xcode5.1

Arm64 architecture in xcode 5.1

故事扮演 提交于 2019-11-26 12:54:45
In the new XCode 5.1, arm64 has become among the standard architectures to build for. However, in current projects of mine I included libraries (Google AdMob for example) that do not yet support this new architecture - these are now causing linker errors: ld: symbol(s) not found for architecture arm64 Google AdMob 6.8.0 for example is said to be supporting arm64 but I can't really confirm this, unless cputype (16777228) cpusubtype (0) is arm64? (found through the file command-line tool) libGoogleAdMobAds.a: Mach-O universal binary with 5 architectures libGoogleAdMobAds.a (for architecture

“'cc' failed with exit status 1” error when install python library

妖精的绣舞 提交于 2019-11-26 12:38:18
问题 Like many others, I\'m having issues installing a python library (downloaded as a tar, then extracted). rodolphe-mbp:python-Levenshtein-0.11.2 Rodolphe$ sudo python setup.py install running install running bdist_egg running egg_info writing requirements to python_Levenshtein.egg-info/requires.txt writing python_Levenshtein.egg-info/PKG-INFO writing namespace_packages to python_Levenshtein.egg-info/namespace_packages.txt writing top-level names to python_Levenshtein.egg-info/top_level.txt

Xcode 5.1 - No architectures to compile for (ONLY_ACTIVE_ARCH=YES, active arch=x86_64, VALID_ARCHS=i386)

99封情书 提交于 2019-11-26 03:48:35
问题 After updating to Xcode 5.1, I can no longer build my project for the 64-bit simulator, receiving this error: No architectures to compile for (ONLY_ACTIVE_ARCH=YES, active arch=x86_64, VALID_ARCHS=i386). These are my target build settings: I tried changing \"Build Active Architecture\" to No, as well as adding \"i386\" to the \"Valid Architectures\", unfortunately neither worked. Thanks for any suggestions! 回答1: I had the same error message after upgrading to XCode 5.1. Are you using

Arm64 architecture in xcode 5.1

余生颓废 提交于 2019-11-26 03:37:41
问题 In the new XCode 5.1, arm64 has become among the standard architectures to build for. However, in current projects of mine I included libraries (Google AdMob for example) that do not yet support this new architecture - these are now causing linker errors: ld: symbol(s) not found for architecture arm64 Google AdMob 6.8.0 for example is said to be supporting arm64 but I can\'t really confirm this, unless cputype (16777228) cpusubtype (0) is arm64? (found through the file command-line tool)