mopub

iOS & Mopub: app freezes when loading ad on a slow network

微笑、不失礼 提交于 2019-12-06 11:39:08
My code look like this as described in the getting started guide see link: http://help.mopub.com/customer/portal/articles/82831-start-guide - (void)viewDidLoad { self.adView = [[MPAdView alloc] initWithAdUnitId:@"xxx" size:MOPUB_BANNER_SIZE]; self.adView.delegate = self; self.adView.frame = CGRectMake(0, self.view.bounds.size.height - MOPUB_BANNER_SIZE.height, MOPUB_BANNER_SIZE.width, MOPUB_BANNER_SIZE.height); self.adView.keywords = keywords; [self.view addSubview:self.adView]; [self.adView loadAd]; [super viewDidLoad]; } The problem is when I start the app, it will start the viewDidLoad

Android: Need Mopub Ad to Open in WebView when clicked on

﹥>﹥吖頭↗ 提交于 2019-12-06 11:16:50
问题 I am curious how to load a webview when clicking on a mopub ad. By default the ad is opening a browser. There is very little documentation on this and I haven't been able to find any examples. I instantiate the AdView class that I found in the mopub api as it seems like it should do what I want but to no avail. And I'm still not sure how to switch the ad click from browser to webview. Also, getClickThroughUrl() returns null. Mopub is storing the url though because the page opens in a browser.

Embedding ads on Android app?

荒凉一梦 提交于 2019-12-02 13:47:00
I would like to make a free version of the Android app I have, but would like to embed ad on it. I am not sure where I should start? Is there a well known mobile ad company out there that is specialized in mobile advertising? snctln I have personally used both Admob and Adsense . I was wary when I first implemented ads thinking that my users would be upset, but I have not received one complaint from over 500,000 active installations. The only permission that you need to add for either ad SDK to work is the android.permission.INTERNET permission. Admob is open for anyone above the age of 18 to

Not able to get ads from admob with mopub

前提是你 提交于 2019-12-01 19:51:41
I've been trying to get ads running on my app for a couple of days now. I have everything setup, line item, banner, admob ID (the one with ca-app....), I got the right mopub Id and everything. However I still get this message: 12-16 20:13:44.984 2778-2778/com.spekz D/skia﹕ GFXPNG PNG bitmap created width:720 height:279 bitmap id is 184 12-16 20:13:44.994 2778-2778/com.spekz D/dalvikvm﹕ GC_FOR_ALLOC freed 55K, 18% free 27700K/33472K, paused 14ms, total 14ms 12-16 20:13:45.004 2778-2778/com.spekz I/dalvikvm-heap﹕ Grow heap (frag case) to 33.606MB for 3214096-byte allocation 12-16 20:13:45.064

Implementing native ads in android using Admob? is it possible?

别说谁变了你拦得住时间么 提交于 2019-11-30 13:00:09
问题 I'm trying to implement native ads in my android application. But I want to do it using admob only. I searched a lot for solution but could not find exact one to do so. I know it is possible using MoPub. What I wanted to do is this: Show ads inside list item which means one of the ListView / RecyclerView item can be one ad like below image. I found some links and references but that doesn't explain proper implementation of the native ads. Link 1 : Native ads overview Link 2 : DFP Android

how to add mopub ads library integration with android studio

a 夏天 提交于 2019-11-29 11:23:21
I am trying to add the MoPub SDK to my application. I try to import and add the library in Android Studio, but I do not see any ad in my app. I used Eclipse to add the library originally, but I am trying Android Studio because it is the new Google-supported tool now. How do I add MoPub's SDK to my app using Android Studio? Maybe Android studio has updated, I couldn't solve it according to abaar or pyus13's answer. This answer is based on Android Studio 0.6.1. Unzip the mopub-sdk.zip that you downloaded Open project structure(File -> Project Structure) in Android Studio Click the '+' button on

how to add mopub ads library integration with android studio

♀尐吖头ヾ 提交于 2019-11-28 04:57:13
问题 I am trying to add the MoPub SDK to my application. I try to import and add the library in Android Studio, but I do not see any ad in my app. I used Eclipse to add the library originally, but I am trying Android Studio because it is the new Google-supported tool now. How do I add MoPub's SDK to my app using Android Studio? 回答1: Maybe Android studio has updated, I couldn't solve it according to abaar or pyus13's answer. This answer is based on Android Studio 0.6.1. Unzip the mopub-sdk.zip that

How do I check where my app is using IDFA

主宰稳场 提交于 2019-11-28 03:55:14
While submitting my app to the App Store, I got this message: "Your app is using the Advertising Identifier (IDFA). You must either provide details about the IDFA usage or remove it from the app and submit your binary again." I am no longer displaying ads so I said that I was not using the IDFA when I was asked. I also tried submitting the app by saying that I was using the IDFA to display targeted ads. When I WAS displaying ads, I was using MoPub and Facebook Audience Network. Is there a way to see where I was using the IDFA? Rumin In order to check Advertising Identifier, you need to follow

Mopub ads not showing

拟墨画扇 提交于 2019-11-27 05:20:46
I've been stuck on an issue for a while and I can't figure out what it is. The thing is I recently updated the Mopub Android SDK and both interstitial + banner ads ( AdMob and Millennial Media ) were working fine before that. Now these ads aren't working in the release build but they do work in debug build. So I think this is an issue with proguard but I can't trace what it is. The proguard is setup according to Mopub guidelines. I have added the following to proguard for my project: -keep class com.google.ads.** -keep class com.millennialmedia.android.** -keep public class com.mopub.mobileads

Mopub ads not showing

六月ゝ 毕业季﹏ 提交于 2019-11-26 12:47:29
问题 I\'ve been stuck on an issue for a while and I can\'t figure out what it is. The thing is I recently updated the Mopub Android SDK and both interstitial + banner ads ( AdMob and Millennial Media ) were working fine before that. Now these ads aren\'t working in the release build but they do work in debug build. So I think this is an issue with proguard but I can\'t trace what it is. The proguard is setup according to Mopub guidelines. I have added the following to proguard for my project: