xbox360

Kinect joint detection from top

不打扰是莪最后的温柔 提交于 2019-12-13 06:58:00
问题 I'm wondering, does the Kinect detects joints correctly when it's put on the top (on the ceiling). I don't have necessary equipment to attach it to ceiling and test, but was wondering whether it reliably detects human. I'm ok even if it confuses the joints, actually. Has anybody tested this? 回答1: From what I've seen while using it, the skeleton detection is iffy from any angle other than directly pointing at a person's front or back. A Kinect pointed straight down with people walking under it

What is the Xbox360's D3DRS_VIEWPORTENABLE equivalent on WinXP D3D9?

自作多情 提交于 2019-12-11 08:45:57
问题 I am maintaining a multiplatform codebase for Xbox360 and WinXP. I am seeing an issue on the XP side that appears to be related to D3DRS_VIEWPORTENABLE on the Xbox360 version not having an equivalent on WinXP D3D9. This article had an interesting idea, but the only way to construct an identity matrix is to supply negative numbers to D3DVIEWPORT9::X and D3DVIEWPORT9::Height, but they are unsigned numbers. (I tried to put in negative numbers anyway, but nothing interesting happened.) So, how

error: 'uint8_t' has not been declared

被刻印的时光 ゝ 提交于 2019-12-11 02:14:53
问题 This question was migrated from Super User because it can be answered on Stack Overflow. Migrated 9 years ago . I'm trying to use an xbox360 controller as a joystick in openSUSE 11.2. When attempting to compile xboxdrv (http://pingus.seul.org/~grumbel/xboxdrv/) I get the following errors: g++ -o src/xbox_controller.o -c -g -O2 -Wall -ansi -pedantic src/xbox_controller.cpp In file included from src/xbox_controller.hpp:23, from src/xbox_controller.cpp:24: src/xbox_generic_controller.hpp:30:

How to develop an indie game for the Xbox 360 [closed]

房东的猫 提交于 2019-12-08 03:04:25
问题 Closed. This question is off-topic. It is not currently accepting answers. Want to improve this question? Update the question so it's on-topic for Stack Overflow. Closed 6 years ago . I want to make an indie game for xbox360. Even if it is freeware I should pay Microsoft or not? And what will I need to develop an indie game? 回答1: Check out XNA. If you wish to put the game on Xbox Live which you do, you'll have to pay a small fee. About $100/£50 etc... Not too much. If you wish to just play

Connect my 360 to an application

房东的猫 提交于 2019-12-08 01:39:01
问题 Is there a way (using .net) to connect an application i write to the 360? What I want to do is write a custom media sharing application, and have the contents stream to an xbox. I see that there is an application for the mac called Connect360 that does this, so there must be a way, right? 回答1: XBMC which uses the Platinum UPnP library, had Xbox 360 support at one point. Not sure if it still does. However, both are open source and under revision control, so the source code should give you a

Poor performance on 360 and WP7

本小妞迷上赌 提交于 2019-12-06 11:39:36
I've just got my 2D sprite game running on the 360 and WP7 and it's far slower on these than the Windows counterpart. The FPS is about a frame a second, but on windows its smooth. I'm using Farseer the latest version in this. Is there anything on these two platforms that could cause such a drastic slowdown? Thanks in advance. George Clingerman Yes. There are DEFINITELY things on those two platforms that can cause significant slowdowns. The CLR on the 360 and WP7 have much slower garbage collectors than on the PC. As a result, performance on those two platforms can vary dramatically. A game

Does using a delegate create garbage

烂漫一生 提交于 2019-12-03 08:04:26
I'm working on a game for the xbox360, using XNA. On the Xbox the garbage collector performs rather badly compared to the one on a PC, so keeping garbage generated to a minimum is vital for a smoothly performing game. I remember reading once that calling a delegate creates garbage, but now for the life of me can't find any references to delegates creating garbage. Did I just make this up or are delegates messy? If delegates are messy, bonus points for suggesting a workaround. public delegate T GetValue<T>(T value, T[] args); public static T Transaction<T>(GetValue<T> calculate, ref T value,

How Can I Make Xbox Live Indie Games At No Cost?

本小妞迷上赌 提交于 2019-12-02 00:14:50
Is there a way I can make free Xbox Live Indie Games? Now I don't mean to publish it to the world on the marketplace but I just mean to test it on my Xbox for free. I know you have to download the XNA app on your Xbox and PC but do I need the XNA Creators Club subscription to test the games on my Xbox? If I do, is there an alternative way to make and test Xbox games? I know you can make a student account on the Microsoft website and get the subscription for free but I am still in high school and it doesn't really look like high school students can do qualify for it. Even if they can, I couldn

Get a users Xbox Achievements list?

末鹿安然 提交于 2019-12-01 19:32:07
Is there a way to get a user's achievements list from Xbox without dealing with screen scraping etc.? How do sites like http://www.trueachievements.com do it? (they're definitely not screen scraping as they do not have my Live ID credentials...) I know there's the Xbox LIVE Community Developer Program (XCDP) that provides some API but they do not provide achievements information as far as I can tell (links below) http://duncanmackenzie.net/Blog/put-up-a-rest-api-for-xbox-gamertag-data http://file-pasta.com/file/XML_Feeds.pdf If you want this information you can check out my new site https:/

.NET XBox Live Account API

痞子三分冷 提交于 2019-12-01 17:19:56
Is there a .NET API available to get data from your XBox Live account? All I'm really interested in is who's online, but messages would be cool too. And some sort of event driven notifications of user sign-on would be great, but I'll poll if need be. Check out the Xbox Community Developer Program . You can also try and take a look at https://xboxapi.com/ They provide a API system to get all sorts of info. Example dev: https://xboxapi.com/dev/profile/Major+Nelson their documentation is here, https://xboxapi.com/documentation it provides info to get data in PHP json, xml, or dev. Sadly I dont