As3 sprite rotationX and rotationY
问题 I have a bit problem with rotationX and rotationY. It's cool if i just do a roationX and rotaionY below _eventParent.rotationY =_differentX; _eventParent.rotationX =_differentY; However once i have assign a mouse move to the _eventParent. The roationX and roationY change perspectively while the mouse is moving. so instead the item remain the same size. it increase and decrease size prospectively. any idea why is it doing this? is there a possibility to stop this behavior? Thanks Please find