universal-image-loader

Accessing protected images in universal image loader

五迷三道 提交于 2019-11-29 21:40:51
问题 I am using the universal image loader in an app that needs to fetch images an authorized source. So far, I have extended the URLConnectionImageDownloader class with my own class, and overridden the method getStreamFromNetwork with my own implemetation that sets the authorization header in the URLConnection object as such: public class authURLConnectionImageDownloader extends URLConnectionImageDownloader { @Override public InputStream getStreamFromNetwork(URI imageUri) throws IOException {

Universal-Image-Loader: OutOfMemory Error

末鹿安然 提交于 2019-11-29 10:28:33
问题 I am using universal-image-loader-1.6.2.jar (Latest one). I am trying to Download and cache that images using this library. I have 47 images to be downloaded from server, total of 5.22 Mb.My Maximum images are of dimension are 720X480 and size around 143kb. It goes well till 40-41 images after that it gives error 11-02 16:30:12.150: E/ImageLoader(31033): null 11-02 16:30:12.150: E/ImageLoader(31033): java.lang.OutOfMemoryError 11-02 16:30:12.150: E/ImageLoader(31033): at android.graphics

Out Of memory error using Universal Image Loader and images getting refreshed

守給你的承諾、 提交于 2019-11-29 07:56:05
I am using the universal image loader to display the images as thumbnail in ListView however i am getting the out of memory error and when i scroll the list than the new view is having the images of first view when the list was not on scroll stage but than the images gets set to proper image which it should be. public class NewAdapter extends BaseAdapter { private Activity activity; private ArrayList<String> movieThumbnail; private ArrayList<String> movieText; private static LayoutInflater inflater=null; static File cacheDir; ImageLoaderConfiguration config = new ImageLoaderConfiguration

How to use Universal image Loader for loading resources locally

你。 提交于 2019-11-29 06:49:30
问题 I want to know how can i use nostra13 / Android-Universal-Image-Loader for displaying Images locally i.e from drawable folder along with the Memorycache. I want to use it with ViewPager. any help will be greatly appreciated. 回答1: To load images from assets and drawables you should take ExtendedImageDownloader from example project (this class is not a part of library yet) and also set it to configuration. UPD: Loading local resources (from drawable, assets, content provider) works out of the

Show indeterminate ProgressBar while loading image with Universal Image Loader

半城伤御伤魂 提交于 2019-11-29 03:12:20
I was wondering if there is a mechanism to show a spinning "indeterminate" ProgressBar in place of the image while it's loading with Universal Image Loader. Right now I'm using the showStubImage() option in DisplayImageOptions to show an image that says "No Image" while the image is being downloaded, but it would be really slick looking if there was a spinning indeterminate ProgressBar on top of the ImageView while the image was downloading. nostra13 For reference final View imageLayout = inflater.inflate(R.layout.item_pager_image, null); final ImageView imageView = ... final ProgressBar

Universal Image Loader: Can I use cache but also refresh it?

孤人 提交于 2019-11-29 02:13:49
I'm loading dynamically generated images so I always want them to be up to date. But they take time to load so I also want to display a cached version while the updated one doesn't come. How can I do this with Universal Image Loader? More specifically, when I call "displayImage" I want it to do the following: If a cached image exists display it right away. Start downloading from the given url anyways. When the image loading finishes, display it in the view replacing the cached image. Update the cache. Vituel So in the end I used an ImageLoadingListener as follows: onLoadingStarted: Check for

Universal-Image-Loader: wrong Bitmaps are attached to ImageView

十年热恋 提交于 2019-11-29 01:53:44
I've been evaluating NOSTRA 's Universal-Image-Loader library to asynchronously download images and show them in ListView. So far it works fine except for one problem. Sometimes Bitmaps from memory cache get attached to wrong ImageViews when the list is being scrolled. After scrolling is stopped, correct images are attached. This situation is quite rare and I couldn't find a 100% way to reproduce it. I shot a video last time it happened. Here is the ArticleAdapter code, both the UIL config and the bindView() method can be found there. public class ArticleAdapter extends CursorAdapter { private

Which provides better Image Loading/Caching - Volley or Picasso?

我的未来我决定 提交于 2019-11-28 19:05:59
问题 I'm looking for an open source image loading/caching solution. I am looking in to: Google's Volley, Square's Picasso Universal Image Loader I want to be able to handle async image loads from disk as well as network, however I'm not sure if Google's volley handle's loading from disk. Does Volley allow resource loading from disk?? An example of what I would like to do is available with AQuery. 回答1: volley' Request class deal with all network requests. I have not yet found any class loading

Out Of memory error using Universal Image Loader and images getting refreshed

蓝咒 提交于 2019-11-28 01:37:34
问题 I am using the universal image loader to display the images as thumbnail in ListView however i am getting the out of memory error and when i scroll the list than the new view is having the images of first view when the list was not on scroll stage but than the images gets set to proper image which it should be. public class NewAdapter extends BaseAdapter { private Activity activity; private ArrayList<String> movieThumbnail; private ArrayList<String> movieText; private static LayoutInflater

How can i just download image with universal-image-loader

假如想象 提交于 2019-11-27 22:20:06
as far as I know, universal-image-loader provide 2 kinds of methods to display images. imageLoader.loadImage and imageLoader.displayImage. But those 2 methods must bind to UI element to display. Can I just download files for cache in a thread (for future display). I don't need to display those image right now. Can I just download files for cache in a thread (for future display). I don't need to display those image right now. You can download files using Executor or creating a thread. You don't need to use universal imageloader. http://developer.android.com/reference/java/util/concurrent