C++ UDP RecvFrom, SendTo Different Sockets
问题 i wrote a multithreaded UDP server after the following scheme: Scheme: 1 Receiver Thread (Multiple Worker Threads, each has an own Socket, not bindend ,just created Ipv4, UDP,Datagram) Message gets pushed to 1 worker which then proceed's it and then sends an answere with its own socket. Problem: This works perfectly on all my own test programs but for some odd reason it doesnt work with an old software for what i am emulating the server. The software uses async Wsa (overlapped), but i still