xcode5.1

ios 6.0 Simulator in xcode 5.1

风格不统一 提交于 2019-12-03 03:16:28
I just successfully updated my Xcode tool to 5.1 version and when I check Downloads option in preference section then I noticed there is no option to download ios 6.0 simulator.(Please check attached image) So how can I access ios 6.0 simulator in Xcode 5.1? chandan Please follow this procedure to upgrade your xCode Upgrade xCode At last change deployment target to access both IOS 6 and IOS 7 simulators. There are basically no difference between IOS 6.0 and IOS 6.1, in 6.1 apple just added three header file with few method in MapKit framework and did little modification in UIKit . So I don't

Could not build module 'UIKit\" in cocoapods since Xcode 5.1

那年仲夏 提交于 2019-12-01 14:56:39
I cannot build my application anymore since I updated Xcode to the new version (Xcode 5.1). the error message is 'Could not build module 'UIKit''. I have the same problems with my two pods: AFNetworking SDWebImage Any thought on this? I met the similar problem. The only difference is that my error is "Could not build module SpriteKit". I finally solved the problem by deleting all files inside the ModuleCache folder: /Users/YOUR_USER_NAME/Library/Developer/Xcode/DerivedData/ModuleCache Then I build and met errors to prompt me to clean build. I clean the project and rebuild and everything is

Could not build module 'UIKit" in cocoapods since Xcode 5.1

☆樱花仙子☆ 提交于 2019-12-01 13:42:50
问题 I cannot build my application anymore since I updated Xcode to the new version (Xcode 5.1). the error message is 'Could not build module 'UIKit''. I have the same problems with my two pods: AFNetworking SDWebImage Any thought on this? 回答1: I met the similar problem. The only difference is that my error is "Could not build module SpriteKit". I finally solved the problem by deleting all files inside the ModuleCache folder: /Users/YOUR_USER_NAME/Library/Developer/Xcode/DerivedData/ModuleCache

Auto property synthesis (@property) and inheritance

為{幸葍}努か 提交于 2019-11-30 10:38:31
问题 With XCode 5.1, a new warning appears. It made me understand -obviously- that I was doing something wrong. The idea was to have an object (a model) and it's mutable version which inherits from the original class. So the idea is to open a property which was readonly to readwrite @interface Car : NSObject @property (strong, readonly) NSString *name; @end @interface MutableCar : Car @property (strong, readwrite) NSString *name; @end Those needs to be in separate files (like two normal classes).

iOS7 new update V 7.1(11D167) not compatible in Xcode 5 for development

我的梦境 提交于 2019-11-30 08:40:42
I got notification of IOS7 new version V7.1. I have installed on my iPhone 4S. As I am developer my iPhone 4S is not detected in development mode in Xcode 5 SDK. When I opened organizer in Xcode. It shows, The version of iOS on “iPhone 4S” is not supported by this installation of the iOS SDK. Please restore the device to a version of the OS listed below, or update to the latest version of the iOS SDK; which is available here. OS Installed on iPhone 4S 7.1 (11D167) Hope Apple fix this issue. Thanks for any help. You can update to the latest version of Xcode using the OS X App Store application.

clang: error: unknown argument: '-mno-fused-madd' [-Wunused-command-line-argument-hard-error-in-future]

独自空忆成欢 提交于 2019-11-30 06:38:02
问题 I get the following error trying to install Scrapy in a Mavericks OS. I have command line tools and X11 installed I don't really know whats going on and I haven`t found the same error browsing through the Web. I think it might be related to some change in Xcode 5.1 Thanks for the answers! this is part of the command output: $pip install scrapy . . . . Downloading/unpacking cryptography>=0.2.1 (from pyOpenSSL->scrapy) Downloading cryptography-0.3.tar.gz (208kB): 208kB downloaded Running setup

XCode 5.1 Unit Test Coverage Analysis Fails On Files Using Blocks

霸气de小男生 提交于 2019-11-30 06:18:58
问题 Today I was tasked with adding unit test coverage analysis to our code base. Today is also the day iOS 7.1 is released along with XCode 5.1. From the release notes: The gcov tool for code coverage testing has been reimplemented. The new version uses the llvm-cov tool from the LLVM project. It is functionally equivalent to the old version for all significant features. The location of gcov within Xcode has also moved, use xcrun to invoke it. If you find problems, please file bug reports. For

Friend declaration specifying a default argument must be a definition

泪湿孤枕 提交于 2019-11-29 14:09:33
Since updating to XCode 5.1 one of my projects now has that error in the title and will not build, I have changed architecture to 32-Bit as before, but still the same issue. The line of code it refers to is; friend float DistBetweenModels (ShapeModel* pModel1, ShapeModel* pModel2, enEvalType nEvalType = ET_EyeDist, enDistType nDistType = DT_Max); If I remove the 'friend' and leave the 'float' the project builds but I am not confident it is doing what it should. If I remove the 'friend' and leave the 'float' the project builds but I am not confident it is doing what it should. That is

xCode 5.1 build crashes - SpriteBuilder

余生长醉 提交于 2019-11-29 08:52:17
I recently updated xCode to 5.1. All of a sudden my (cocos2d) builds keep on crashing when publishing to my iPhone 5s (iOS 7.1). It works fine in the simulator (iOS 7.1). I got a screenshot here: http://puu.sh/7rB8S.png Also I got a bunch of warnings since I updated xCode to 5.1. Replace above with: "7rBfp.png" (due to lack of reputation...) If you are willing to reproduce the problem, I followed this tutorial: https://www.makegameswith.us/tutorials/getting-started-with-spritebuilder/menus/ Once I added the MainScene background (and the button + methods) I was not able to build on my iPhone

How to link with framework without arm64 support in Xcode 5.1?

*爱你&永不变心* 提交于 2019-11-29 04:46:20
After upgraded a project on Xcode 5.1, Product > Build gives the following warning and error: ld: warning: ignoring file Dropbox/Dropbox.framework/Dropbox, missing required architecture arm64 in file Dropbox.framework/Dropbox (3 slices) Undefined symbols for architecture arm64: "_OBJC_CLASS_$_DBPath", referenced from: objc-class-ref in DropboxViewController.o It seems like the Dropbox.framework does not support arm64 yet. What are the Xcode settings to remove arm64 support from the project to have a clean build? Change: Architectures : Standard Valid Architectures : arm64 armv7 armv7s To: