google-play

Google Play publishing fails with “Track names in request path and request body must match”

安稳与你 提交于 2020-05-13 22:22:36
问题 I'm using Codemagic to build and publish apks to Google Play's internal track, on March 10 it was working fine, but today I got this: Publishing 35s == Gathering artifacts == == Publishing artifacts == Publishing artifact app.apk Publishing artifact app-prod-armeabi-v7a-release.apk Publishing artifact app-prod-x86_64-release.apk Publishing artifact app-prod-arm64-v8a-release.apk Publishing artifact mapping.txt Publishing app.apk, app-prod-armeabi-v7a-release.apk, app-prod-x86_64-release.apk,

Google Play publishing fails with “Track names in request path and request body must match”

為{幸葍}努か 提交于 2020-05-13 22:14:43
问题 I'm using Codemagic to build and publish apks to Google Play's internal track, on March 10 it was working fine, but today I got this: Publishing 35s == Gathering artifacts == == Publishing artifacts == Publishing artifact app.apk Publishing artifact app-prod-armeabi-v7a-release.apk Publishing artifact app-prod-x86_64-release.apk Publishing artifact app-prod-arm64-v8a-release.apk Publishing artifact mapping.txt Publishing app.apk, app-prod-armeabi-v7a-release.apk, app-prod-x86_64-release.apk,

How to open the Huawei AppGallery directly?

半腔热情 提交于 2020-05-13 07:12:57
问题 I know that is possible to open my app (based on package name) in Google Play Store, but how to do same in Huawei AppGallery? 回答1: Opening your app in the Huawei App Gallery is similar to opening Google Play Store. Here is a snippet for the Huawei App Gallery: private void startHuaweiAppGallery() { Intent intent = new Intent(Intent.ACTION_VIEW, Uri.parse("appmarket://details?id=" + getPackageName())); List<ResolveInfo> otherApps = getPackageManager().queryIntentActivities(intent, 0); for

Ads section in Play Store is empty

你。 提交于 2020-05-13 06:59:32
问题 I am uploading app on Play Store. I have completed all required forms and inputs however when I go to App Content -> Ads , it doesn't show any input field. Is there any issue or I need to first complete something else? I have opted App Alpha Testing track and uploaded App Bundles . However, only this Ads thing is left for Alpha Rollout. 回答1: Disable adblocker in your browser 来源: https://stackoverflow.com/questions/61175487/ads-section-in-play-store-is-empty

How to test install referrer with Google's installreferrer library?

♀尐吖头ヾ 提交于 2020-05-13 00:54:52
问题 There are lots of examples how to test "default" way of detecting install referrer, but there is not example how to test com.android.installreferrer:installreferrer library. Examples like adb shell am broadcast -a com.android.vending.INSTALL_REFERRER -n your.package.name/path.to.receiver --es referrer --es referrer "EXTRA_STRING_VALUE" do not work because we don't know receiver path. So how to test it? 回答1: With the InstallReferrerClient, there doesn't seem to be any BroadcastReceiver

Your app uploading Installed Packages information to https://graph.facebook.com without a prominent disclosure

為{幸葍}努か 提交于 2020-05-12 05:00:53
问题 Google Play rejected my update due to this, I'm using SDK version 5.5.1. I also tried updating to the new version and disabling auto event logging but that didn't help and app my app got rejected the second time? Edit: I tried with the latest version (6.3.0) and that's also got rejected. <meta-data android:name="com.facebook.sdk.AutoLogAppEventsEnabled" android:value="false" /> Since Google doesn't allow this, Is there anything I can do from here? 回答1: The reason not because of Facebook SDK,

Visual Studio's AndroidApkSigner does not find key in keystore

跟風遠走 提交于 2020-05-11 10:57:45
问题 I am getting this error when creating an APK within Visual Studio: Failed to load signer "signer #1": C:\...\googleplay.keystore entry "googleplay" does not contain a key I am a longtime ASP.NET developer who is familiar with Visual Studio but this is my first Xamarin project. (I am not using Android Studio.) I am trying to deploy the Android build to Google Play. I have never uploaded an APK to Google Play so I cannot use Visual Studio's automatic deployment; I must perform a manual

Getting App Store Data

允我心安 提交于 2020-05-10 06:47:46
问题 Could anyone point me in the right direction for downloading app store statistics from: -the Apple App Store -The Android Market -the Amazon AppStore Specifically, I'd like to get the -average selling price of apps -the top selling apps -the distribution of tablets vs. phones, etc. -total number of apps in store -free vs. paid apps I've seen some sites like http://148apps.biz/app-store-metrics/ and http://www.appbrain.com/stats/ How do these sites get their data? There must be a way to export

PWA2APK on play store is still showing url

时光总嘲笑我的痴心妄想 提交于 2020-04-30 07:01:05
问题 I created a progressive web app, and it works perfectly. It prompts for installation and it saves the link on the android home and it shows no url address bar. Then I used PWA2APK (https://appmaker.xyz/pwa-to-apk/) to create an APK and deploy on play store. Once built, I downloaded the assetlinks.json, added the certificate SHA-256 modifying the assetlinks.json in this way (I changed values): [ { "relation": ["delegate_permission/common.handle_all_urls"], "target": { "namespace": "android_app

How do I exclude ABI from Android App Bundle?

半世苍凉 提交于 2020-04-15 20:52:50
问题 I know that there was an option to exclude ABIs when generating splits in Gradle which looked like this: android { splits { // Configures multiple APKs based on ABI. abi { // Enables building multiple APKs per ABI. enable true // By default all ABIs are included, so use reset() and include to specify that we only // want APKs for x86 and x86_64. // Resets the list of ABIs that Gradle should create APKs for to none. reset() // Specifies a list of ABIs that Gradle should create APKs for.