What is the best JavaScript code to create an img element

廉价感情. 提交于 2019-11-26 12:36:32

问题


I want to create a simple bit of JS code that creates an image element in the background and doesn\'t display anything. The image element will call a tracking URL (such as Omniture) and needs to be simple and robust and work in IE 6 =< only. Here is the code I have:

var oImg = document.createElement(\"img\");
oImg.setAttribute(\'src\', \'http://www.testtrackinglink.com\');
oImg.setAttribute(\'alt\', \'na\');
oImg.setAttribute(\'height\', \'1px\');
oImg.setAttribute(\'width\', \'1px\');
document.body.appendChild(oImg);

Is this the simplest but most robust (error free) way to do it?

I cannot use a framework like jQuery. It needs to be in plain JavaScript.


回答1:


oImg.setAttribute('width', '1px');

px is for CSS only. Use either:

oImg.width = '1';

to set a width through HTML, or:

oImg.style.width = '1px';

to set it through CSS.

Note that old versions of IE don't create a proper image with document.createElement(), and old versions of KHTML don't create a proper DOM Node with new Image(), so if you want to be fully backwards compatible use something like:

// IEWIN boolean previously sniffed through eg. conditional comments

function img_create(src, alt, title) {
    var img = IEWIN ? new Image() : document.createElement('img');
    img.src = src;
    if ( alt != null ) img.alt = alt;
    if ( title != null ) img.title = title;
    return img;
}

Also be slightly wary of document.body.appendChild if the script may execute as the page is in the middle of loading. You can end up with the image in an unexpected place, or a weird JavaScript error on IE. If you need to be able to add it at load-time (but after the <body> element has started), you could try inserting it at the start of the body using body.insertBefore(body.firstChild).

To do this invisibly but still have the image actually load in all browsers, you could insert an absolutely-positioned-off-the-page <div> as the body's first child and put any tracking/preload images you don't want to be visible in there.




回答2:


var img = new Image(1,1); // width, height values are optional params 
img.src = 'http://www.testtrackinglink.com';



回答3:


var img = document.createElement('img');
img.src = 'my_image.jpg';
document.getElementById('container').appendChild(img);



回答4:


jQuery:

$('#container').append('<img src="/path/to/image.jpg"
       width="16" height="16" alt="Test Image" title="Test Image" />');

I've found that this works even better because you don't have to worry about HTML escaping anything (which should be done in the above code, if the values weren't hard coded). It's also easier to read (from a JS perspective):

$('#container').append($('<img>', { 
    src : "/path/to/image.jpg", 
    width : 16, 
    height : 16, 
    alt : "Test Image", 
    title : "Test Image"
}));



回答5:


Just for the sake of completeness, I would suggest using the InnerHTML way as well - even though I would not call it the best way...

document.getElementById("image-holder").innerHTML = "<img src='image.png' alt='The Image' />";

By the way, innerHTML is not that bad




回答6:


Shortest way:

(new Image()).src = "http:/track.me/image.gif";



回答7:


Are you allowed to use a framework? jQuery and Prototype make this sort of thing pretty easy. Here's a sample in Prototype:

var elem = new Element('img', { 'class': 'foo', src: 'pic.jpg', alt: 'alternate text' });
$(document).insert(elem);



回答8:


you could simply do:

var newImage = new Image();
newImage.src = "someImg.jpg";

if(document.images)
{
  document.images.yourImageElementName.src = newImage.src;
}

Simple :)




回答9:


Just to add full html JS example

<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <title>create image demo</title>
    <script>


        function createImage() {
            var x = document.createElement("IMG");
            x.setAttribute("src", "http://www.iseebug.com/wp-content/uploads/2016/09/c2.png");
            x.setAttribute("height", "200");
            x.setAttribute("width", "400");
            x.setAttribute("alt", "suppp");
            document.getElementById("res").appendChild(x);
        }

    </script>
</head>
<body>
<button onclick="createImage()">ok</button>
<div id="res"></div>

</body>
</html>



回答10:


As others pointed out if you are allowed to use a framework like jQuery the best thing to do is use it, as it high likely will do it in the best possible way. If you are not allowed to use a framework then I guess manipulating the DOM is the best way to do it (and in my opinion, the right way to do it).




回答11:


This is the method I follow to create a loop of img tags or a single tag as ur wish

method1 :
    let pics=document.getElementById("pics-thumbs");
            let divholder=document.createDocumentFragment();
            for(let i=1;i<73;i++)
            {
                let img=document.createElement("img");
                img.class="img-responsive";
                img.src=`images/fun${i}.jpg`;
                divholder.appendChild(img);
            }
            pics.appendChild(divholder);

or

method2: 
let pics = document.getElementById("pics-thumbs"),
  imgArr = [];
for (let i = 1; i < 73; i++) {

  imgArr.push(`<img class="img-responsive" src="images/fun${i}.jpg">`);
}
pics.innerHTML = imgArr.join('<br>')
<div id="pics-thumbs"></div>


来源:https://stackoverflow.com/questions/226847/what-is-the-best-javascript-code-to-create-an-img-element

标签
易学教程内所有资源均来自网络或用户发布的内容,如有违反法律规定的内容欢迎反馈
该文章没有解决你所遇到的问题?点击提问,说说你的问题,让更多的人一起探讨吧!