Anti-aliased Arc Pygame
问题 I am trying to code a simple circle timer in Python using Pygame. At the moment it looks like this: As you can see, the blue line is very wavy and has white dots in it. I am achieving this blue line by using pygame.draw.arc() function, but it is not anti-aliased and looks bad. I would like it to be anti-aliased, but gfxdraw module which should let me achieve this, doesn't support arc width selection. Here's code snippet: pygame.draw.arc(screen, blue, [center[0] - 120, center[1] - 120, 240,