how to allow javascript to communicate with flash (Object #<HTMLObjectElement> has no method

寵の児 提交于 2019-12-24 15:16:53

问题


I'm trying to send a simple test message from javascript to flash, but I'm getting the error:

Object #<HTMLObjectElement> has no method "listenToJS"

I've read a number of questions on this on stack, but I feel like either the browser is not getting the proper reference to my flash object, or within my actionscript I am not putting my flash function in the proper place.

So within html I am embedding flash with SWFObj:

<div id="flash_content">
    <object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="1280" height="800" id="tourFlash" name="pano" class="pano">
        <param name="movie" value="VRDemo.swf" />
        <param name="menu" value="false" />
        <param name="wmode" value="transparent" />
        <param name="allowscriptaccess" value="always" />
        <!--[if !IE]>-->
        <object type="application/x-shockwave-flash" data="VRDemo.swf" width="1280" height="800" class="pano">
            <param name="menu" value="false" />
            <param name="wmode" value="transparent" />
            <param name="allowscriptaccess" value="always" />
            <param name="allownetworking" value="all" />
            <param name="flashvars" value="zoom=null&amp;pan=null&amp;sound=null" />
        <!--<![endif]-->
            <a href="http://www.adobe.com/go/getflashplayer">
                <img src="http://www.adobe.com/images/shared/download_buttons/get_flash_player.gif" alt="Get Adobe Flash player" />
            </a>
        <!--[if !IE]>-->
        </object>
        <!--<![endif]-->
    </object>
</div>

<script>

var flashObj; 

$(document).ready(function(){

    flashObj = document.getElementById('tourFlash');

    $('#interface').click(function(){
        console.log('click');
        talkToFlash();
    });
});

function talkToFlash(){
    flashObj.listenToJS('hello from js');
}

function listenFromFlash(flashMessage){
    console.log(message);
}
</script>

The click handler is triggered, but here I get the error. My flash file uses a document class, and within the document class is the public function. Flash is structured like this:

package com.company.vr {

    import flash.display.*;
    import flash.events.*; 
    import com.greensock.*;
    import com.greensock.easing.*;
    import flash.external.ExternalInterface;
    import flash.system.Security;

    Security.allowDomain("*");

     public class VR_TestDocument extends MovieClip {
            public function VR_TestDocument() {
              ExternalInterface.addCallback("talkToFlash", listenToJS);
            }


            public function listenToJS(message){
              trace ("from js: " + message);
              var flashMessage = message + " flash";
              ExternalInterface.call("listenFromFlash", flashMessage);
            }
     }
}

---UPDATE---

It looks like External Interface doesn't like SWFObject for some reason. If I switch to the method of embedding that Flash used in this example:

http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/external/ExternalInterface.html#addCallback()

it works, but I feel like swfobject is the best way to embed flash. Anyone got any ideas?


回答1:


If you embeded flash in html as your code above, note, that second tag object also has to contain attribute id, corrected code is here:

<div id="flash_content">
<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="1280" height="800" id="tourFlash" name="pano" class="pano">
    <param name="movie" value="VRDemo.swf" />
    <param name="menu" value="false" />
    <param name="wmode" value="transparent" />
    <param name="allowscriptaccess" value="always" />
    <!--[if !IE]>-->
    <object type="application/x-shockwave-flash" data="VRDemo.swf" width="1280" height="800" class="pano" id="tourFlash1">
        <param name="menu" value="false" />
        <param name="wmode" value="transparent" />
        <param name="allowscriptaccess" value="always" />
        <param name="allownetworking" value="all" />
        <param name="flashvars" value="zoom=null&amp;pan=null&amp;sound=null" />
    <!--<![endif]-->
        <a href="http://www.adobe.com/go/getflashplayer">
            <img src="http://www.adobe.com/images/shared/download_buttons/get_flash_player.gif" alt="Get Adobe Flash player" />
        </a>
    <!--[if !IE]>-->
    </object>
    <!--<![endif]-->
</object>

But of course, swfobject is the best way to embed flash. Correct html code looks like:

    <html xmlns="http://www.w3.org/1999/xhtml" lang="en" xml:lang="en">
    <head>
        <title>js</title>       
        <script type="text/javascript" src="swfobject.js"></script>
        <script>
            function talkToFlash(){
                document.getElementById('flash_content').listenToJS('hello from js');
            }

            var flashvars =  {};
            var params = {
                allowscriptaccess: "always"         
            }           
            var attributes =  {};
            swfobject.embedSWF("VRDemo.swf", "flash_content", "550", "400", "10.0.0", false, flashvars, params, attributes);
    </script>   
    </head>
    <body>
        <div id="flash_content"></div>
    </body>
</html>

--Update--

You have to select the correct flash element on the page. (Depends on the browser). As an example, here is code to get correct flashObj:

flashObj1 = document.getElementById('tourFlash');
flashObj2 = document.getElementById('tourFlash1');
flashObj = flashObj1.talkToFlash != undefined ? flashObj1 : flashObj2;      



回答2:


It could very well be a timing issue -- Flash Player takes a little bit of time to initialize ExternalInterface, and then a little bit more time to load your SWF. Your example code is running on DOMReady, which is NOT a guarantee that the SWF has loaded or that ExternalInterface has initialized within Flash Player.

I recommend querying the SWF to see if it has finished loading. There's an example (using dynamic publishing) on LearnSWFObject.com: http://learnswfobject.com/advanced-topics/executing-javascript-when-the-swf-has-finished-loading/

UPDATE: After re-reading your code and some other suggested answers, I noticed you're using document.getElementById to grab your <object>. When using the nested <object> markup, this won't work (except in IE, which uses the outer <object>). swfobject.getObjectById was specifically created to address this issue. Try editing your JS to use swfobject.getObjectById.



来源:https://stackoverflow.com/questions/14345936/how-to-allow-javascript-to-communicate-with-flash-object-htmlobjectelement-h

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