flurry

What is the latest version of google play services which FlurryAnalytics 5.5 is compatible with?

冷暖自知 提交于 2019-12-10 17:41:42
问题 In an Android Studio project, I'm trying to use FlurryAnalytics 5.5 with Google Play Services 7.5.0. They compile, but one thing does not work: though the FlurryAgent records my custom events, it never quite seems to send them up to the server. That is, I do see plenty of log messages like these: FlurryAgent: Flurry session resumed for context ... FlurryAgent: Event count started ... After my app is put into the background, although I see this in the log: FlurryAgent: Flurry session ended I

Flurry 4.2.2 SDK not sending events session data in iOS

℡╲_俬逩灬. 提交于 2019-12-10 16:47:31
问题 I know that there is a delay in Flurry reporting, however, we are seeing no results the following day on Flurry's reporting. [Flurry setDebugLogEnabled:YES]; [Flurry setLogLevel:FlurryLogLevelDebug]; [Flurry startSession:_appSettings.flurryAppId]; [Flurry setSessionReportsOnCloseEnabled:YES]; [Flurry setSessionReportsOnPauseEnabled:YES]; [Flurry setEventLoggingEnabled:YES]; UIDevice *device = [UIDevice currentDevice]; [Flurry logEvent:@"SESSION_START" withParameters:[NSDictionary

Bridging Header for Flurry.h not working with Pod

本小妞迷上赌 提交于 2019-12-10 16:10:08
问题 I have an existing bridging header that currently contains several obj-c pods. I am having issue importing the Flurry framework with Xcode saying 'Flurry.h' file not found even though it has been correctly inserted using pods. My bridging header currently looks like #import <EstimoteSDK/EstimoteSDK.h> #import <SDWebImage/UIImageView+WebCache.h> #import <FBSDKCoreKit/FBSDKCoreKit.h> #import <FBSDKLoginKit/FBSDKLoginKit.h> #import "Flurry.h" // <----- The Warning is here I have tried several

Symbolicating an iOS 7 crash report using Flurry Crash Analytics

前提是你 提交于 2019-12-10 01:56:48
问题 I recently pushed an iOS 7 update for my application and implemented Flurry Analytics with crash reporting enabled. I recently noticed some users are experiencing crashes. Using Flurry I can retrieve the stack trace at the moment my app crashed to track down the issue. Well, I'm certainly familiar with crash reports and already fixed bugs using them before by getting them from iTunes Connect or mail and simply symbolicating them in Xcode. I however don't succeed at doing that using Flurry.

Use FlurryAgent.onEvent(String eventId, Map<String, String> parameters)

半世苍凉 提交于 2019-12-09 05:29:52
问题 Please anybody tell how to use FlurryAgent.onEvent(String eventId, Map<String, String> parameters) in an android activity to track events with flurry ? 回答1: The simplest use of onEvent is without parameters. Let's say we're writing a game and you want to track how many people start the game and how many complete it. You would then have: FlurryAgent.onEvent("Started game"); and FlurryAgent.onEvent("Won game"); at appropriate points in your code. If you want to know more information about the

How to track users using flurry for number of buying ticket events

邮差的信 提交于 2019-12-08 13:04:16
问题 In my app i want to track users for buying tickets.Means The total number of tickets bought from my app daily in a chart.Currently I am using FlurryAgent.onEvent(String eventId, Map<String, String> parameters) .but the map parameters takes String.I want to pass number of tickets through that.So that flurry will count all daily tickets bought from my app. can anybody plz help me how i ll achive this.thanks 回答1: Create one counter variable, int counter=0; and each time user buys ticket

Integrate Flurry Analytics into a MonoTouch app

不想你离开。 提交于 2019-12-08 10:02:42
问题 I've installed XCode and MonoTouch and built a basic app. I'm trying to integrate Flurry Analytics into my application. I signed up and downloaded the SDK but I don't know what to do with it. I think I need a binding library and I found this one on GitHub. Should I clone that repository or is it already installed somewhere because I have MonoDevelop installed? Is there somewhere standard I should clone it to? I then add a reference from my application to the FlurryAnalytics.dll. Do I need to

FlurrySDK with cocoapods

馋奶兔 提交于 2019-12-07 16:21:30
问题 I'm trying to integrate FlurrySDK framework in my app using Cocoapods (as I'm doing with already a lot of framework) but for some reason xcode keeps throwing this compilation error : Undefined symbols for architecture armv7: "_OBJC_CLASS_$_Flurry", referenced from: objc-class-ref in AppDelegate.o ld: symbol(s) not found for architecture armv7 clang: error: linker command failed with exit code 1 (use -v to see invocation) I've added this line in my Podfile : pod 'FlurrySDK' and I ran a pod

Use of unresolved identifier 'FlurryAdInterstitial'

自闭症网瘾萝莉.ら 提交于 2019-12-07 10:06:00
问题 I am trying to integrate Flurry Interstitial Ads using cocoapods in Swift and Xcode 7.1.1 . I am following this documentation from developer yahoo site https://developer.yahoo.com/flurry/docs/publisher/code/ios/#tab=0 The instructions don't seem to be working for me. First, I get this error in my AppDelegate.swift: Use of unresolved identifier 'Flurry' Then I found a closed issue in the Flurry Github repository https://github.com/flurry/Flurry-iOS-SDK/issues/3 I was able to remove the error

Flurry should be used in Services and AsyncTasks?

做~自己de王妃 提交于 2019-12-07 08:26:39
问题 I'm trying to use Flurry Analitcs in my app. After read a sdk document I did the following code in each activity from my application: @Override protected void onStart() { FlurryAgent.onStartSession(this, "xxxxxxxxxxxxxxxxx"); super.onStart(); } @Override public void onStop() { super.onStop(); FlurryAgent.onEndSession(this); } My doubt is that I have many AsyncTask and some IntentServices in my app, and in the documents they say: Insert a call to FlurryAgent.onStartSession(Context, String),