize(); },
	            set disconnectedBufferSize(newDisconnectedBufferSize) { this._setDisconnectedBufferSize(newDisconnectedBufferSize); },
	
	            get onConnectionLost() { return this._getOnConnectionLost(); },
	            set onConnectionLost(newOnConnectionLost) { this._setOnConnectionLost(newOnConnectionLost); },
	
	            get onMessageDelivered() { return this._getOnMessageDelivered(); },
	            set onMessageDelivered(newOnMessageDelivered) { this._setOnMessageDelivered(newOnMessageDelivered); },
	
	            get onMessageArrived() { return this._getOnMessageArrived(); },
	            set onMessageArrived(newOnMessageArrived) { this._setOnMessageArrived(newOnMessageArrived); },
	
	            get trace() { return this._getTrace(); },
	            set trace(newTraceFunction) { this._setTrace(newTraceFunction); }
	
	        };
	
	        /**
	         * An application message, sent or received.
	         * <p>
	         * All attributes may be null, which implies the default values.
	         *
	         * @name Paho.MQTT.Message
	         * @constructor
	         * @param {String|ArrayBuffer} payload The message data to be sent.
	         * <p>
	         * @property {string} payloadString <i>read only</i> The payload as a string if the payload consists of valid UTF-8 characters.
	         * @property {ArrayBuffer} payloadBytes <i>read only</i> The payload as an ArrayBuffer.
	         * <p>
	         * @property {string} destinationName <b>mandatory</b> The name of the destination to which the message is to be sent
	         *                    (for messages about to be sent) or the name of the destination from which the message has been received.
	         *                    (for messages received by the onMessage function).
	         * <p>
	         * @property {number} qos The Quality of Service used to deliver the message.
	         * <dl>
	         *     <dt>0 Best effort (default).
	         *     <dt>1 At least once.
	         *     <dt>2 Exactly once.
	         * </dl>
	         * <p>
	         * @property {Boolean} retained If true, the message is to be retained by the server and delivered
	         *                     to both current and future subscriptions.
	         *                     If false the server only delivers the message to current subscribers, this is the default for new Messages.
	         *                     A received message has the retained boolean set to true if the message was published
	         *                     with the retained boolean set to true
	         *                     and the subscrption was made after the message has been published.
	         * <p>
	         * @property {Boolean} duplicate <i>read only</i> If true, this message might be a duplicate of one which has already been received.
	         *                     This is only set on messages received from the server.
	         *
	         */
	        var Message = function(newPayload) {
	            var payload;
	            if (typeof newPayload === "string" ||
	                newPayload instanceof ArrayBuffer ||
	                newPayload instanceof Int8Array ||
	                newPayload instanceof Uint8Array ||
	                newPayload instanceof Int16Array ||
	                newPayload instanceof Uint16Array ||
	                newPayload instanceof Int32Array ||
	                newPayload instanceof Uint32Array ||
	                newPayload instanceof Float32Array ||
	                newPayload instanceof Float64Array
	            ) {
	                payload = newPayload;
	            } else {
	                throw (format(ERROR.INVALID_ARGUMENT, [newPayload, "newPayload"]));
	            }
	
	            this._getPayloadString = function() {
	                if (typeof payload === "string")
	                    return payload;
	                else
	                    return parseUTF8(payload, 0, payload.length);
	            };
	
	            this._getPayloadBytes = function() {
	                if (typeof payload === "string") {
	                    var buffer = new ArrayBuffer(UTF8Length(payload));
	                    var byteStream = new Uint8Array(buffer);
	                    stringToUTF8(payload, byteStream, 0);
	
	                    return byteStream;
	                } else {
	                    return payload;
	                }
	            };
	
	            var destinationName;
	            this._getDestinationName = function() { return destinationName; };
	            this._setDestinationName = function(newDestinationName) {
	                if (typeof newDestinationName === "string")
	                    destinationName = newDestinationName;
	                else
	                    throw new Error(format(ERROR.INVALID_ARGUMENT, [newDestinationName, "newDestinationName"]));
	            };
	
	            var qos = 0;
	            this._getQos = function() { return qos; };
	            this._setQos = function(newQos) {
	                if (newQos === 0 || newQos === 1 || newQos === 2)
	                    qos = newQos;
	                else
	                    throw new Error("Invalid argument:" + newQos);
	            };
	
	            var retained = false;
	            this._getRetained = function() { return retained; };
	            this._setRetained = function(newRetained) {
	                if (typeof newRetained === "boolean")
	                    retained = newRetained;
	                else
	                    throw new Error(format(ERROR.INVALID_ARGUMENT, [newRetained, "newRetained"]));
	            };
	
	            var duplicate = false;
	            this._getDuplicate = function() { return duplicate; };
	            this._setDuplicate = function(newDuplicate) { duplicate = newDuplicate; };
	        };
	
	        Message.prototype = {
	            get payloadString() { return this._getPayloadString(); },
	            get payloadBytes() { return this._getPayloadBytes(); },
	
	            get destinationName() { return this._getDestinationName(); },
	            set destinationName(newDestinationName) { this._setDestinationName(newDestinationName); },
	
	            get topic() { return this._getDestinationName(); },
	            set topic(newTopic) { this._setDestinationName(newTopic); },
	
	            get qos() { return this._getQos(); },
	            set qos(newQos) { this._setQos(newQos); },
	
	            get retained() { return this._getRetained(); },
	            set retained(newRetained) { this._setRetained(newRetained); },
	
	            get duplicate() { return this._getDuplicate(); },
	            set duplicate(newDuplicate) { this._setDuplicate(newDuplicate); }
	        };
	
	        // Module contents.
	        return {
	            Client: Client,
	            Message: Message
	        };
	    })(wx);
	    return PahoMQTT;
	});

2. 封装调用方法 mqtt.js

let Paho = require('./paho-mqtt.js');
var mqtt = {};
//client对象
var client = null;
//mqtt连接对象
const mqttUrl = {
	hostname: "192.168.31.2",
	port: 8083,
	path: "/mqtt"
}

//订阅的主题与回掉方法
var map = new Map();

/**
 * mqtt 连接状态
 * 0:正在连接
 * 1:连接成功建立
 * 2:连接正在关闭
 * 3:连接已经关闭
 */
let connectStatus = 0;

//初始化weboscket
mqtt.initMqtt = () => {
	if (null == client) {
		//创建mqtt客户端
		client = new Paho.Client(mqttUrl.hostname, Number(mqttUrl.port), mqttUrl.path, "123123123");
	} else {
		//Do-nothing
	}

	client.onConnected = (reconnect, uri) => {
		console.log("mqtt连接成功!client:", reconnect, uri);
		//连接成功
		connectStatus = 1;
		//注册全局的报警事件
	}

	client.onConnectionLost = (responseObject) => {
		console.log("mqtt连接关闭!", responseObject);
		if (responseObject.errorCode != 0) {
			//异常关闭
			mqtt.initMqtt();
		} else {
			//正常关闭连接
		}
		connectStatus = 3;
	}



	client.onMessageArrived = (message) => {
		//console.log("Message Recieved: [Topic: ", message.destinationName, ", Payload: ", message.payloadString, ", QoS: ", message.qos, ", Retained: ", message.retained, ", Duplicate: ", message.duplicate, "]");
		let topic = message.destinationName;
		//console.log("map:",map);
		try {
			let json = JSON.parse(message.payloadString);
			map.get(topic)(json);
		} catch (err) {
			console.error(err);
		}

	}


	var options = {
		invocationContext: {
			host: mqttUrl.hostname,
			port: mqttUrl.port,
			path: mqttUrl.path,
			clientId: "123123123"
		},
		//超时
		timeout: 5,
		//心跳
		keepAliveInterval: 60,
		//清除session,如果不清除,重连之后还能收到订阅的数据
		cleanSession: true,
		// useSSL:true,
		reconnect: false,
		onSuccess: onConnect,
		onFailure: onFail
	};

	function onConnect(context) {
		console.log("mqtt连接成功context:", context)
		//连接成功
		connectStatus = 1;
	}

	function onFail(context) {
		console.log("mqtt连接失败onFail:", context)
		mqtt.initMqtt();
	}

	if (1 != connectStatus) {
		console.log("开始连接");
		client.connect(options);
		//正在建立连接
		connectStatus = 0;
	}


}


/**
 * 订阅主题
 * topic:主题名称
 * qos:服务质量
 */
mqtt.subscribe = function(topic, qos, receiveCallback) {
	if (1 == mqtt.getStatus()) {
		client.subscribe(topic, {
			qos: Number(qos)
		});
		map.set(topic, receiveCallback);
	} else {
		setTimeout(function() {
			mqtt.subscribe(topic, qos, receiveCallback);
		}, 1000)
	}
}

/**
 * 取消订阅主题
 * topic:主题名称
 */
mqtt.unsubscribe = function(topic) {
	if (1 == mqtt.getStatus()) {
		client.unsubscribe(topic, {
			onSuccess: unsubscribeSuccess,
			onFailure: unsubscribeFailure,
			invocationContext: {
				topic: topic
			}
		});
		map.delete(topic);
	} else {
		setTimeout(function() {
			mqtt.unsubscribe(topic);
		}, 1000)
	}
}

function unsubscribeSuccess(context) {
	console.log("取消订阅成功Topic:", context.invocationContext.topic);
}

function unsubscribeFailure(context) {
	console.log("取消订阅成功Topic:", context.invocationContext.topic);
	setTimeout(function() {
		mqtt.unsubscribe(context.invocationContext.topic);
	}, 1000)
}

/**
 * 发送消息
 * message:消息内容
 * topic:主题
 * qos:服务质量
 */
mqtt.publish = function(message, topic, qos) {
	if (1 == mqtt.getStatus()) {
		var message = new Paho.Message(message);
		message.destinationName = topic;
		message.qos = Number(qos);
		message.retained = false;
		client.send(message);
	} else {
		setTimeout(function() {
			mqtt.publish(message, topic, qos);
		}, 1000)
	}
}


/**
 * 返回mqtt的连接状态
 */
mqtt.getStatus = function() {
	return connectStatus;
}



/**
 * 关闭连接
 */
mqtt.disconnect = function() {
	console.log("关闭mqtt连接");
	if (null != client) {
		client.disconnect();
	} else {
		//Do-nothing
	}
	connectStatus = 3;
	client = null;
}

mqtt.initMqtt();

export default mqtt;

3.在 main.js 中引入

import Vue from 'vue'
import App from './App'
import store from './store'
import http from './common/http.js'
import mqtt from './common/mqtt.js'

Vue.config.productionTip = false
App.mpType = 'app'
Vue.prototype.$store = store
Vue.prototype.$HTTP = http
Vue.prototype.$mqtt = mqtt
const app = new Vue({
	store,
	...App
})
app.$mount()

4.使用

//订阅主题
this.$mqtt.subscribe(topic, 0, this.receiveCallback);
//取消订阅
this.subscribeTopic = topic;
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