OpenGL: How to check if the user supports glGenBuffers()?
问题 I checked docs, and it says OpenGL version must be at least 1.5 to make glGenBuffers() work. The user has version 1.5 but the function call will cause a crash. Is this a mistake in the docs, or a driver problem on the user? I am using this glGenBuffers() for VBO, how do i check if the user has support for this? Edit: im using glew with glewInit() to initialize VBO Edit2: I got it working on the user with glGenBuffersARB() function calls. But im still looking a way to find out when should i