问题
When a user clicks a square it becomes currentHtmlObject. I want people to be able to update it's properties in the right sidebar.
I have no idea how to take a single input field and update an object's property that I'm holding in a react-redux state and update the main viewing area DrawingCanvas.
I got kinda close where the info I was entering into the form was activating my reducers and actions. But I couldn't figure out how to distinguish between left and top.
// React
import React from 'react'
export class RightSidebar extends React.Component {
constructor(props) {
super(props)
}
handleChange(evt) {
console.log(evt)
this.props.onUpdateCurrentHtmlObject(evt.target.value)
}
render() {
const { currentHtmlObject } = this.props
return (
<form>
{this.props.currentHtmlObject.id}
<div className="right-sidebar">
<div className="form-group">
<label>Position X</label>
<input
type="number"
name="left"
className="form-control"
value={this.props.currentHtmlObject.styles ? this.props.currentHtmlObject.styles.left : ''}
onChange={this.handleChange.bind(this)} />
</div>
<div className="form-group">
<label>Position Y</label>
<input
type="number"
className="form-control"
value={this.props.currentHtmlObject.styles ? this.props.currentHtmlObject.styles.top : ''}
onChange={this.handleChange.bind(this)} />
</div>
</div>
</form>
)
}
}
RightSidebar.defaultProps = {
currentHtmlObject: {
styles: {
left: null,
top: null
}
}
}
回答1:
There is no need to distinguish between left and top, let's assume you have an action named update and all it does is to update a selected object's property. Here is what the action method may look like:
updateSelectedObj(id, payload){
return {
type: UPDATE_SELECTED_OBJ,
id: id,
payload: payload
}
}
Here is what your event handler might look like in class RightSidebar:
handleChange(evt) {
// since your top and left input fields have a corresponding name property, evt.target.name will return either `left` or `top`
store.dispatch(updateSelectedObj({styles:{evt.target.name:evt.target.value}})
}
Here is your reducer:
[UPDATE_SELECTED_OBJ]: (state, action) => {
// I assume you have a list of objects in the canvas but only one can
// be selected at a time. and I assume the name of the list is objList
let selectedObj = state.objList.filter(obj => obj.id == action.id)[0]
selectedObj = Object.assign({}, selectedObj, action.payload)
return { objList: state.objList.map(obj => obj.id === action.id? Object.assign({}, obj, selectedObj : obj) }
}
回答2:
I might suggest simplifying the component itself. Sorry for being brief :). I can update w/ more context when I get some time.
This is a stripped down example, but basically thinking of each "number input" as only needing a value and onChange (emits value, not an event).
You would make use of react-redux's connect so that updateObject is a callback accepting the "patch data" to be merged into the currentObject's state.
/**
* @param currentObject
* @param updateObject An already bound action creator that accepts payload to "update object"
*/
function SideBar({currentObject, updateObject}) {
const {styles} = currentObject;
return (
<div>
<NumberInput
value={styles.left}
onChange={left => updateObject({left})}
/>
<NumberInput
value={styles.top}
onChange={top => updateObject({top})}
/>
</div>
)
}
The connect statement might look something like
const SideBarContainer = connect(
(state, {objectId}) => ({
currentObject: _.find(state.objects, {id}),
}),
(dispatch, {objectId}) => ({
updateObject: data => dispatch(
actions.updateObject(objectId, data)
)
})
)(SideBar);
And the actual usage, maybe something like
<SidebarContainer objectId={currentObjectId} />
来源:https://stackoverflow.com/questions/34446461/updating-a-selected-object-when-user-changes-inputs-in-a-form