问题
How can I copy or duplicate the bitmapdata from a mx:image component?
I need to display the same image in multiple screens of my application and don't want to have to download the image multiple times.
I could just use a urlrequest to download the image as a bitmap and copy that but I like the way you can can just set the source of the image component.
回答1:
Image extends SWFLoader which has a content property that will contain the Bitmap object that was loaded. Wait for the image to load, cast the content to Bitmap and read its bitmapData
public function imageLoadCompleteHandler(e:Event):void
{
var bitmap:Bitmap = img.content as Bitmap;
if(bitmap == null) {
trace("loaded content is not an image");
return;
}
bmpData = bitmap.bitmapData;
//hurray..!
}
回答2:
Actually after reading the message above (and trying stuff out) I think this is wrong. The Complete listener fires on my second image so I guess it is loading it twice. Oh well.
I couldn't place the whole Flex doc, but this seemed to work. I added this to the Application tag: applicationComplete="Run();"
The following is wrapped in a mx:Script tag:
import mx.controls.Image;
private function Run():void
{
var i:Image = new Image();
i.source = first.source;
addChild(i);
}
And this is just a Image outside of the script tag:
<mx:Image x="12" y="125" source="e53c04a51d5992fb77ab1e20c45ddc9f.jpeg" id="first" />
I also tried this after setting the i source:
first.source = null;
Just to see what happens, the i image keeps it's source
来源:https://stackoverflow.com/questions/3635144/copy-bitmapdata-from-mximage