virtual

Delphi 方法:overload、override、virtual、dynamic、abstract

£可爱£侵袭症+ 提交于 2019-11-28 04:50:44
1、overload 在Pascal语法规则中,同一个UNIT里是不能存在两个同名的函数的,例如: function func(): Boolean; function func(const x: Char): Boolean; 这样是会出语法错误的,原因是因为标识符规则限制。但是问题出来了,如果我们需要几个功能相似但是参数不同的函数,那么根据标识符规则,我们就必须定义几个不同名,但是功能相同或相似的函数。 如,假设我需要一个函数,要实现返回参数一减去参数二后的值,那么我们就将这样定义函数: function SubInt(const Value1, Value2: Integer): Integer; functino SubReal(const Value1, Value2: Real): Real; function SubDouble(const Value1, Value2: Double): Double; implementation function SubInt(const Value1, Value2: Integer): Integer; begin Result:= Value1 - Value2; end; functino SubReal(const Value1, Value2: Real): Real; begin Result:= Value1 -

Virtual Memory

牧云@^-^@ 提交于 2019-11-28 04:27:01
问题 Most of the literature on Virtual Memory point out that the as a Application developer,understanding Virtual Memory can help me in harnessing its powerful capabilities. I have been involved in developing applications on Linux for sometime but but didn't care about Virtual Memory intricacies while I code. Am I missing something? If so, please shed some light on how I can leverage the workings of Virtual Memory. Else let me know if am I not making sense with the question! 回答1: Well, the concept

Virtual Functions Object Slicing

青春壹個敷衍的年華 提交于 2019-11-28 04:12:36
问题 My question is with reference to this question which explains how virtual functions work in case of object slicing which end up calling base class virtual function and Wikipedia article which explains the virtual table layout for a derived class for below code class A{ public: virtual void func(){ cout<<"\n In A:func";} }; class B:public A{ public: virtual void func(){ cout<<"\n In B:func";} }; main(){ A *ptr1 = new B(); A oA = *ptr1; oA.func(); } DerviedClassObjectB: +0: pointer to virtual

Where virtual constructors are used?

人盡茶涼 提交于 2019-11-28 04:02:47
问题 I read about virtual constructors are used for implementing some design patterns, but didn't understood any need of virtual constructors. So what are virtual constructors and why we really need them? 回答1: In most programming languages, afaik, you cannot find virtual constructors. Which override of a virtual members are evaluated at runtime after an object is constructed, but in most languages you need to know the actual class when constructing the instance. Therefore virtual constructors make

Difference between target google APIs and target android

安稳与你 提交于 2019-11-28 03:26:17
I'm developing android with SDK 2.3.3 using Eclipse IDE. As you all know to run my app, I should generate virtual device. From 'create new AVD' window, I can see many targets. There are 2 targets for API level 10 such as 'android 2.3.3' and Google APIs(Google Inc). Among those targets, I'm uncertain which one I should choose. My question is what's the difference between them. Thanks in advance Dan Zack Marrapese The Google API includes Google Maps and other Google-specific libraries. The Android one only includes core Android libraries. As for which one to choose, I would go with the Android

Reflection says that interface method are virtual in the implemented type, when they aren't?

落花浮王杯 提交于 2019-11-28 03:13:07
问题 I have the following code in an unit test public bool TestMethodsOf<T, I>() { var impl = typeof(T); var valid = true; foreach (var iface in impl.GetInterfaces().Where(i => typeof(I).IsAssignableFrom(i))) { var members = iface.GetMethods(); foreach (var member in members) { Trace.Write("Checking if method " + iface.Name + "." + member.Name + " is virtual..."); var implMember = impl.GetMethod(member.Name, member.GetParameters().Select(c => c.ParameterType).ToArray()); if (!implMember.IsVirtual)

Size of the classes in case of virtual inheritance

℡╲_俬逩灬. 提交于 2019-11-28 01:18:26
Can someone please explain about the size of the classes in the case of virtual inheritance involving virtual functions. class A{ char k[ 3 ]; public: virtual void a(){}; }; class B : public A{ char j[ 3 ]; public: virtual void b(){}; }; class C : public virtual A{ char i[ 3 ]; public: virtual void c(){}; }; class D : public B, public C{ char h[ 3 ]; public: virtual void d(){}; }; The output of the size of the classes is : sizeof(A): 8 sizeof(B): 12 sizeof(C): 16 sizeof(D): 32 The compiler I am using is gcc version 4.6.1 (Ubuntu/Linaro 4.6.1-9ubuntu3) sizeof(A): 8 3 bytes in the array, 1 byte

How to make an array with polymorphism in C++? [duplicate]

有些话、适合烂在心里 提交于 2019-11-28 01:10:26
This question already has an answer here: Polymorphism & Pointers to arrays [duplicate] 3 answers class Base1 { private: int testInput; public: Base1(); virtual int GetRow(void) = 0; }; Base1::Base1() { testInput = 0; } class table : public Base1 { private: int row; public: table(); virtual int GetRow(void); }; table::table() { //Contructor row = 5; } int table::GetRow() { return row; } int main () { Base1* pBase = new table[3]; pBase[0].GetRow(); pBase[1].GetRow(); //when i get to this line, the compiler keep saying access // violation. pBase[2].GetRow(); return 0; } I'm trying to create an

Software Defined Network week 4

主宰稳场 提交于 2019-11-28 00:55:56
文章目录 Learning Objectives Prior Knowledge Check Key Terms video Virtualization what is network virtualization ? examples of virtual machine technology motivation for network virtualization the promise of network virtualization 区分VPN和Virtual networks design goals build virtual nodes ,links or machines summary Applications of Virtual Networking three broad applications of virtual networking NFV 概念补充 **Overlay** **NFV** VINI和Emulab FLowVisor emulation和simulation Learning Objectives Discover what network virtualization is and why it is used Identify various ways of implementing virtual networks

Calling base class definition of virtual member function with function pointer

≡放荡痞女 提交于 2019-11-28 00:41:46
I want to call the base class implementation of a virtual function using a member function pointer. class Base { public: virtual void func() { cout << "base" << endl; } }; class Derived: public Base { public: void func() { cout << "derived" << endl; } void callFunc() { void (Base::*fp)() = &Base::func; (this->*fp)(); // Derived::func will be called. // In my application I store the pointer for later use, // so I can't simply do Base::func(). } }; In the code above the derived class implementation of func will be called from callFunc. Is there a way I can save a member function pointer that