xcode4.5

Finding documentation in XCode 4.5

纵然是瞬间 提交于 2019-12-02 07:34:38
I'm very used to option clicking on something in XCode, and then clicking the "notebook" icon in the top right, to bring up the appropriate documentation (see the image below). Where has this icon gone in XCode 4.5? (i.e. how do I get to the documentation in 4.5?) If you click on the link in the reference section of the popup, it will take you to the documentation section of organizer. I'm not sure if this is what you are looking for as I have never used the feature pre 4.5. Just tested this on my computer and it worked though. 来源: https://stackoverflow.com/questions/12676124/finding

UIPageViewController using Storyboard and Xcode 4.5

被刻印的时光 ゝ 提交于 2019-12-02 07:27:36
I want to ask some question about Xcode 4.5. I am creating app with storyboard. This app has UIPageViewController . But if I want to define identifier of UIViewController in IB of storyboard, there is no place for it anymore. Can you please tell me, where can I simple define (using IB) identifier of view controller? It seems that in XCode 4.5 Identifier below Attributes inspector has moved to Storyboard ID below Identy inspector. 来源: https://stackoverflow.com/questions/12471429/uipageviewcontroller-using-storyboard-and-xcode-4-5

build error when add Admob in iOS app

时光总嘲笑我的痴心妄想 提交于 2019-12-02 06:24:14
I tried lots of source code and many questions here but no solution is working for me. When I tried to add admob to my existing project I got the following error in Xcode, please see the screenshot : I have all frameworks such as store kit and others. See the second screenshot : I have added iAd network without any problems, but I'm unable to add admob. Please help In case the image is not clear please see the error text here : ld: warning: directory not found for option '-L/Users/hussainbarakat/Desktop/ARSSReader21-1-2013 copy1/../../Documents/GoogleAdMobAdsSdkiOS-6.3.0/Add-ons

sqlite3_step(statement) == SQLITE_DONE is always false

亡梦爱人 提交于 2019-12-02 06:17:54
I am trying to Sign up a user in my application. I have a view controller with 3 textfields (username, password and confirmpassword) and a submit button. The following method is called when submit button is pressed: -(IBAction)addUser { NSString *tempUser,*tempPass, *tempConfPass; tempUser = [[NSString alloc]init]; tempPass = [[NSString alloc]init]; tempConfPass = [[NSString alloc]init]; tempUser = [NSString stringWithFormat:@"%@",_mUserName.text]; tempPass = [NSString stringWithFormat:@"%@",_mPassword.text]; tempConfPass = [NSString stringWithFormat:@"%@",_mConfPassword.text]; signupUser = [

Will Apple accept apps built only with Xcode 5

陌路散爱 提交于 2019-12-02 05:43:32
问题 I am doing one application in Xcode 4.5. Just yesterday I heard that Apple will reject the builds which are created below Xcode 5, and which are not supporting iOS 7. Is this information accurate? 回答1: That is correct. Apple will not approve apps that are compiled with Xcode versions below 5.0. 回答2: Yes, Apple now only accepts builds from Xcode5. This is applicable since 1st Feb, 2014. Here is the link:https://developer.apple.com/news/?id=12172013a So, your build should be compiled from

static unordered_map is erased when putting into different compilation unit in XCode

旧时模样 提交于 2019-12-02 04:33:31
I have a static unordered_map in my class C. I experience difference in behaviour if I put my class definition and declaration in different files from the file containing function main. The thing is that I observed that if the class C is in the same compilation unit as function main, all is well, I see only once the text "new string created: c". However if I split my code into three files (see the listing below), I see "new string created: c" twice which means that my static unordered_map is wiped right before entering main . My question would be: why does this happen? ( The difference only

Xcode 4.4 & 4.5 freezing on project close

久未见 提交于 2019-12-02 04:00:07
Ever since upgrading to Xcode 4.4 and again upgrading to 4.5 (running on Lion), Xcode appears to freeze for about 3-5 minutes every time I close my app project or quit. During this time, activity monitor shows that the CPU is pegged at 95%, although little disk activity is occurring. I have tried uninstalling and re-installing Xcode and this didn't make a difference. Anyone else experiencing this? Any suggestions what I could do? Thanks in advance! This issue is reported: https://discussions.apple.com/thread/4160869?start=0&tstart=0 来源: https://stackoverflow.com/questions/11817771/xcode-4-4-4

Check if App is rated in App Store

假如想象 提交于 2019-12-02 02:54:04
问题 I have gone through all the links prompted when I was about to post this question. also this, Is there a way to check if a user has rated your app on the app store? I want to know if there is any way by which i can know if actually my app has been rated by the user. P.S: I have used appirater to implement prompt on required event.. which is working properly. Thanx in advance 回答1: You could have a look at AppReviews which queries the app store for reviews. However be aware that Apple regard

Check if App is rated in App Store

邮差的信 提交于 2019-12-02 00:41:20
I have gone through all the links prompted when I was about to post this question. also this, Is there a way to check if a user has rated your app on the app store? I want to know if there is any way by which i can know if actually my app has been rated by the user. P.S: I have used appirater to implement prompt on required event.. which is working properly. Thanx in advance You could have a look at AppReviews which queries the app store for reviews. However be aware that Apple regard these as private APIs, so they may not allow you to query them in an app. 来源: https://stackoverflow.com

Live555 framework generation error

谁说胖子不能爱 提交于 2019-12-01 20:21:46
问题 I'm trying to build the framework for Live555 library. I got the library file from here as per this answer of SO I've tried multiple times to generate it as per that answer. It is simply giving the following error : /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/g++ -c -Iinclude -I../UsageEnvironment/include -I../groupsock/include -I. -DBSD=1 -O2 -DSOCKLEN_T=socklen_t -DHAVE_SOCKADDR_LEN=1 -D_LARGEFILE_SOURCE=1 -D_FILE_OFFSET_BITS=64 -fPIC -arch armv7