How to create fog using Open GL ES 2.0 or WebGL?
问题 I would like to create a fog effect for my game but I can't find any tutorials on how to do it using OpenGL ES 2.0. If anyone has links to tutorials, can provide an explanation, or source code I would be grateful. 回答1: There's a section on replicating fixed-function fog using shaders in the OpenGL ES 2.0 Programming Guide on page 224. The source code is available on the google code project (MIT License). It's a gigantic rendermonkey XML file, but the shader source embedded in it is pretty