inches

How accurate are CSS's real-world units?

倖福魔咒の 提交于 2020-01-01 05:05:48
问题 I'm beginning experiments with CSS' real-world units, specifically, in and cm , for purposes of printing. Are these units based on how they will be displayed on-screen or how they will be printed by a printer? How accurate are these units? 回答1: According to W3C, only em , px and % are recommended for screen, the others for print. Therefore, in a print application, the in and cm measurements could be precisely accurate. There is an excellent article on such applications here: http://meyerweb

Convert Pixels to Inches and vice versa in C#

纵然是瞬间 提交于 2019-12-30 04:38:05
问题 I am looking to convert pixes to inches and vice versa. I understand that I need DPI, but I am not sure how to get this information (e.g. I don't have the Graphics object, so that's not an option). Is there a way? 回答1: On a video device, any answer to this question is typically not very accurate. The easiest example to use to see why this is the case is a projector. The output resolution is, say, 1024x768, but the DPI varies by how far away the screen is from the projector apeture. WPF, for

How to get the screen size of the device?

老子叫甜甜 提交于 2019-12-28 12:06:11
问题 The desire have 480 x 800 pixels, 3.7 inches and the HD have 480 x 800 pixels, 4.3 inches screen specification. I run the code that is accepted as answer from this thread How to get screen size of device? but it is wrong !, for example for screen size of 3.7 inches returns 2.4 which is very wrong ! Does anybody know how to get the real screen size ?, I do not need the resolution I need the screen size of the screen in inches. NOTE: this code is wrong (at lest doesn't work for me)

Image processing getting the pixels per inch of an object based on referential inches

徘徊边缘 提交于 2019-12-11 06:46:01
问题 Simply put: I have a image of a human body. I have two reference points which are the left and right waist locations. Let's say for example: (100,100) and (200,100) are the respective left and right waist locations. In addition to those two points, I also know the "real life" inches value of the waist. I am trying to take those three data points and extrapolate how many pixels = one inch in "real life". This shouldn't be that hard, but I'm having some type of brain block on this. Looking for

Determining the width of a webpage in inches

北城以北 提交于 2019-12-07 02:15:15
问题 I have a CSS stylesheet that uses media queries to change how a page is displayed based on how many inches it is in width (for instance, if it is smaller than 4 inches or being displayed on a handheld device, it assumes a more mobile-friendly LAF). The problem I have is with its content. On the homepage, there is a dock-style interface that dynamically changes height based on the current height and width of the window so that the text and items never leave the screen. However, my JS that

Determining the width of a webpage in inches

非 Y 不嫁゛ 提交于 2019-12-05 09:10:28
I have a CSS stylesheet that uses media queries to change how a page is displayed based on how many inches it is in width (for instance, if it is smaller than 4 inches or being displayed on a handheld device, it assumes a more mobile-friendly LAF). The problem I have is with its content. On the homepage, there is a dock-style interface that dynamically changes height based on the current height and width of the window so that the text and items never leave the screen. However, my JS that determines this size does not know when the stylesheet has changed for handheld devices or small screens,

How accurate are CSS's real-world units?

我与影子孤独终老i 提交于 2019-12-03 14:07:49
I'm beginning experiments with CSS' real-world units, specifically, in and cm , for purposes of printing. Are these units based on how they will be displayed on-screen or how they will be printed by a printer? How accurate are these units? Stephen According to W3C, only em , px and % are recommended for screen, the others for print. Therefore, in a print application, the in and cm measurements could be precisely accurate. There is an excellent article on such applications here: http://meyerweb.com/eric/articles/webrev/200001.html 来源: https://stackoverflow.com/questions/7341808/how-accurate-are

Convert Pixels to Inches and vice versa in C#

我与影子孤独终老i 提交于 2019-11-30 13:47:58
I am looking to convert pixes to inches and vice versa. I understand that I need DPI, but I am not sure how to get this information (e.g. I don't have the Graphics object, so that's not an option). Is there a way? On a video device, any answer to this question is typically not very accurate. The easiest example to use to see why this is the case is a projector. The output resolution is, say, 1024x768, but the DPI varies by how far away the screen is from the projector apeture. WPF, for example, always assumes 96 DPI on a video device. Presuming you still need an answer, regardless of the

How to get the screen size of the device?

|▌冷眼眸甩不掉的悲伤 提交于 2019-11-28 07:04:41
The desire have 480 x 800 pixels, 3.7 inches and the HD have 480 x 800 pixels, 4.3 inches screen specification. I run the code that is accepted as answer from this thread How to get screen size of device? but it is wrong !, for example for screen size of 3.7 inches returns 2.4 which is very wrong ! Does anybody know how to get the real screen size ?, I do not need the resolution I need the screen size of the screen in inches. NOTE: this code is wrong (at lest doesn't work for me) DisplayMetrics dm = new DisplayMetrics(); getWindowManager().getDefaultDisplay().getMetrics(dm); int width = dm

Is there a way to determine android physical screen height in cm or inches?

此生再无相见时 提交于 2019-11-26 03:22:19
问题 I need to know exactly how big the screen is on the device in real units of length so I can calculate the acceleration due to gravity in pixels per millisecond. Is there a method somewhere in the Android API for this? 回答1: Use the following: DisplayMetrics dm = new DisplayMetrics(); getWindowManager().getDefaultDisplay().getMetrics(dm); double x = Math.pow(mWidthPixels/dm.xdpi,2); double y = Math.pow(mHeightPixels/dm.ydpi,2); double screenInches = Math.sqrt(x+y); Log.d("debug","Screen inches