flash-cs6

Autosaving to xml using fileReference.Save without having a Save As dialog come up

筅森魡賤 提交于 2019-12-12 03:03:06
问题 I am trying to save data gathered from within my app to it's accompanying external xml file called data.xml . I am using the fileReference.save method but it just doesn't seem to be doing the job: function parseXML(xmlData:XML):void { trace("Parsing:"); trace("-----------------"); var itemIndex:uint = event.currentTarget.index; delete data.item[itemIndex]; fileReference.save(data, "data.xml"); trace(xmlData); } Unfortunately, this causes a 'Save As' dialog box to pop up asking the user where

How to display Movie Clip if shared Object is equal to a number AS3

雨燕双飞 提交于 2019-12-12 02:24:12
问题 Hey everyone so what I've been trying ti accomplish with no success is how to display my Movie Clip object named achiev_10 when the nScore which is a number equal to 10. Here is what I have so far in my Shared Object Data. In my Constructor I have this: //Initialize our shared object give it a path to save local data sharedObject = SharedObject.getLocal("GeometryBlast"); if (sharedObject.data.highScore == null) { // checks if there is save data trace("No saved data yet."); // if there isn't

1119: Access of possibly undefined property monster through a reference with static type Enemy. AS3

不羁岁月 提交于 2019-12-11 22:00:56
问题 Main.as package{ import flash.display.MovieClip; import flash.events.*; public class Main extends MovieClip { public var _root:MovieClip; public var monsterContainer:MovieClip = new MovieClip(); public var delay = 30; public function Main(){ addEventListener(Event.ADDED, beginClass); addEventListener(Event.ENTER_FRAME, enterFrameEvents); } function beginClass(e):void{ _root = MovieClip(root); } function enterFrameEvents(e):void{ addChild(monsterContainer); delay -= 1; if(delay <= 0){ var

HitTest not working correctly when using Graphics.lineTo/curveTo

大城市里の小女人 提交于 2019-12-11 16:46:38
问题 So I have a Movie Clip called hookLine thats added to the stage from my mainEngine class. This empty movieClip is connected to my fisherman Movie Clip and curves to my playerHook Movie Clip. Its added and connected to the stage like so: In My mainEngine function loop: playerHookLine(); Then the Function: private function playerHookLine():void { //Add hook line to fisherman and playerhook hookLine.graphics.clear(); hookLine.graphics.lineStyle(1); hookLine.graphics.moveTo(fisherman.x, fisherman

How can I change flash player version in flash cs6?

假如想象 提交于 2019-12-11 16:41:15
问题 Am using flash cs6.Currently am using flash player 11.2 now i want to change flash player 11.2 to flash player 15.How can i update.Thanks in Advance. 回答1: Go to http://helpx.adobe.com/flash-player/kb/archived-flash-player-versions.html and scroll down to the section Playerglobal.swc archives - Developers only and download the Flash Player 15 SWC file Rename that file to playerglobal.swc and copy it (dont paste yet) Go to Flash CS6 folder within Program Files folder (well you never said.. for

Getting native vibration to work on iOS through AS3

馋奶兔 提交于 2019-12-11 09:39:50
问题 I've been looking at the documentation and it's a bit confusing as to how I even import the extension for the vibration plugin. http://www.adobe.com/devnet/air/native-extensions-for-air/extensions/vibration.html The instructions says I need to mess about with Xcode, but I thought the point of Adobe AIR was that you don't need to mess about with Xcode; it's really convoluted. How exactly do I import the class and files so that I can use the provided code in AS3? 回答1: read a this article:

I get a “Nan” error on score counter to when player has choose level from menu

五迷三道 提交于 2019-12-11 08:17:22
问题 I made a score counter and if has player start level 1 and if has win,counter is keep working to next level.( Level = frame ) it's not exist any issue so far. But when player has choice to level from menu and start level 2,counter is not work.Level 2 start from to frame 116.I get a " NaN " error. I write a code like this scrore frame 1 var Scorecounter:Number = 0; And Score_t1 it's a dynamic text.Use counter code on frame one function checkButtonsone():void { if(fisoneclicked21 &&

Adobe flash cs6 Output window closes automatically while executing Filesteam operation in .exe file but it works fine in flash debug mode

不问归期 提交于 2019-12-11 06:37:02
问题 I am using adobe flash cs6 for creating a desktop application. In that application iam using flash.filesystem.filestream to save a text file (I dont want to use FileReference because I don't want show the save dialog box ) When I call the new FileStream() in the exported .swf or .exe file, the app stopped running and it closes the window. here is my sample code while executing this line var fileStream : FileStream = new FileStream(); the window closed automatically but this code work fine in

Error 1046:Type was not found or was not a compile-time constant

橙三吉。 提交于 2019-12-11 02:29:23
问题 I'm trying to make a interactive flash video in CS6 for a class I am taking. I briefly talked with the professor about this and he could not figure out the issue either. The weird thing is it says the errors are on lines 2 and 3. When I remove the code on those lines it still says the error is on those lines. Take a look at my AS and tell me what you think. import flash.events.MouseEvent; import flash.display.MovieClip; import flash.display.Stage; import flash.events.*; public class Essay1

encode Bytearray to mp3 using as3

谁说我不能喝 提交于 2019-12-10 11:34:12
问题 In my project using flash cs6 ,as3 I success to encode bytearray from microphone using waveEncoder class and upload it on the server side It works in the server but when I download it and try to play it inside the flash ,it doesn’t play I need help to encode mp3 file that's work when I try to play it inside flash here is my code import org.bytearray.micrecorder.encoder.WaveEncoder; var enco:WaveEncoder=new WaveEncoder(); function upload_s(user_name:String,user_id:String) { var SERVICE_PATH