jQuery loading images with complete callback

一曲冷凌霜 提交于 2019-12-17 03:04:06

问题


I saw a comment on Ben Nadel's blog where Stephen Rushing posted a loader, but I can't figure out how I can pass the selectors and parameter.. I think I also need a completeCallback & errorCallback functions?

function imgLoad(img, completeCallback, errorCallback) {
    if (img != null && completeCallback != null) {
        var loadWatch = setInterval(watch, 500);
        function watch() {
            if (img.complete) {
                clearInterval(loadWatch);
                completeCallback(img);
            }
        }
    } else {
        if (typeof errorCallback == "function") errorCallback();
    }
}
// then call this from anywhere
imgLoad($("img.selector")[0], function(img) {
    $(img).fadeIn();
});

HTML:

<a href="#" class="tnClick" ><img id="myImage" src="images/001.jpg" /></a>

JS:

$(document).ready(function() {
    var newImage = "images/002.jpg";
    $("#myImage").css("display","none");
    $("a.tnClick").click(function() {
        // imgLoad here
    });
})

回答1:


If you want it to load before showing, you can trim that down a lot, like this:

$(document).ready(function() {
    var newImage = "images/002.jpg"; //Image name

    $("a.tnClick").click(function() {
      $("#myImage").hide() //Hide it
        .one('load', function() { //Set something to run when it finishes loading
          $(this).fadeIn(); //Fade it in when loaded
        })
        .attr('src', newImage) //Set the source so it begins fetching
        .each(function() {
          //Cache fix for browsers that don't trigger .load()
          if(this.complete) $(this).trigger('load');
        });
    });
});

The .one() call makes sure .load() only fires once, so no duplicate fade-ins. The .each() at the end is because some browsers don't fire the load event for images fetched from cache, this is what the polling in the example you posted is trying to do as well.




回答2:


You need to be careful when using the load event for images since if the image is found in the browser's cache IE and (I am told) Chrome will not fire the event as expected.

Since I had to face this problem myself, I solved by checking the DOM attribute complete (said to be working in most major browsers): if equals to true I just unbinded the previously bound 'load' event. See example:

$("#myimage").attr("src","http://www.mysite.com/myimage.jpg").load(doSomething);

if ($("#myimage").get(0).complete) {

    // already in cache?
            $("#myimage").unbind("load");
            doSomething();


}

Hope this helps




回答3:


I wanted this functionality and definitely did not want to have to load all the images when the page renders. My images are on Amazon s3 and with a big photogallery, that would be a lot of unnecessary requests. I created a quick jQuery plugin to handle it here:

$("#image-1").loadImage('/path/to/new/image.jpg',function(){  
  $(this).css({height:'120px'});//alter the css styling after the image has loaded
});

So basically, whenever a user clicks on a thumbnail that represents a set of pictures, I load the other images at that point in time. The callback allows me to change the css after the image has loaded.




回答4:


Try this one?

doShow = function() {
  if ($('#img_id').attr('complete')) {
    alert('Image is loaded!');
  } else {
    window.setTimeout('doShow()', 100);
  }
};

$('#img_id').attr('src', 'image.jpg');
doShow();

Seems like the above works everywhere...



来源:https://stackoverflow.com/questions/2392410/jquery-loading-images-with-complete-callback

易学教程内所有资源均来自网络或用户发布的内容,如有违反法律规定的内容欢迎反馈
该文章没有解决你所遇到的问题?点击提问,说说你的问题,让更多的人一起探讨吧!