pyglet

How to setup Pyglet to work with Manim in Colab?

落花浮王杯 提交于 2020-04-16 02:15:12
问题 I'm trying to run shaders version of Manim in Colab. This version has to show rendered video in a live interactive window, as opposed to just writing mp4. I installed and imported everything without errors: from manimlib.imports import * but get an exception when run: !python3 -m manim example_scenes.py OpeningManimExample Media will be written to ./media/. You can change this behavior with the --media_dir flag. Traceback (most recent call last): File "/usr/lib/python3.6/runpy.py", line 193,

How to setup Pyglet to work with Manim in Colab?

人走茶凉 提交于 2020-04-16 02:15:07
问题 I'm trying to run shaders version of Manim in Colab. This version has to show rendered video in a live interactive window, as opposed to just writing mp4. I installed and imported everything without errors: from manimlib.imports import * but get an exception when run: !python3 -m manim example_scenes.py OpeningManimExample Media will be written to ./media/. You can change this behavior with the --media_dir flag. Traceback (most recent call last): File "/usr/lib/python3.6/runpy.py", line 193,

python pyglet on_mouse_press

元气小坏坏 提交于 2020-01-24 23:55:48
问题 I'm trying to make a simple GUI using pyglet. Here is my code: button_texture = pyglet.image.load('button.png') button = pyglet.sprite.Sprite(button_texture, x=135, y=window.height-65) def on_mouse_press(x, y, button, modifiers): if x > button and x < (button + button_texture.width): if y > button and y < (button + button_texture.height): run_program() The problem The "button.png" is displayed as the red box with "Click" inside. and is supposed to start run_program(). But currently the yellow

python pyglet on_mouse_press

人走茶凉 提交于 2020-01-24 23:55:12
问题 I'm trying to make a simple GUI using pyglet. Here is my code: button_texture = pyglet.image.load('button.png') button = pyglet.sprite.Sprite(button_texture, x=135, y=window.height-65) def on_mouse_press(x, y, button, modifiers): if x > button and x < (button + button_texture.width): if y > button and y < (button + button_texture.height): run_program() The problem The "button.png" is displayed as the red box with "Click" inside. and is supposed to start run_program(). But currently the yellow

No module named pyglet

时间秒杀一切 提交于 2020-01-24 15:48:08
问题 I'm having a strange issue with pyglet. After running pip install pyglet and restarting my command line application, I'm still unable to run a python script that imports pyglet. Error output: $ python main.py Traceback (most recent call last): File "main.py", line 6, in <module> from pyglet import image ImportError: No module named pyglet Running pip install pyglet again gives: pip install pyglet --> Requirement already satisfied (use --upgrade to upgrade): pyglet in c:\python34\lib\site

putpixel with pyglet

不想你离开。 提交于 2020-01-16 19:33:11
问题 I'm new to pyglet. I'd like to change a pixel from black to white at each on_draw iteration. So after 1000 iterations, there should be exactly 1000 white pixels in the window. However, I'd like to avoid calling 1000 draw operations in on_draw for that. So I'd like to create an image, do an RGB putpixel on the image, and blit the image to the screen. How can I do that? The pyglet documentation, the examples and the source code aren't too helpful on this. 回答1: Since no one gave a really good

pyglet vertex list not rendered (AMD driver?)

别等时光非礼了梦想. 提交于 2020-01-16 04:21:07
问题 My machine apparently won't draw vertex lists in pyglet. The following code renders two identical shapes at different positions in the window, one using a vertex list and the other using a straight draw() . The one that's drawn directly renders fine, while the vertex list doesn't render at all. import pyglet window = pyglet.window.Window() w, h = window.get_size() vl = pyglet.graphics.vertex_list( 4, ('v2i', (100,0, 100,h, 200,h, 200,0)), ('c3B', (255,255,255, 255,0,0, 0,255,0, 0,0,255)) )

Playing .mp3 files with PyAudio

僤鯓⒐⒋嵵緔 提交于 2020-01-10 20:01:22
问题 Can pyaudio play .mp3 files? If yes, may I ask to write an example please. If no, what is the simplest way to convert .mp3 to .wav? I have tried to use PyDub, could get my .wav file, but when I try to play it with PyAudio I get following error: File "C:\Python33\lib\wave.py", line 130, in initfp raise Error('file does not start with RIFF id') wave.Error: file does not start with RIFF id With other .wav samples (which where not converted from mp3) if works well. I am using gTTS library to

python pyglet and opengl

心不动则不痛 提交于 2020-01-07 05:49:30
问题 I am trying to get 3D capabilities through python and have download pyglet. While going through the first example in this tutorial I got a bunch of strange errors that I cannot discern. The following is the script I am trying to run: import pyglet win = pyglet.window.Window() @win.event def on_draw(): win.clear() pyglet.app.run() 2 The following is the output I received from the python interpreter after I imported my script: >>> import test as t Traceback (most recent call last): File "<stdin

how to decode JPEG's and encode video in python?

ぐ巨炮叔叔 提交于 2020-01-06 18:05:31
问题 Basically, I'm trying to create a stop-motion film making application, due to the absence of any decent free versions that work on the internet, by taking images (JPEG preferably, but any format will do) and encode them into a video (any format is good enough) I've managed so far to decode a JPEG data into a string and save that to a .txt file, and I've re-encoded another JPEG using the bytes decrypted. I've tried PyMedia and Pyglet, neither of which installed due to having Python 3.3 >:( So,