SpriteKit Crashing On Entering Background with [Flurry startSession:FlurryAPPKey];
问题 I have googled this, and I found many debates over this, what i understand is this problem is related to rendering of OpenGl of Spritekit, Some people were facing this problem when they were playing AUdio with Spritekit. While My case is different i am facing this when i integerate Flurry publisher Api using the Function In [Flurry startSession:FlurryAPPKey]; in APPDelegete File Commenting out the above code removed the problem. I think there are a couple of things that when you integerate