#导入random模块
import random
#定义一个生成随机数字的函数
def roll(sides=6):
num_rolled = random.randint(1,6)
#num_rolled = random.randrange(1,6,1)也可以
return num_rolled
#与用户进行交互的函数
def main():
sides=6
stop = False
while not stop:
user_in = input("试试看?回车=继续游戏 Q=退出")
print(user_in)
if user_in=="Q" or user_in=="q":
stop = True
else:
num_rolled = roll()
print("你掷的%d点"%num_rolled)
print("欢迎下次再来!")
if __name__ == '__main__':
main()
来源:CSDN
作者:茶哩
链接:https://blog.csdn.net/Zsusan7/article/details/104698452