google-play

Android - How to intercept the 'Install application' intent

北战南征 提交于 2019-12-28 01:55:23
问题 OK, so not entirely sure this is possible... But trying to write an application so that I can run some code before any of the following activities are performed. 1) APK is downloaded from web and market launches installer 2) Install button is pressed on android market Is it possible to intercept and prompt on these events, or has Google locked that stuff down quite tightly? 回答1: This isn't an answer per se, but I can't find any commenting tool here. Sorry. I'm having this issue as well. I

How to make Android apps which support both 32-bit and 64-bit architecture?

烂漫一生 提交于 2019-12-27 17:37:13
问题 I've just received and read a newsletter from Google Play mentioning that from next year on, the store "will require that new apps and app updates with native libraries provide 64-bit versions in addition to their 32-bit versions". For those who haven't read it yet, it states: 64-bit support requirement in 2019 Platform support for 64-bit architectures was introduced in Android 5.0. Today, over 40% of Android devices coming online have 64-bit support, while still maintaining 32-bit

How do I show privacy policy in my application

巧了我就是萌 提交于 2019-12-25 19:08:27
问题 My app has been removed due to violating the Android Advertising ID. So I requested an appeal to get my app into the app store and this is what they respond. There are three ways to address this issue: If your app requests user data or makes sensitive permissions requests such as Phone, Accounts, Contacts, Camera, Microphone, or if your app uses the Android advertising identifier, you'll need to add a valid privacy policy in two places: your app's store listing page (instructions below) and

Google maps don't work if APK is installed via Google Play

耗尽温柔 提交于 2019-12-25 18:23:12
问题 I have Android app with Google maps. Debug and Release versions of APK works fine if I build and install it directly to phone. But when I install the APK from Google Play (Alpha or Beta testing), maps are not shown (blank screen). I have of course API key in release XML file and so on...I cannot understand, why same APK is okay, if I install it directly to phone and maps is not shown if this APK is installed via Google Play. Any advise? 回答1: I found a problem. Somebody from our team enabled

Google Play Store: App page does not show download statistics

谁说胖子不能爱 提交于 2019-12-25 09:59:46
问题 I have developed few apps, and published them on google playstore , but it is not showing number of installs to user . What's wrong in that, can you help me in that? Look at this screenshot to understand my problem,there is no additional information shown for number of installs My apps can be seen here. By the way is google analytics code neccessary to show it? I didn't implemented analytics code in my app. 回答1: It is not showing number of installs to user. For new apps it takes around 1.5 to

Firebase Invite for Beta App (Google Play Store Beta and iOS Testlfight)

橙三吉。 提交于 2019-12-25 09:46:26
问题 Does Firebase Invitie Dynamic Links / Referal Links work for Google Play Store Beta Apps and/or for iOS Testflight Apps? Our game app is currently in Beta and we're about to add a referal system. 回答1: Firebase Invites is powered by the same backend as Firebase Dynamic Links, but there are differences. Most relevant here: Firebase Invites do not supports most link behavior parameters that Firebase Dynamic Links do. Below information about Firebase Dynamic Links. Firebase Dynamic Links on iOS

Migrate from free and paid versions app to one app with in-app purchases

▼魔方 西西 提交于 2019-12-25 09:17:46
问题 I did big mistake with monetisation my app in Google Play. I separated my app to 2 versions (with different applicationId), but now I would like to have one app with in-app purchases to Pro version or something like unlocker. I have a lot of downloads my pro version app so I can't just remove it from Google Play. Does anyone faced with this problem ? Any workarounds ? 回答1: You can definitely integrate both apps ( Search on stackoverflow for integrating both apps ), but that will not solve

Play Store App icon pixelated

南楼画角 提交于 2019-12-25 09:03:23
问题 Play Store requires a "High res icon", which is 512x512. For some reason, it looks pixelated on the store listing, despite being 512x512 (png). The image is fine when I open it on my PC, just not on store. Anyone knows what's going on? Edit: Image (Smart Picks is my app) 回答1: Understanding Android Icon Sizes Android approach their Icon Size documentation slightly differently to other platforms, concentrating on different pixel densities rather than the simple facts we want. However, it is

Android Market - Large Package Uploads

杀马特。学长 韩版系。学妹 提交于 2019-12-25 08:59:59
问题 I see that google has introduced a means for uploading large files onto the market: http://www.androidpolice.com/2011/05/11/io-2011-google-increases-app-size-limit-to-4gb-tweaks-the-return-policy/. Does anyone know about this or where I can find some info on how to use this? My app is an offline version that contains several movies and photos. This is seriously going to cause issues if I have to implement my own custom downloader for this content. 回答1: Does anyone know about this or where I

How to test application without activating it?

偶尔善良 提交于 2019-12-25 08:48:32
问题 OK, so I exported a signed release APK, "locked" with Google's LVL API but before activating it on Google Play to be visible to and downloadable by all, I want to test it first on my device. The problem is when I just adb install -r that signed release APK, the licensing server returns NOT_LICENSED and I cannot test the locked features . What is the proper way to test an application locked with Google's LVL without activating it first? 回答1: I remember I had similiar problem before, when