GameKit in iPhone SDK 3.0
Do I need to use the Peer Picker to find peers in the new iPhone SDK 3.0? I don't really want to use it, but I do want to use the peer-to-peer Bluetooth connection. Is there any sample code that demonstrates the Bluetooth connection without using Peer Picker? The game GKTank that Apple provides uses the Peer Picker, so I can't use that. There are two ways to do this. The first way uses GameKit API. You start by having two separate classes, one that implements the GKSessionDelegate protocol and acts as a GameKit/Bluetooth "handler" and the other as the presentation UI (most likely some sort of