xcode8

UINavigationController, and TabBarController programmatically (no storyboards)

可紊 提交于 2020-12-28 09:28:13
问题 Currently, my AppDelegate file contains this code to establish the CustomTabBarController as the rootViewController: window = UIWindow(frame: UIScreen.main.bounds) window?.makeKeyAndVisible() window?.rootViewController = CustomTabBarController() I want my app to always have the CustomTabBarController on the bottom, but I want each tab to have a navigation controller. Here is the code I used to set up my tabBarController: class CustomTabBarController: UITabBarController { override func

UINavigationController, and TabBarController programmatically (no storyboards)

时光总嘲笑我的痴心妄想 提交于 2020-12-28 09:26:53
问题 Currently, my AppDelegate file contains this code to establish the CustomTabBarController as the rootViewController: window = UIWindow(frame: UIScreen.main.bounds) window?.makeKeyAndVisible() window?.rootViewController = CustomTabBarController() I want my app to always have the CustomTabBarController on the bottom, but I want each tab to have a navigation controller. Here is the code I used to set up my tabBarController: class CustomTabBarController: UITabBarController { override func

UINavigationController, and TabBarController programmatically (no storyboards)

喜你入骨 提交于 2020-12-28 09:26:16
问题 Currently, my AppDelegate file contains this code to establish the CustomTabBarController as the rootViewController: window = UIWindow(frame: UIScreen.main.bounds) window?.makeKeyAndVisible() window?.rootViewController = CustomTabBarController() I want my app to always have the CustomTabBarController on the bottom, but I want each tab to have a navigation controller. Here is the code I used to set up my tabBarController: class CustomTabBarController: UITabBarController { override func

User Default Values Changing to Previous Values Seemingly Randomly - Swift

泪湿孤枕 提交于 2020-12-11 05:59:06
问题 I am creating an app that is a game where there is a need to store the high score. I believe (correct me if I'm wrong on this, but this question made it seem this way) that user defaults are the best way to accomplish this. Sometimes when I switch between views in my app, the values change to what they previously were. Then I will switch back to another screen, and they will go back to what they should be. This happens kind-of hit and miss, so it is hard to tell, but I think it happens most

User Default Values Changing to Previous Values Seemingly Randomly - Swift

安稳与你 提交于 2020-12-11 05:56:37
问题 I am creating an app that is a game where there is a need to store the high score. I believe (correct me if I'm wrong on this, but this question made it seem this way) that user defaults are the best way to accomplish this. Sometimes when I switch between views in my app, the values change to what they previously were. Then I will switch back to another screen, and they will go back to what they should be. This happens kind-of hit and miss, so it is hard to tell, but I think it happens most

xcode add embedded binary with buildscript

泪湿孤枕 提交于 2020-07-05 07:41:31
问题 I have been given a dynamic framework from a third party which does not compile on X86_64 based archs at linker stage due missing symbols, I have asked them repeatedly bundle this architecture with their framework, but they haven't been able to do so until now. Now my question is the following, I can't find anyway to add the stage embedded binary stage using the build settings, how are the embedded binaries linked to the app during the build/linker process? I know that if they do so, i might