wii

Reducing wiimote pitch/roll variations

天涯浪子 提交于 2020-02-10 04:29:27
问题 I want to use the wiimote to control a cursor WITHOUT the infrared sensor bar. I'm using the pitch and roll values for this. The problem is that when the pitch is close to 0 degrees, the roll is very unstable, and when the pitch is close to 90 degrees, it is itself very unstable, but the roll is fine. Im polling the wiimote very frequently, so im averaging the last 20 values for both pitch and roll, and I can get the cursor to go where I want. The only problem is that there is still alot of

庆祝Wii首发!!

雨燕双飞 提交于 2020-01-01 17:17:48
首先是Live照片: http://www.engadget.com/2006/11/18/live-from-nintendos-wii-launch-in-new-york/ 接下来是... 什么?不知道这是什么东西? 点入链接 就可以了,居然是老外统计的关于X360,PS3,Wii三款主机的销售排名,这不仅让我想起 自己以前的预言 ,嗯,也许就要实现了。 另外,让我心酸的是,看着北美、日本玩家在一波又一波的首发活动中像过狂欢节似地,而我们为什么总是一个被“遗忘”的角落呢? 来源: https://www.cnblogs.com/wqlblogger/archive/2006/11/20/565665.html

任天堂Wii

家住魔仙堡 提交于 2020-01-01 17:17:28
   在线游戏和游戏机销售网站ebgames今天公布了任天堂Wii主机全部硬件参数:   1. IBM Broadway处理器,工作频率729MHz。   2. ATi Hollywood图形芯片。   3. 支持480p游戏分辨率(854x480)。   4. 系统内存650MHz   5. Wii主机手柄端口4个(无线手柄)   6. Wii主机GameCube游戏手柄端口4个   7. Wii主机GameCube存储卡插槽2个   8. USB2.0接口:2个   9. 内部存储:512MB闪存   10. 光驱兼容8厘米GameCube光盘、12厘米Wii光盘   11. 内存扩展槽:2个SD插槽   12. 支持Wi-Fi 802.11b/g无线网络通迅   13. 向下兼容GameCube、NES、SNES、N64游戏。 来源: https://www.cnblogs.com/dalongzero/archive/2006/06/06/419055.html

Looking for Wii compatible Javascript Flash mp3 player

泄露秘密 提交于 2019-12-08 02:32:27
问题 I am looking for a flash mp3 player that will work within the Opera-based browser on the Wii. The player needs to be javascript enabled (support methods like play, stop etc.) The mp3 tracklist will be built dynamically using ajax on the same page as the player so it must trigger an event when a track finishes playing (or at least provide functionality of some kind to indicate that it's time to start the next track). Does anyone know of such a player? I have looked at these players: jPlayer:

Looking for Wii compatible Javascript Flash mp3 player

时间秒杀一切 提交于 2019-12-06 10:49:22
I am looking for a flash mp3 player that will work within the Opera-based browser on the Wii. The player needs to be javascript enabled (support methods like play, stop etc.) The mp3 tracklist will be built dynamically using ajax on the same page as the player so it must trigger an event when a track finishes playing (or at least provide functionality of some kind to indicate that it's time to start the next track). Does anyone know of such a player? I have looked at these players: jPlayer : Does not work on the Wii. flash mp3 player : All versions of this player work on the Wii except the js

Wii MotionPlus support

拜拜、爱过 提交于 2019-12-04 09:59:16
I am developing a PC application that interacts with the Wiimote . So far I have been using the wiiuse library , which has worked great. However, wiiuse does not support the MotionPlus extension. I have heard of extensions to implement this by Dolphin and libogc but have not managed to locate this code. Do you know of code that implements support for MotionPlus with wiiuse, or another C based libary? hoju I found that fWIIne has a modded version with MotionPlus support, though only in the release zip file and not the repository. 来源: https://stackoverflow.com/questions/2846844/wii-motionplus

Tutorials for Wii programming [closed]

假如想象 提交于 2019-12-04 07:23:15
问题 As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references, or expertise, but this question will likely solicit debate, arguments, polling, or extended discussion. If you feel that this question can be improved and possibly reopened, visit the help center for guidance. Closed 7 years ago . I have a Nintendo Wii, and I've got devkitpro working to load some simple programs. The example source code that I've been able to

Writing a game for the Nintendo Wii

不想你离开。 提交于 2019-12-03 04:58:49
问题 I'd like to write a game for the Nintendo Wii. How do I go about obtaining an SDK and/or any other tools necessary for writing a game? 回答1: The Wii Remote and Wii Balance Board use bluetooth. You can pair them with your PC and write your own PC apps that interact with them (like this guy). If you want to make something that actually runs on the Wii, you can try finding some homebrew development help. If you want to actually sell your software for Wii, you need: game development experience

How to connect wii balance board with android

孤人 提交于 2019-11-29 00:17:17
How to connect Wii balance board with android? Is there are any useful Library in android and how to use it? My goal now is to connect it together and can receive data from it. I'm new with android and Bluetooth development Richard Le Mesurier I found this answer useful: Is it possible for an android device to read information from the wii controller and nunchuck? (quoted below with thanks to @Ben Mordue) Have a look at this open source project: http://code.google.com/p/android-bluez-ime/ Update: I first installed the APK file on Galaxy Nexus and it works. I have checked the code out of the

Reducing wiimote pitch/roll variations

两盒软妹~` 提交于 2019-11-28 02:20:28
I want to use the wiimote to control a cursor WITHOUT the infrared sensor bar. I'm using the pitch and roll values for this. The problem is that when the pitch is close to 0 degrees, the roll is very unstable, and when the pitch is close to 90 degrees, it is itself very unstable, but the roll is fine. Im polling the wiimote very frequently, so im averaging the last 20 values for both pitch and roll, and I can get the cursor to go where I want. The only problem is that there is still alot of uncontrolable shaking. Any ideas on how I can reduce it? (Or even get a more precise position without