artifacts

Error when reading core config file: Unsupported Config Type

我们两清 提交于 2019-12-22 05:28:39
问题 I am trying to pass in the channel configuration transaction artifact to the order-er using the command: peer channel create -o orderer.example.com:7050 -c $CHANNEL_NAME -f ./channel-artifacts/channel.tx --tls --cafile /opt/gopath/src/github.com/hyperledger/fabric/peer/crypto/ordererOrganizations/example.com/orderers/orderer.example.com/msp/tlscacerts/tlsca.example.com-cert.pem But I get an error: 2018-03-17 20:55:21.380 GMT [main] main -> ERRO 001 Fatal error when initializing core config :

When saving bitmap to disk, solid paths show artifacts

穿精又带淫゛_ 提交于 2019-12-21 05:02:41
问题 [Edit: I've made a minimal project to try to narrow down what's going on. The code at the bottom still generates the same artifacts when saved] I have an app that draws simple 2D geometry using Paths. The shapes are all solid colors, sometimes with alpha < 255, and may be decorated with lines. In the View that draws the geometry, there has never been an issue with how things get drawn. However, when I use the same code to draw to a Bitmap, and then save it as either a JPEG (with 100 quality)

What essential design artifacts do you produce? [closed]

二次信任 提交于 2019-12-20 16:47:15
问题 Closed . This question is opinion-based. It is not currently accepting answers. Want to improve this question? Update the question so it can be answered with facts and citations by editing this post. Closed last year . In the course of your software development lifecycle, what essential design artifacts do you produce? What makes them essential to your practice? The project I'm currently on has been in production for 8+ years. This web application has been actively enhanced and maintained

WPF: How do I prevent tearing with WriteableBitmap?

帅比萌擦擦* 提交于 2019-12-20 10:43:25
问题 I'm using a WriteableBitmap to display images I process myself at around 20 frames per second. This question (WPF: More efficient way of displaying quickly-changing images?) and this question (How to display quick-updating images without large memory allocation?) indicate that the best way to do this is by using a WriteableBitmap . The documentation for WriteableBitmap indicates that calling WritePixels() on the UI thread will cause the rendering thread to redraw the image: MSDN documentation

Difference between javax.servlet-api.jar vs servlet-api.jar

只谈情不闲聊 提交于 2019-12-18 14:08:06
问题 In my maven repository under groupId javax.servlet i have these two separate artifacts for servlets. I am confused which one should i use to build a simple servlet application? What's the difference between these two artifacts? 回答1: javax.servlet-api version 3.0.1 has annotation folder which contains different annotation classes where servlet-api version 2.5 or below (i.e version 2.4) does not contain annotation. Annotation represents the metadata. If you use annotation, deployment descriptor

Recommend Build Artifact Repository Manager [closed]

回眸只為那壹抹淺笑 提交于 2019-12-18 10:20:05
问题 Closed. This question is off-topic. It is not currently accepting answers. Want to improve this question? Update the question so it's on-topic for Stack Overflow. Closed 3 years ago . Currently we use FTP to maintain build artifact distribution and 3rd party products (for internal use only). Artifacts are docs (HTML/pdf/chm/...), libs (.dll/.so/.a/.jar/...), programs (.exe/.jar/...) and anything else. They are not restricted to Java/.NET and can come from different cultures (firmware, driver,

Download Artifactory artifact using Jenkins and deploy

不想你离开。 提交于 2019-12-13 15:22:22
问题 We have a Jenkins/Maven/Wildfly/Artifactory job that builds and deploys EAR file on wildfly and then in Artifactory . I'm trying to create another Jenkins manual job that retrieves a specific build from Artifactory and deploys to Wildfly . How do I tell Jenkins to retrieve artifacts from Artifactory ? I'm using ' Copy artifacts from another project '. Is there a similar plugin that will help me to download artifacts from Artifactory ? Thanks! 回答1: The artifactory plugin for Jenkins has the

c++/OpenGL/GLSL, textures with “random” artifacts

风格不统一 提交于 2019-12-13 07:57:34
问题 Would like to know if someone has experienced this and knows the reason. I'm getting these strange artifacts after using "texture arrays" http://i.imgur.com/ZfLYmQB.png (My gpu is AMD R9 270) ninja edit deleted the rest of the post for readability since it was just showing code where the problem could have been, since the project is open source now I only show the source of the problem(fragment shader) Frag: #version 330 core layout (location = 0) out vec4 color; uniform vec4 colour; uniform

archiva graphic interface doesn't find my artifact

限于喜欢 提交于 2019-12-13 05:17:49
问题 I have this problem, i have tried to publish an artifact of mine in my archiva repository, but even if phisical it seems that everything is ok when i go to the ui view of archiva i don't find anything about that artifact. I have allready try to do the scan of the repositories, but nothing happens, i had look into the log file, and the only error that i see is this one Not a valid artifact path in a Maven 2 repository, filename 'bbi-resutil.jar' doesn't start with artifact ID 'resutil' i

Is it possible to deploy artifacts from local folder in Sonatype Nexus Repository Manager 3.x

妖精的绣舞 提交于 2019-12-12 22:31:38
问题 I use Sonatype Nexus Repository Manager 3.5.2 and want to add artifacts to nexus blob store from local folder ( where nexus is lockated ). I couldn't find solution in Nexus documentation and tryed to find in the Net - unsuccessfully . Is it possible and how to do this ( maybe Nexus has some plugin )? thx for any help ..... Update: I have found a solution -> see Answers. 回答1: I have found a temporary solution (I checked Nexus documentation and did not found paragraph about it) => I have shared