interstitial

android: admob InterstitialAd crash at loadAd

核能气质少年 提交于 2019-12-19 12:11:24
问题 I'm using InterstitialAd by Admob. My app crashes at "loadAd" only in the first time it's called, and it's not reproducible (it happens once in 100-200 runs less or more). the ad unit id is correct for sure. So if loadAd doesn't fail in the first time it's called, it won't fail at all at this run. class member: InterstitialAd mInterstitialAd; onCreate: mInterstitialAd = new InterstitialAd(this); mInterstitialAd.setAdUnitId(getResources().getString(R.string.interstitial_ad_unit_id));

How to display a Interstitial Ad in a LibGDX project?

末鹿安然 提交于 2019-12-19 10:58:14
问题 I found a Flappy Bird GitHub project and changed it a little bit. I successfully implemented the AdMob Banner. But now I also want a Interstitial Ad which pops up when the Game is over (not every time of course) so here is my GitHub project: https://github.com/DaFaack/FlappyBibi Please explain me how to do it because I can't find a good explanation on the internet. I want to display the ad in the run() method. You can find it in the core package -> GameplayScreen.java File -> renderPlaying()

How to call admob Interstitial ad from android webview JavascriptInterface

旧时模样 提交于 2019-12-18 07:22:56
问题 I was facing problem for calling android Admob interstitial from webview. I could not get any proper solution. Finally I figured out the solution to call the interstitial for javascript. Look into the below answer. 回答1: Solution for the above problem Import all the required packages. public class MainActivity extends AppCompatActivity { WebView myWevView; public InterstitialAd mInterstitialAd; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState);

Play interstitial ad every 3rd game

让人想犯罪 __ 提交于 2019-12-13 21:44:09
问题 I'm using the HeyZap mediation SDK. I have all the mediation set up perfectly fine, but I would like for the interstitial ad to show every 3rd game. I've tried some solutions here on Stack Overflow but they apply to AdMob. Right now, I have: -(void) GameOver { .... [HZInterstitialAd show]; } How do I achieve this? 回答1: keep a counter of the number of games played and then only show it if static int count = 0; -(void) GameOver { if(count != 0 && count % 3 == 0) [HZInterstitialAd show]; count++

Interstitial Ad for DFP not showing Fullscreen in ADMob iPhone 5

三世轮回 提交于 2019-12-13 20:26:31
问题 I am implementing the interstitial ad using Google's AdMob SDK. The Ad shows fine on iPhone 4S and lower. However on iPhone 5, the ad leaves a blank space at the bottom since its not resized properly. The Ad Size is 320x480. According to their docs, The SDK will handle rendering the creative correctly on screens. If I create an Ad of Size 320x568, i get error as "No Ad to Show". How Can I support full screen Ad on iPhone 5? 回答1: The interstitial overlay is full screen, but the creative being

Admob Interstitial Ad showing black with new Ad unit ID

筅森魡賤 提交于 2019-12-13 16:15:38
问题 i have created one app and i am using admob Interstitial Ads. As i have created new Interstitial Ad unit ID for that app but ad is showing black with close button, but if i use my old applications Ad unit ID ads will show up. I dont know why this issue is happening? Thanks. 回答1: For a newly created ad unit it may take some time before getting live ads. Add your device as a test device and check with test ads. They should render fine. AdRequest request = new AdRequest.Builder() .addTestDevice

Admob interstitial ad not working in this situation

半腔热情 提交于 2019-12-12 06:34:57
问题 I want an app 'back' button press to show interstitial ad. Currently it only works to show ads by pressing phone's back button. Code here: public class WordpressDetailActivity extends ActionBarActivity { private InterstitialAd interstitial; private boolean adShown; private FeedItem feed; private Toolbar mToolbar; private FavDbAdapter mDbHelper; ImageLoader imageLoader; WebView htmlTextView; private ImageView thumb; private TextView mTitle; private int mImageHeight; boolean FadeBar = true; int

When dismiss interstitial DFP ad on Android, the app crashes

孤者浪人 提交于 2019-12-12 05:05:31
问题 I have a simple interstitial DFP (DoubleClick for Publishers) ad in my Android app. When I touch the cross to comeback to the app, the app closes itself. The code is ok because it works in another app. Does anyone have an idea? Here is the code in the manifest : <activity android:name="com.google.ads.AdActivity" android:configChanges="keyboard|keyboardHidden|orientation|screenLayout|uiMode|screenSize"/> In the activity where I want the pub: ...extends Activity implements OnTouchListener,

Integrating Interstitial Ads and Show Every X Minute

社会主义新天地 提交于 2019-12-12 01:57:56
问题 I have success integrate the interstitial ad from admob in my application from this tutorial, i want to ask, how to change interstitial ads every X minute 回答1: It is usually not a good idea to show interstitials every minute, because you'll end up interrupting the user flow (interstitial may appear while user is actively using your app). Better use natural breaks to show ads. Check also the best practices for admob interstitial implementation: Repeated number of interstitials (not recommended

AdMob interstitial ad not loading

被刻印的时光 ゝ 提交于 2019-12-11 12:38:33
问题 The interstitial ad won't show in my application, I don't know what to do anymore. Note : My app isn't listed in Google's Play store yet. I hope this isn't causing the fault. What have I done: I have created a new interstitial ad on the admob's site. I have added Google Play to my project: - <activity android:name="com.google.android.gms.ads.AdActivity" android:configChanges="keyboard|keyboardHidden|orientation|screenLayout|uiMode|screenSize|smallestScreenSize" android:theme="@style/AppTheme