iphone

iOS - setIdleTimerDisabled:NO Not Working

生来就可爱ヽ(ⅴ<●) 提交于 2021-02-07 13:52:14
问题 I have an app that utilizes the video camera so the screen cannot dim. Inhibiting the screen from dimming works fine like so: - (void)applicationDidBecomeActive:(UIApplication *)application { [[UIApplication sharedApplication] setIdleTimerDisabled:YES]; } However when the app is closed and enters the background, setting the IdleTimer back to NO is not working. The screen stays on forever on the home screen. This is how I am trying to accomplish this. - (void)applicationWillResignActive:

How to set text position to bottom in textField

夙愿已清 提交于 2021-02-07 13:39:42
问题 I created a textField through code using the following code UITextField *txtObj=[UITextField alloc]initWithFrame:CGRectMake(88,100,80,33)]; I am getting the textfield as i planned, but the text we type in that text field seems to appear in the top area of text but not in bottom.I tried to align it but i got tired. Can anyone tell me what's the solution 回答1: it should be: txtObj.contentVerticalAlignment = UIControlContentVerticalAlignmentBottom; This property is inherited from the UIControl

How to set text position to bottom in textField

南笙酒味 提交于 2021-02-07 13:39:16
问题 I created a textField through code using the following code UITextField *txtObj=[UITextField alloc]initWithFrame:CGRectMake(88,100,80,33)]; I am getting the textfield as i planned, but the text we type in that text field seems to appear in the top area of text but not in bottom.I tried to align it but i got tired. Can anyone tell me what's the solution 回答1: it should be: txtObj.contentVerticalAlignment = UIControlContentVerticalAlignmentBottom; This property is inherited from the UIControl

How to set text position to bottom in textField

狂风中的少年 提交于 2021-02-07 13:38:18
问题 I created a textField through code using the following code UITextField *txtObj=[UITextField alloc]initWithFrame:CGRectMake(88,100,80,33)]; I am getting the textfield as i planned, but the text we type in that text field seems to appear in the top area of text but not in bottom.I tried to align it but i got tired. Can anyone tell me what's the solution 回答1: it should be: txtObj.contentVerticalAlignment = UIControlContentVerticalAlignmentBottom; This property is inherited from the UIControl

IOS/iPhone: Nested Localizable.strings Files?

核能气质少年 提交于 2021-02-07 13:19:37
问题 I'm creating an app that will have a number of variants. These variants will be controlled by a few strings in multiple Localizable.strings files. However, 90% of the strings will remain the same. I'd like to have it so that each of the unique Localizable.strings files imports the "master" one, so that I don't have to go through each of the app variant files when I want to change a common string. Is this possible? 回答1: Two alternatives: Use custom wrapper functions around NSLocalizedString

“Would you like to save this password ” dialog blocks keyboard from appearing

别等时光非礼了梦想. 提交于 2021-02-07 12:52:52
问题 I have problem with "Would you like to save this password" dialog. When it pop-up and user go to home screen and back to app, dialog disappears and he is not able to raise keyboard when to touch in to textfield. Its only "working" like this on iOS 13. On iOS 12 it is working OK, because when user come back to app, dialog is still there. Then he can save password or tap not now and start typing. Any ideas how to solve this? Its probably some kind of iOS 13 bug. 回答1: Problem As OP writes: if

Inverted Polygon in GMSMapView

孤街醉人 提交于 2021-02-07 12:19:32
问题 I have to use Google Map for my iPhone project and I'am using GMSPolygon to draw a polygon but How can I fill everywhere on my map except the interior of the polygon. Like the image below. Thank You. 回答1: I have played with your question. Main idea is to fill all Earth with polygon and then make holes for your particular area. Here is example code, but problem is that I can`t create polygon to cover whole Earth. First approach is to create 4 polygons for each quarter. PGeoCountry is a struct

How to show the xcodebuild command line from xcode?

社会主义新天地 提交于 2021-02-07 12:07:38
问题 I'm trying to build a working simulator build from xcodebuild. Compilation works but the final product won't run on the simulator when installed via WaxSim. If I build through the Xcode GUI then the final product installs without issue from WaxSim. My question is, how can I see the exact xcodebuild command line that xcode is using to build a working simulator build. I just need to copy that into my shell script but it's proving elusive. I did a find in the build logs from xcode but there's no

Keychain error -25300 (errSecItemNotFound) when disabling and re-enabling Touch ID

霸气de小男生 提交于 2021-02-07 10:35:20
问题 I save the password to keychain with Touch ID flags: + (void)setPasscode:(NSString *)passcode { CFErrorRef error = NULL; SecAccessControlRef sacObject; sacObject = SecAccessControlCreateWithFlags(kCFAllocatorDefault, kSecAttrAccessibleWhenPasscodeSetThisDeviceOnly, kSecAccessControlUserPresence, &error); if(sacObject == NULL || error != NULL) { DLog(@"can't create sacObject: %@", error); return; } NSDictionary *attributes = @{ (__bridge id)kSecClass: (__bridge id)kSecClassGenericPassword, (_

Keychain error -25300 (errSecItemNotFound) when disabling and re-enabling Touch ID

泄露秘密 提交于 2021-02-07 10:35:09
问题 I save the password to keychain with Touch ID flags: + (void)setPasscode:(NSString *)passcode { CFErrorRef error = NULL; SecAccessControlRef sacObject; sacObject = SecAccessControlCreateWithFlags(kCFAllocatorDefault, kSecAttrAccessibleWhenPasscodeSetThisDeviceOnly, kSecAccessControlUserPresence, &error); if(sacObject == NULL || error != NULL) { DLog(@"can't create sacObject: %@", error); return; } NSDictionary *attributes = @{ (__bridge id)kSecClass: (__bridge id)kSecClassGenericPassword, (_