google-play

How to link to GooglePlay to rate a game (Unity3d)?

和自甴很熟 提交于 2020-06-12 07:05:22
问题 I use Unity3d make a game. I want to make a button in the game, and players can click on this button to link GooglePlay and rate my game. What plugin I need and how to do this? I just found this: link 回答1: After clicking on button call Application.OpenURL ("market://details?id=" + Application.productName); 回答2: After a couple of times that the user have used your application, you can popup a message asking the user to rate the app. And if the user tap on Ok on dialogue, you can redirect the

How to link to GooglePlay to rate a game (Unity3d)?

房东的猫 提交于 2020-06-12 07:05:20
问题 I use Unity3d make a game. I want to make a button in the game, and players can click on this button to link GooglePlay and rate my game. What plugin I need and how to do this? I just found this: link 回答1: After clicking on button call Application.OpenURL ("market://details?id=" + Application.productName); 回答2: After a couple of times that the user have used your application, you can popup a message asking the user to rate the app. And if the user tap on Ok on dialogue, you can redirect the

Honouring in-app purchases offline + removing cancelled purchases

a 夏天 提交于 2020-06-07 06:09:30
问题 The approach involved with the two items in the title of this post appear to conflict with one another and are very hard to test, and it's these edge cases that result in unhappy customers when their purchased product stops working. A lot of the discussions on Stack Overflow are 2+ years old, inconclusive and reference the deprecated AIDL library rather than Google Play Billing Service. I want to make sure a user has offline access to a premium version of my Android App which is purchased via

Honouring in-app purchases offline + removing cancelled purchases

一个人想着一个人 提交于 2020-06-07 06:07:03
问题 The approach involved with the two items in the title of this post appear to conflict with one another and are very hard to test, and it's these edge cases that result in unhappy customers when their purchased product stops working. A lot of the discussions on Stack Overflow are 2+ years old, inconclusive and reference the deprecated AIDL library rather than Google Play Billing Service. I want to make sure a user has offline access to a premium version of my Android App which is purchased via

Play store error: can't install app try again, and it still doesn't work, see common ways to fix the problem

戏子无情 提交于 2020-05-30 08:14:08
问题 Ive released a new app on the play store yesterday and it was published. However when I try to download and install it shows this error: can't install app X try again, and it still doesn't work, see common ways to fix the problem. I've tried to clear play store cache, data, reset the phone several times. Tried on my Xiami Redmi note 5, also tried on another redmi not 7. Same error happens. PS: I know that the app is working because installing it through Android Studio works perfectly fine.

How do you find your Google Cast App ID (app_id) in the 2017 Google Play Developer Console?

我的未来我决定 提交于 2020-05-29 07:50:06
问题 I can no longer find the app_id that is required for the implementation of Google Play Services including Google Cast, In-app Billing, etc. Example: CastOptions castOptions = new CastOptions.Builder() .setReceiverApplicationId(context.getString(R.string.app_id)) .build(); It used to be obtained via the Google Play Developer Console here: Google Play Developer Console 2014 However Google recently released their new Play Console and things have been completely restructured: Google Play

Can't find app in Play Store by name

时光总嘲笑我的痴心妄想 提交于 2020-05-26 10:27:28
问题 I've published an app in Play Store week ago and there is a problem with search. I can't find it by searching my app by name in app list with same names, only if I type developer name, I can find it. How I can fix this? Thanks for answers. 回答1: Google takes time to index their search engine, we have no control over that process and we don't know how long it takes. Also you should do something related to ASO (App Store Optimization) to improve the visibility of your app (use keywords that your

Google Play console: does deactivation of production code version in alpha or beta tracks also deactivate the production apk?

ε祈祈猫儿з 提交于 2020-05-22 02:59:16
问题 I have a weird bug in Google Play console that makes impossible to roll-out my apk from internal test track to closed track (beta). I have got the error message 'Fully Shadowed APK' that makes the roll-out impossible. This Google Play console bug is mentioned in many threads on Stack Overflow and it seems that one solution would be to deactivate the previous code version visible in the internal and closed tracks. But my problem is that this previous version visible in the internal and closed

Is it possible to change keystore for an android application that is already deployed into Play Store being account administrator?

人盡茶涼 提交于 2020-05-14 20:01:27
问题 We already have an android app deployed under Play. Is it possible to change current keystore? Reason: currently we have a development team and this team will be discarded within 1 year. I would like to know if it is possible to get 'current one' without asking them (we are owners of app - I have admin account in Play), replace this 'current one' and publish and new version of app, but using same package, same name. We intend users not to download new version, but to have it automatically

Google Play publishing fails with “Track names in request path and request body must match”

余生颓废 提交于 2020-05-13 22:27:48
问题 I'm using Codemagic to build and publish apks to Google Play's internal track, on March 10 it was working fine, but today I got this: Publishing 35s == Gathering artifacts == == Publishing artifacts == Publishing artifact app.apk Publishing artifact app-prod-armeabi-v7a-release.apk Publishing artifact app-prod-x86_64-release.apk Publishing artifact app-prod-arm64-v8a-release.apk Publishing artifact mapping.txt Publishing app.apk, app-prod-armeabi-v7a-release.apk, app-prod-x86_64-release.apk,