xcode4.3

Normal casting vs bridge casting in Objective - C

隐身守侯 提交于 2019-12-30 00:56:07
问题 What is the different between, (CFDataRef) data & (__bridge CFDataRef) data Xcode asked me to change it to bridge. Is that because of ARC? 回答1: Yes, ARC needs to be given instructions when you cast between toll-free bridged types. In this case __bridge tells ARC to do nothing, so this will behave the same as the previous standard cast. You can read the Transitioning to ARC Release Notes for more details on the different ways to do bridging casts. 来源: https://stackoverflow.com/questions

How add Framework to project on Xcode 4.3.2 [duplicate]

旧街凉风 提交于 2019-12-29 05:10:29
问题 This question already has answers here : How to “add existing frameworks” in Xcode 4? (9 answers) Closed 5 years ago . How i can add a framework to XCode 4.3.2 project ? Because a SDK directories inside a XCode.app and i can't add a framework by "Add files to ..." Updated: For this action you can do a this steps: Click on Project at left table Click on "Build Phases" on right table Click on "Link Binary With Libraries" Click "+" Find needing framework and click "Add" And your needing

library not found for -lPods

懵懂的女人 提交于 2019-12-27 10:35:37
问题 I got an error when archiving a project. This is my environment. Mac OS Lion Xcode 4.3.1 iOS SDK 5.1 The project deployment target is: IPHONEOS_DEPLOYMENT_TARGET 3.2 The error shows: ld: library not found for -lPods clang: error: linker command failed with exit code 1 (use -v to see invocation) I guess Pods is CocoaPods that I used to manage XCode project dependencies. https://github.com/CocoaPods/CocoaPods This is my Podfile platform :ios dependency 'libPusher', '1.1' I am not sure what the

library not found for -lPods

懵懂的女人 提交于 2019-12-27 10:35:34
问题 I got an error when archiving a project. This is my environment. Mac OS Lion Xcode 4.3.1 iOS SDK 5.1 The project deployment target is: IPHONEOS_DEPLOYMENT_TARGET 3.2 The error shows: ld: library not found for -lPods clang: error: linker command failed with exit code 1 (use -v to see invocation) I guess Pods is CocoaPods that I used to manage XCode project dependencies. https://github.com/CocoaPods/CocoaPods This is my Podfile platform :ios dependency 'libPusher', '1.1' I am not sure what the

drawing rectangle on button click in viewcontroller class in objective c IOS5

一笑奈何 提交于 2019-12-25 08:15:06
问题 simply I am beginner in developing on ipad and I need to draw rectangle at point x,y with width and height when i clicked or touched button . I searched on google but i didn't find anything working in button handler 回答1: Create rectangleButton in viewDidLoad method and write -(void)rectangleButtonSelected method in your ViewController.m. And also create class RectangleView of UIView. -(void)rectangleButtonSelected{ RectangleView *temp = [[RectangleView alloc] initWithFrame:CGRectMake(0, 0, 60

fade in an image in xcode automatically

て烟熏妆下的殇ゞ 提交于 2019-12-24 18:25:11
问题 Hello I am able to fade an image out automatically. How would I manage to fade the image IN automatically. Here is my code. .h @property (assign) IBOutlet UIImageView *cbizFadeImage; .m - (void)viewDidLoad { //Fade Image Out CGRect aboutNicheImageFrame = cbizFadeImage.frame; aboutNicheImageFrame.origin.y = self.view.bounds.size.height; // iOS4+ [UIView animateWithDuration:0.5 delay:2.0 options: UIViewAnimationCurveEaseOut animations:^{ cbizFadeImage.alpha = 0; } completion:^(BOOL finished){

From XCode 4.2 to 4.3, new ViewController class .m files are defined differently. Why?

眉间皱痕 提交于 2019-12-23 03:55:06
问题 Like most, I recently downloaded the latest version of XCode (4.3.1). I've noticed that as I'm creating new UIViewController objects, the associated .m files contain additional class definition code that I haven't ever seen before. Specifically, if I create a new UIViewController named 'TestViewController', I get the following .m file output. \\... removed comments... #import "TestViewController.h" @interface TestViewController () @end @implementation TestViewController - (id)initWithNibName:

How do I log russian text or non-latin?

落爺英雄遲暮 提交于 2019-12-23 03:50:28
问题 Everything works well in the previous version of XCode. But today in the XCode 4.3.2 I have a problem. How do I log russian text or non-latin? NSLog(@"russian text: русский текст"); NSString *text = @"russian text: русский текст"; const char *textC = [text UTF8String]; NSString *getText = [NSString stringWithCString:textC encoding:NSUTF8StringEncoding]; NSLog(@"___text: %@", getText); My logs russian text: —Ä—É—Å—Å–∫–∏–π —Ç–µ–∫—Å—Ç ___text: russian text: —Ä—É—Å—Å–∫–∏–π —Ç–µ–∫—Å—Ç UPDATE: The

check and update an application through code when a new version is available in appstore

浪子不回头ぞ 提交于 2019-12-22 14:09:09
问题 Within my application, I want to check if there is any updated version of my application is in the app store. If there is any, then have to inform the user through an alert message and if he/she opt for upgrade I want to update the new version.I want to do all this through my application. Is this possible? 回答1: You can store the most current application version string on your server. When the app is activated, request this information from the server and compare it to the version string that

check and update an application through code when a new version is available in appstore

时光怂恿深爱的人放手 提交于 2019-12-22 14:08:53
问题 Within my application, I want to check if there is any updated version of my application is in the app store. If there is any, then have to inform the user through an alert message and if he/she opt for upgrade I want to update the new version.I want to do all this through my application. Is this possible? 回答1: You can store the most current application version string on your server. When the app is activated, request this information from the server and compare it to the version string that