html5-video

jPlayer fullscreen while inside IFRAME?

ⅰ亾dé卋堺 提交于 2019-12-05 22:36:38
问题 Can jPlayer's fullscreen be made to work while inside an IFRAME tag? As is, the "full screen" is restricted by the size of the iframe. EDIT: Here's how I insert jPlayer in an IFRAME : <div id="movieContainer" > <object id="videoTut" name="videoTut" type="text/html" data="/videotutorial/videotut.html"> </object> </div> Where videotut.html contains a full HTML page that contains jPlayer and works if loaded independently. And the object tag is modified using code like document.getElementById(

Is there a way to tell the file size of an .ogg video before it is fully loaded?

﹥>﹥吖頭↗ 提交于 2019-12-05 21:33:06
I know one difference between ogg video and mp4 video is that ogg video doesn't have metadata describing the file size, so when an ogg video is loaded, the controls can't show the time remaining until the file has fully loaded. This can be a problem if the ogg video is more than a few minutes long. Is there a way to get this filesize when the page is requested? (Client-side developer, asking a question that I think has a server-side answer. I welcome suggested edits to this question, if you can think of a way to ask it more specifically.) Well although not the most direct, you could try this.

How to port Qt4.6 Phonon based media-application to Qt 5.1?

坚强是说给别人听的谎言 提交于 2019-12-05 21:29:35
I have a Qt 4.6 based application which use QtWebView to load a HTML page with tag inside to play a network multimedia source on Windows platform. Instead of using the default PHONON playback engine i build another PHONON back-end engine to handle the media download, demuxer,decoder, rendering etc. It works pretty well. However i need to update to Qt 5.1 to benefit the improvement and bug fix in latest QtWebView. From Qt 4.8 PHONON was dropped and when porting to Qt 5.1 my self implemented playback engine is unknown to QtWebView and my app doesn't work at all. Does any body have an idea how to

HTML5 video element non-seekable when using Django development server

时光毁灭记忆、已成空白 提交于 2019-12-05 21:18:00
问题 I've got a Django app serving a webpage with an HTML5 element. There's a wierd "feature", turning the video element to be non-seekable: video.seekable returns a timeRanges object with length=0 , whereas it should be length=1 . This means I can't edit the video. JavaScript can't do anything either. The thing is, when I upload the problematic webpage, statically - no Django, just plain HTML/JS/CSS - to my website for testing, it works fine - length=1 . However, if I try to serve the same static

Jump to timestamp in HTML5 embedded Video with video-js

北慕城南 提交于 2019-12-05 21:04:14
问题 Greetings overflow, I'm trying to create buttons on a webpage that jump to tagged timestamps for an embedded video with video-js. Far as I can gather, I need to change the currentTime value in order to have the video move to the correct timestamp, however I can't get this to work even when setting currentTime in the initial javascript call. For example, if I wanted to start 200 seconds into the video: javascript: VideoJS.setupAllWhenReady(); VideoJS.DOMReady(function(){ var myPlayer = VideoJS

About solution of offline mode for online HTML5 video system

◇◆丶佛笑我妖孽 提交于 2019-12-05 19:55:32
We have online website system with a lot of feature such as playback video etc. The purpose is that we want to make offline mode application for the iPad with UIWebView support. Two choices: Use HTML5 manifest to implement offline mode , here Download all content of HTML/JavaScripts/CSS and resources such as images/videos, then use UIWebView to load the HTML file For the solution 1, after searching we found a lot of problems such as cache limitation, not clear answer , 5MB ? 50 MB ? hard to control , HTML/CSS/JS files are okay, but for video etc, not stable live by session ... So we would give

Detect if browser / device can play HTML5 video inline before playing

老子叫甜甜 提交于 2019-12-05 18:54:29
问题 I know I can check through navigator.userAgent if the device is an iPhone, but there are other devices and some I'm not aware of which will play the video in it's own player. There can be made a list of all browsers/devices which don't play a video inline, but I wonder if there is another solution. Is it possible in JavaScript to detect if a browser, for example Safari on iPhone, plays a video in it's own player instead of inline? So it can be possible to show an alternative, like an image,

Do html 5 videos buffer on page load or only when playing the video?

有些话、适合烂在心里 提交于 2019-12-05 18:09:44
If I wanted to embed 20 videos on a page will they all start buffering on page load or will they wait until they are played/interacted with for the first time? If they buffer on load how could I circumvent this until I want to display the video? I don't want a user to be buffering 20 videos when they may only be watching one or even none at all. You are looking at the preload attribute of HTML5 video tag. Here is the doc . Basically there are three options : auto - when browser should load the entire video when the page loads metadata - when browser should load only metadata when the page

Video as background on a website playing on command

不问归期 提交于 2019-12-05 17:38:01
I've been trying to set a video as background, I have the flv-file and youtube-link. Putting it on my website isn't that difficult with html5 video-tag or jquery but I can't find how I can put it on my website but not auto starting. I have a semi-transparent rectangle where the text will come over. So my idea was creating a button or link to let the text and rectangle dissappear and letting the video play. Does anyone knows a good plugin or script to do this or can someone bump into the right direction. greetz Barlas Apaydin You can do this with native browser html5 video player too which will

Continuous HTML5 audio/video playback in iOS?

本小妞迷上赌 提交于 2019-12-05 16:53:07
I'm working on a mobile web app and want to allow for continuous playback of HTML5 audio or video in both Android and iOS (i.e. queue up a playlist of YouTube videos or Grooveshark songs and have them all play in a row automatically). Android doesn't seem to be an issue, but everything I've read has suggested that Safari prevents audio from playing unless it's initiated by a user, and prevents continuous play if the screen becomes locked. That said, Grooveshark's mobile web app will play an entire playlist of songs in my iPhone 5 (iOS 7). It'll play the next song even if I'm in another Safari