ios speech recognition Error Domain=kAFAssistantErrorDomain Code=216 “(null)”

青春壹個敷衍的年華 提交于 2019-11-30 04:13:20

I had the same problem whilst following the same (excellent) tutorial, even when using the example code on GitHub. To solve it, I had to do two things:

Firstly, add request.endAudio() at the start of the code to stop recording in the startButtonTapped action. This marks the end of the recording. I see you've already done that in your sample code.

Secondly, in the recordAndRecognizeSpeech function, when 'recognitionTask' is started, if no speech was detected then 'result' will be nil and the error case is triggered. So, I tested for result != nil before attempting to assign the result.

So, the code for those two functions looks as follows: 1. Updated startButtonTapped:

@IBAction func startButtonTapped(_ sender: UIButton) {
    if isRecording {

        request.endAudio() // Added line to mark end of recording
        audioEngine.stop()

        if let node = audioEngine.inputNode {
            node.removeTap(onBus: 0)
        }
        recognitionTask?.cancel()

        isRecording = false
        startButton.backgroundColor = UIColor.gray

    } else {

        self.recordAndRecognizeSpeech()
        isRecording = true
        startButton.backgroundColor = UIColor.red
    }
}

And 2. Update within recordAndRecognizeSpeech from the recognitionTask = ... line:

    recognitionTask = speechRecognizer?.recognitionTask(with: request, resultHandler: { (result, error) in
        if result != nil { // check to see if result is empty (i.e. no speech found)
            if let result = result {
                let bestString = result.bestTranscription.formattedString
                self.detectedTextLabel.text = bestString

                var lastString: String = ""
                for segment in result.bestTranscription.segments {
                    let indexTo = bestString.index(bestString.startIndex, offsetBy: segment.substringRange.location)
                    lastString = bestString.substring(from: indexTo)
                }
                self.checkForColoursSaid(resultString: lastString)

            } else if let error = error {
                self.sendAlert(message: "There has been a speech recognition error")
                print(error)
            }
        }

    }) 

I hope that helps you.

This will prevent two errors: The above mentioned Code=216 and the 'SFSpeechAudioBufferRecognitionRequest cannot be re-used' error.

  1. Stop recognition with finish not with cancel

  2. Stop audio

like so:

    // stop recognition
    recognitionTask?.finish()
    recognitionTask = nil

    // stop audio
    request.endAudio()
    audioEngine.stop()
    audioEngine.inputNode.removeTap(onBus: 0) // Remove tap on bus when stopping recording.

P.S. audioEngine.inputNode seems to be no longer an optional value, therefore I used no if let construct.

hey i was getting the same error but now its working absoultely fine.hope this code helps to you too :).

import UIKit
import Speech

class SpeechVC: UIViewController {

@IBOutlet weak var slabel: UILabel!
@IBOutlet weak var sbutton: UIButton!

let audioEngine = AVAudioEngine()
let SpeechRecognizer : SFSpeechRecognizer? = SFSpeechRecognizer()
let request = SFSpeechAudioBufferRecognitionRequest()
var recognitionTask:SFSpeechRecognitionTask?

var isRecording = false
override func viewDidLoad() {
    super.viewDidLoad()


    self.requestSpeechAuthorization()

    // Do any additional setup after loading the view, typically from a nib.
}
func recordAndRecognizeSpeech()
{
    guard let node = audioEngine.inputNode else { return }
    let recordingFormat = node.outputFormat(forBus: 0)
    node.installTap(onBus: 0, bufferSize: 1024, format: recordingFormat) { buffer , _ in

        self.request.append(buffer)
    }
    audioEngine.prepare()
    do
    {
        try audioEngine.start()
    }catch
    {
        return print(error)
    }
    guard let myRecognizer = SFSpeechRecognizer() else {
        return
    }
    if !myRecognizer.isAvailable
    {
        return
    }
    recognitionTask = SpeechRecognizer?.recognitionTask(with: request, resultHandler: { result, error in

        if let result = result
        {
            let bestString = result.bestTranscription.formattedString
            self.slabel.text = bestString

            var lastString : String = ""
            for segment in result.bestTranscription.segments
            {
                let indexTo = bestString.index(bestString.startIndex, offsetBy: segment.substringRange.location)
                lastString = bestString.substring(from: indexTo)
            }

        }else if let error = error
        {
            print(error)
        }
    })
}


@IBAction func startAction(_ sender: Any) {
    if isRecording == true
    {
        audioEngine.stop()
        recognitionTask?.cancel()
        isRecording = false
        sbutton.backgroundColor = UIColor.gray
    }
    else{
        self.recordAndRecognizeSpeech()
        isRecording = true
        sbutton.backgroundColor = UIColor.red
    }

}
func cancelRecording()
{
    audioEngine.stop()
    if let node = audioEngine.inputNode
    {
        audioEngine.inputNode?.removeTap(onBus: 0)
    }
    recognitionTask?.cancel()

}


func requestSpeechAuthorization()
{
    SFSpeechRecognizer.requestAuthorization { authStatus in
        OperationQueue.main.addOperation {
            switch authStatus
            {
            case .authorized :
                self.sbutton.isEnabled = true
            case .denied :
                self.sbutton.isEnabled = false
                self.slabel.text = "User denied access to speech recognition"
            case .restricted :
                self.sbutton.isEnabled = false
                self.slabel.text = "Speech Recognition is restricted on this Device"
            case .notDetermined :
                self.sbutton.isEnabled = false
                self.slabel.text = "Speech Recognition not yet authorized"
            }
        }

    }
}
}

I had this error because I was running the app on the Simulator. Running on a regular device solves the issue.

易学教程内所有资源均来自网络或用户发布的内容,如有违反法律规定的内容欢迎反馈
该文章没有解决你所遇到的问题?点击提问,说说你的问题,让更多的人一起探讨吧!