ipod-touch

Can js/jQuery determine the orientation of the iPhone?

限于喜欢 提交于 2019-11-26 22:37:56
问题 Out of curiosity I've been playing with jQuery to determine the browser's screen size, and it occurred to me that screen size could be used to determine whether or not a visitor was using an iPhone/iTouch to view the site. So I used the following to test this: $(document).ready( function() { var screenX = screen.width, screenY = screen.height; alert("X: " + screenX + " Y: " + screenY); if (screenX == 320 && screenY == 396) { $('div#wrap').css('background-color','#f00'); } else if (screenY ==

GameKit in iPhone SDK 3.0

允我心安 提交于 2019-11-26 18:57:14
问题 Do I need to use the Peer Picker to find peers in the new iPhone SDK 3.0? I don't really want to use it, but I do want to use the peer-to-peer Bluetooth connection. Is there any sample code that demonstrates the Bluetooth connection without using Peer Picker? The game GKTank that Apple provides uses the Peer Picker, so I can't use that. 回答1: There are two ways to do this. The first way uses GameKit API. You start by having two separate classes, one that implements the GKSessionDelegate

How to find iPhone/iPod Device model (3G,3GS,4,4S) by code? [duplicate]

旧街凉风 提交于 2019-11-26 18:16:48
问题 Possible Duplicate: Determine device (iPhone, iPod Touch) with iOS I have tried to get the current device model name like 3G,3GS,4,4S,iPodTouch (Different Generations). But, I can't get an exact result till now. Can you please help me to find out the device model? Here I have attached my code that I used to get device model. UIDevice *device = [UIDevice currentDevice]; NSString *deviceVersion = [device systemVersion];//Return 4.0.1 and 5.0.1 NSString *deviceName = [device systemName];//Return

UIDatePicker - Problem Localizing

旧时模样 提交于 2019-11-26 17:01:32
问题 I've created a UIDatePicker in my app and I also have support for several languages. My UIDatePicker is created in Interface Builder, and I have created a seperate localization XIB so I can customize my UIDatePicker. Setting the "Locale" option in IB appears to do nothing. Attempting to change my DatePicker programatically with Locale and NSCalender also do nothing via the following code: NSLocale * locale = [[NSLocale alloc] initWithLocaleIdentifier:@"es_ES"]; datePicker.locale = locale;

What are the sizes used for the iOS application splash screen?

六眼飞鱼酱① 提交于 2019-11-26 16:53:28
I am developing an application using the iOS SDK. I need to know what Default splash screen sizes I need. 2018 Update - Please don't use this info ! I'm leaving the below post for reference purposes. Please read Apple's documentation Human Interface Guidelines - Launch Screens for details on launch screens and recommendations. Thanks Drekka July 2012 - As this reply is rather old, but stills seems popular. I've written a blog post based on Apple's doco and placed it on my blog . I hope you guys find it useful. Yes. In iPhone/iPad development the Default.png file is displayed by the device

Can I disable UIPickerView scroll sound?

北城余情 提交于 2019-11-26 12:46:12
问题 I want to disable the annoying clicks that the UIPickerView generates upon scrolling up and down. Is there a way to do this? I want to play short sounds for each item that the picker view lands upon. It gets ruined by the built in sound. I understand that the picker sounds can be turned off globally by switching off the keyboard sounds in iPhone/iPod settings. But is there a way to programatically do this? Any help will be much appreciated! Thanks 回答1: After using this specific undocumented

Programmatically turn on bluetooth in the iphone sdk?

梦想与她 提交于 2019-11-26 11:17:33
I have seen a lot of questions about this but no one actually gives a real answer (frameworks to import, actual code etc). They only say with a private api and that will get your app rejected from the app store. I am aware that use of a private api will get my app rejected by I was wondering how to do it for personal use. (iPhone SDK 3.1.2, iPod touch 2g) Answerbot I've been looking into this as well. You need to include the bluetoothmanager framework and header file in your project. It should be in /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/System/Library

Detecting iPhone/iPod Touch Accessories

我是研究僧i 提交于 2019-11-26 11:03:32
问题 Is it possible to detect if the iPod Touch/iPhone has any headphones or other accessories connected to it? I\'m building an app that requires a microphone, and need to know if the \"iSomething\" has one connected or not, either via the dock connection, or using the headphone port, such as with the inline headphone/microphone accessory from Apple. 回答1: Finally found it - After initializing the Audio Session object, - AudioSessionInitialize() - you can make a call to AudioSessionGetProperty,

Making An Emoji Enabeling App

我只是一个虾纸丫 提交于 2019-11-26 10:29:42
问题 I know they sell a lot of apps in the app store that claim to \"unlock\" emoji keyboards. Do you know how I would go about doing this? I want to made an app that enables emoji keyboards. I have payed the 100 dollar developers license fee if this makes a difference. Thanks! 回答1: Based on one of the samples provided in the links above you can do the following: NSString *path = [NSHomeDirectory() stringByAppendingPathComponent: @"../../Library/Preferences/com.apple.Preferences.plist"];

Xcode 4 says “finished running <my app>” on the targeted device — Nothing happens

青春壹個敷衍的年華 提交于 2019-11-26 10:06:18
问题 The app neither installs nor runs on my device. All provisioning profiles are up to date. I\'ve already tried deleting and re-installing them. The status bar shows that Xcode is building my project, then it says running my project on , then it says \"finished running .\" Throughout this entire period, the iPod screen stays black. The iPod is being detected in the Organizer and I don\'t see anything wrong with its configuration. Everything was working perfectly just a couple days ago with