问题
I am writing a dhtml application that creates an interactive simulation of a system. The data for the simulation is generated from another tool, and there is already a very large amount of legacy data.
Some steps in the simulation require that we play \"voice-over\" clips of audio. I\'ve been unable to find an easy way to accomplish this across multiple browsers.
Soundmanager2 comes pretty close to what I need, but it will only play mp3 files, and the legacy data may contain some .wav files as well.
Does anyone have any other libraries that might help?
回答1:
You will have to include a plug-in like Real Audio or QuickTime to handle the .wav file, but this should work...
//======================================================================
var soundEmbed = null;
//======================================================================
function soundPlay(which)
{
if (!soundEmbed)
{
soundEmbed = document.createElement("embed");
soundEmbed.setAttribute("src", "/snd/"+which+".wav");
soundEmbed.setAttribute("hidden", true);
soundEmbed.setAttribute("autostart", true);
}
else
{
document.body.removeChild(soundEmbed);
soundEmbed.removed = true;
soundEmbed = null;
soundEmbed = document.createElement("embed");
soundEmbed.setAttribute("src", "/snd/"+which+".wav");
soundEmbed.setAttribute("hidden", true);
soundEmbed.setAttribute("autostart", true);
}
soundEmbed.removed = false;
document.body.appendChild(soundEmbed);
}
//======================================================================
回答2:
If you're using Prototype, the Scriptaculous library has a sound API. jQuery appears to have a plugin, too.
回答3:
dacracots code is clean basic dom, but perhaps written without a second thought? Of course you check the existance of an earlier embed first, and save the duplicate embed creation lines.
var soundEmbed = null;
//=====================================================================
function soundPlay(which)
{
if (soundEmbed)
document.body.removeChild(soundEmbed);
soundEmbed = document.createElement("embed");
soundEmbed.setAttribute("src", "/snd/"+which+".wav");
soundEmbed.setAttribute("hidden", true);
soundEmbed.setAttribute("autostart", true);
document.body.appendChild(soundEmbed);
}
Came across the thoughts here while scanning for a solution for somewhat similar situation. Unfortunately my browser Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.9.0.15) Gecko/2009102814 Ubuntu/8.04 (hardy) Firefox/3.0.15 dies when trying this.
After installing latest updates, firefox still crashes, opera keeps alive.
回答4:
I believe that the simplest and most convenient way would be to play the sound using a small Flash clip. I appreciate it's not a JavaScript solution but it IS the easiest way to achieve your goal
Some extra links from the previous similar question:
- Scriptaculous, a Javascript library: http://github.com/madrobby/scriptaculous/wikis/sound
- an opensource Flash project: Easy Musicplayer For Flash http://emff.sourceforge.net/
回答5:
I liked dacracot's answer... here is a similar solution in jQuery:
function Play(sound) {
$("#sound_").remove()
$('body').append('<embed id="sound_" autostart="true" hidden="true" src="/static/sound/' + sound + '.wav" />');
}
回答6:
You can use the HTML5 <audio> tag.
回答7:
If you are using Mootools, there is the MooSound plugin.
回答8:
<audio controls>
<source src="horse.ogg" type="audio/ogg">
<source src="horse.mp3" type="audio/mpeg">
Your browser does not support the audio element.
</audio>
See http://www.w3schools.com/html/html5_audio.asp for more details.
回答9:
There is a far more simpler solution to this rather than having to resort to plug-ins. IE has it's own bgsound property and there is another way you can make it work for all other browsers. Check out my tutorial here = http://www.andy-howard.com/how-to-play-sounds-cross-browser-including-ie/index.html
来源:https://stackoverflow.com/questions/187098/cross-platform-cross-browser-way-to-play-sound-from-javascript