hybrid-mobile-app

Able to read downloaded on-demand resource in iOS Simulator but not on physical device

不羁岁月 提交于 2020-04-27 10:41:42
问题 I am using Apple On-Demand resources to try to load a game inside my App. The ODR retrieval works well (with a custom plugin that I developed) but then I am able to read the downloaded on-demand resource only on the simulator, I cannot do the same on a physical device ! The path of the downloaded file that I get through the Objective-C code of my custom plugin ( NSString *path= [[NSBundle mainBundle] pathForResource:@"flying-block-game" ofType:@"html" ]; ) ..is the following: Simulator [odr]

Download Apple hosted on-demand tagged resources via Javascript

无人久伴 提交于 2020-04-03 02:34:56
问题 I'm digging around Apple documentation about on-demand resources but I can't find this information.. Is it possible to fetch On-Demand Resources (eg. image, Javascript bundle) from a WKWebView via Javascript? My intent is to publish some (big) HTML+JS games on Apple servers as On-Demand tagged Resources and then fetch them via Javascript XHR calls or through a Cordova/Phonegap/Ionic plugin. In this way: We would not affect the App final bundle size including all the games Apple would be able

Download Apple hosted on-demand tagged resources via Javascript

假如想象 提交于 2020-04-03 02:33:47
问题 I'm digging around Apple documentation about on-demand resources but I can't find this information.. Is it possible to fetch On-Demand Resources (eg. image, Javascript bundle) from a WKWebView via Javascript? My intent is to publish some (big) HTML+JS games on Apple servers as On-Demand tagged Resources and then fetch them via Javascript XHR calls or through a Cordova/Phonegap/Ionic plugin. In this way: We would not affect the App final bundle size including all the games Apple would be able

Download Apple hosted on-demand tagged resources via Javascript

痞子三分冷 提交于 2020-04-03 02:33:16
问题 I'm digging around Apple documentation about on-demand resources but I can't find this information.. Is it possible to fetch On-Demand Resources (eg. image, Javascript bundle) from a WKWebView via Javascript? My intent is to publish some (big) HTML+JS games on Apple servers as On-Demand tagged Resources and then fetch them via Javascript XHR calls or through a Cordova/Phonegap/Ionic plugin. In this way: We would not affect the App final bundle size including all the games Apple would be able

Download Apple hosted on-demand tagged resources via Javascript

牧云@^-^@ 提交于 2020-04-03 02:32:07
问题 I'm digging around Apple documentation about on-demand resources but I can't find this information.. Is it possible to fetch On-Demand Resources (eg. image, Javascript bundle) from a WKWebView via Javascript? My intent is to publish some (big) HTML+JS games on Apple servers as On-Demand tagged Resources and then fetch them via Javascript XHR calls or through a Cordova/Phonegap/Ionic plugin. In this way: We would not affect the App final bundle size including all the games Apple would be able

How to add Apache Cordova in Visual Studio 2015 ASP.NET MVC project

梦想与她 提交于 2020-02-21 04:52:19
问题 I want to create a project for multiple target systems, a web application and a hybrid mobile app using a common ASP.NET back-end. As far I know it's possible to create now a hybrid mobile app using the Apache Cordova Apps template in Visual Studio 2015. I'm also familiar with ASP.NET MVC. Is it possible to add Apache Cordova and Angular to an ASP.NET MVC project to enable also mobile views, so it can be also tested and deployed to any mobile platforms? (I'd prefer to use ASP.NET MVC instead

where to place local video files for android webview html5 hybrid app

旧街凉风 提交于 2020-02-10 04:24:24
问题 I am loading html page from asset folder to android webview, the html pages has video. Other images are loaded clearly but video is not loaded i mean not plays in app. Where to place the local video file? I tested by placing video files in asset folder and raw folder, but not plays video. webView.loadUrl("file:///android_asset/index.html"); // load html file video.src="file:///android_res/raw/test.mp4"; // load video file from raw folder and video.src="file:///android_asset/test.mp4"; // load

Titanium: How to hide the actionBar in a non-Alloy project?

拟墨画扇 提交于 2020-02-07 18:56:10
问题 I have no problem hiding the action bar in an Alloy project. However, how do I do this in a non-Alloy project? I tried this: win.activity.actionBar.hide(); But it doesn't work. 回答1: Via win.activity.actionBar.hide(); you can only hide the Action Bar when your window is finally opened. The main disadvantage is that sometimes you can see the Action Bar for a few milliseconds, because the window is initially created with Action Bar. Since Titanium SDK 4.2.0 there are 4 predefined themes to hide

Reactjs with cordova

混江龙づ霸主 提交于 2020-01-24 19:12:15
问题 Can someone help me in setting up configuration to build a Mobile app using reactjs and Cordova. I tried using pasting my react js app to www in Cordova and changing some configuration. But getting white screen. Can someone help me in setting up or some steps need to be followed to get it running. 回答1: Can you provide more details as to what setup you are using for development and build? Ideally, there should be a command to build , which will generate a bundle.js or a main.js or something

Reactjs with cordova

此生再无相见时 提交于 2020-01-24 19:11:06
问题 Can someone help me in setting up configuration to build a Mobile app using reactjs and Cordova. I tried using pasting my react js app to www in Cordova and changing some configuration. But getting white screen. Can someone help me in setting up or some steps need to be followed to get it running. 回答1: Can you provide more details as to what setup you are using for development and build? Ideally, there should be a command to build , which will generate a bundle.js or a main.js or something