visual-studio

Can't use debugger for xamarin android project: System.IO.FileNotFoundException: Could not load file or assembly Mono.Posix

依然范特西╮ 提交于 2021-02-08 14:10:53
问题 After upgrading my visual studio 2017 to 15.2v (26430.12) Xamarin.Android SDK 7.3.1.2 (9dbc4c5) Can't use the debugger anymore. The project builds successfully and deployment finishes but then this error happens: Could not load file or assembly Mono.Posix Full error message: 回答1: Elvis' answer is correct. However in addition to copying the file Mono.Posix.dll to the correct location, you also need to unblock the file by right clicking on the file, selecting properties and checking the unblock

Can't use debugger for xamarin android project: System.IO.FileNotFoundException: Could not load file or assembly Mono.Posix

荒凉一梦 提交于 2021-02-08 14:10:40
问题 After upgrading my visual studio 2017 to 15.2v (26430.12) Xamarin.Android SDK 7.3.1.2 (9dbc4c5) Can't use the debugger anymore. The project builds successfully and deployment finishes but then this error happens: Could not load file or assembly Mono.Posix Full error message: 回答1: Elvis' answer is correct. However in addition to copying the file Mono.Posix.dll to the correct location, you also need to unblock the file by right clicking on the file, selecting properties and checking the unblock

Can't use debugger for xamarin android project: System.IO.FileNotFoundException: Could not load file or assembly Mono.Posix

痞子三分冷 提交于 2021-02-08 14:10:17
问题 After upgrading my visual studio 2017 to 15.2v (26430.12) Xamarin.Android SDK 7.3.1.2 (9dbc4c5) Can't use the debugger anymore. The project builds successfully and deployment finishes but then this error happens: Could not load file or assembly Mono.Posix Full error message: 回答1: Elvis' answer is correct. However in addition to copying the file Mono.Posix.dll to the correct location, you also need to unblock the file by right clicking on the file, selecting properties and checking the unblock

Can't use debugger for xamarin android project: System.IO.FileNotFoundException: Could not load file or assembly Mono.Posix

狂风中的少年 提交于 2021-02-08 14:09:04
问题 After upgrading my visual studio 2017 to 15.2v (26430.12) Xamarin.Android SDK 7.3.1.2 (9dbc4c5) Can't use the debugger anymore. The project builds successfully and deployment finishes but then this error happens: Could not load file or assembly Mono.Posix Full error message: 回答1: Elvis' answer is correct. However in addition to copying the file Mono.Posix.dll to the correct location, you also need to unblock the file by right clicking on the file, selecting properties and checking the unblock

should ldexp round correctly

情到浓时终转凉″ 提交于 2021-02-08 13:53:33
问题 I'm a bit surprised with MSVC ldexp behavior (it happens in Visual Studio 2013, but also with all older versions at least down to 2003...). For example: #include <math.h> #include <stdio.h> int main() { double g=ldexp(2.75,-1074); double e=ldexp(3.0,-1074); printf("g=%g e=%g \n",g,e); return 0; } prints g=9.88131e-324 e=1.4822e-323 The first one g is strangely rounded... It is 2.75 * fmin_denormalized, so i definitely expect the second result e. If I evaluate 2.75*ldexp(1.0,-1074) I correctly

Visual Studio - is there a repeat last command command or shortcut?

血红的双手。 提交于 2021-02-08 12:21:42
问题 This is a lark, as I'm pretty sure not, but just want to throw it out there, otherwise I can just use a macro. 回答1: No such command -- there are no different working modes in VS as in vi. Your macro will have to run all the time though. And you might get your editor dirty ;-) 回答2: I think you might be able to achieve a result similar to what you're looking for by using temporary macros. Here are the steps to create and use a temporary macro... Press CTRL+SHIFT+R to begin recording a temporary

Visual Studio - is there a repeat last command command or shortcut?

社会主义新天地 提交于 2021-02-08 12:21:24
问题 This is a lark, as I'm pretty sure not, but just want to throw it out there, otherwise I can just use a macro. 回答1: No such command -- there are no different working modes in VS as in vi. Your macro will have to run all the time though. And you might get your editor dirty ;-) 回答2: I think you might be able to achieve a result similar to what you're looking for by using temporary macros. Here are the steps to create and use a temporary macro... Press CTRL+SHIFT+R to begin recording a temporary

Deleting lines of code in a text editor

孤人 提交于 2021-02-08 12:16:45
问题 Edit: This question had been tagged "Tolstoy" in appreciation of the quality and length of my writing:) Just reading the first and the last paragraph should be enough:) If you tend to select and move code with the mouse, the stuff in middle could be interesting to you. This question is about how you use text editors in general. I’m looking for the best way to delete a plurality of lines of code (no intent to patent it:) This extends to transposing lines, i.e. deleting and adding them

How to use MSBuild to build an existing .NET 4 project for .NET 5?

别等时光非礼了梦想. 提交于 2021-02-08 12:15:31
问题 Is it possible to msbuild a project that was created for .NET 4.x against the .NET 5 SDK without upgrading the project in VS? I have a .NET 4.7 library project that I compile for .NET 4.x using msbuild (and this issue is easily reproducible by creating a "Class Library (.NET Framework)" project for .NET 4.7). I want to build it for .NET 5, so I tried dotnet msbuild /property:TargetFrameworkVersion=net5.0 /property:TargetFrameworkIdentifier=.NETCoreApp Microsoft (R) Build Engine version 16.8.0

How to use MSBuild to build an existing .NET 4 project for .NET 5?

偶尔善良 提交于 2021-02-08 12:14:51
问题 Is it possible to msbuild a project that was created for .NET 4.x against the .NET 5 SDK without upgrading the project in VS? I have a .NET 4.7 library project that I compile for .NET 4.x using msbuild (and this issue is easily reproducible by creating a "Class Library (.NET Framework)" project for .NET 4.7). I want to build it for .NET 5, so I tried dotnet msbuild /property:TargetFrameworkVersion=net5.0 /property:TargetFrameworkIdentifier=.NETCoreApp Microsoft (R) Build Engine version 16.8.0