3ds Max .NET SDK and creating reference maker
问题 I have .Net DLL for Max with ui, and I want to react to parameter changes of some nodes in the viewport. The easiest solution that came up to me, was to create ReferenceMaker plugin and set reference for node I want to watch. According to the documentation it should be public class ReferenceListener : Autodesk.Max.Plugins.ReferenceMaker{ ... } But when I create new instance of this class and try to set reference, it crashes on "Object reference not set to an instance of an object." When I try