问题
Suppose that I have the following function:
function x = printAndKeepX(x, y)
x
y
end
and I invoke bsxfun like so:
bsxfun(@printAndKeepX, 1:4, 1);
Were bsxfun really element-by-element, I would expect printAndKeepX to be called 4 times, with the arguments (x, y) being (1, 1), (2, 1), (3, 1) and (4, 1), respectively. But the output shows that it is called just once with (x, y) being ([1 2 3 4], 1):
x =
1 2 3 4
y =
1
Why? How can I know what's considered an "element"?
Edit:
The documentation suggests that sometimes the called function can receive two scalars and sometimes a vector/matrix and a scalar. Can I know for sure which of these is going to happen?
I'm interested in both the regular and GPU versions of bsxfun.
回答1:
The documentation also states that:
funmust also support scalar expansion, such that ifAorBis a scalar,Cis the result of applying the scalar to every element in the other input array.
In your case B is in fact a scalar, so your function is applied on A only once.
The same applies when the input arrays are matrices. For example, consider a case where bsxfun is invoked with a matrix A={ aij } of size m×n and a vector B={ bij } of size m×1. B would be replicated n times along the second dimension, and the function would be called as follows:
function([a11, ..., a1n], b1)function([a21, ..., a2n], b2)...function([am1, ..., amn], bm)
This results in n function calls for vector-scalar inputs rather then mn function calls for pairs of scalars. If the function is vectorized, it may be reflected in a possibly significant performance gain.
来源:https://stackoverflow.com/questions/18079629/is-bsxfun-really-applied-element-wise