uiinterfaceorientation

iOS 7. Change page orientation only for one view controller

a 夏天 提交于 2019-12-01 18:09:33
I have iPhone application that supports only Portrait orientation. I want to add to my project view controller that will support only Landscape orientation? Is it possible? If yes how could I achieve that? I have tried to crate category file like this: @implementation UINavigationController (Rotation_IOS7) -(BOOL)shouldAutorotate { return YES; } -(NSUInteger)supportedInterfaceOrientations { return UIInterfaceOrientationMaskLandscape; } If I do this I get this error: Terminating app due to uncaught exception UIApplicationInvalidInterfaceOrientation , reason: Supported orientations has no common

UISplitViewController and orientation - iOS < 5.0

烂漫一生 提交于 2019-12-01 17:31:53
I am using a splitviewcontroller as the rootview of my application. I need to show the login and registration views as a modal view on top of the splitviewcontroller. When i try presenting login/reg view from the viewdidAppear method of splitViewController's rootview, it is not showing up. I tried presenting the login/reg view from the Appdelegate's didFinishLaunching method using the following code [self.window.rootViewController presentModalViewController:self.navController animated:NO]; and it works. My problem is, the application supports both the landscape orientations, but when i run it

In app purchase Alert Box orientation changes to portrait when app resumed

∥☆過路亽.° 提交于 2019-12-01 13:31:59
I am having a weird problem. My game is all landscape. I have a inapp purchase button in my app. When I tap on that button I see the normal alert button in landscape mode. But when I press the home button and reopen the app, then tap on the inapp purchase, the orientation of the Alert box changes to portait. I have no idea why this is happening. Have you guys ever had this issue? Any ideas or suggestions welcomed! This worked for me: [[UIApplication sharedApplication] setStatusBarOrientation:[UIDevice currentDevice].orientation animated:NO]; It appears these alert views orient themselves based

In app purchase Alert Box orientation changes to portrait when app resumed

ぐ巨炮叔叔 提交于 2019-12-01 10:05:24
问题 I am having a weird problem. My game is all landscape. I have a inapp purchase button in my app. When I tap on that button I see the normal alert button in landscape mode. But when I press the home button and reopen the app, then tap on the inapp purchase, the orientation of the Alert box changes to portait. I have no idea why this is happening. Have you guys ever had this issue? Any ideas or suggestions welcomed! 回答1: This worked for me: [[UIApplication sharedApplication]

IOS7/IOS8 Allow only portrait in view controller

妖精的绣舞 提交于 2019-12-01 09:47:30
I am building an app for iPhone that will have only 1 landscape view, and so i want to block landscape for all other, i have tried this: -(NSUInteger)supportedInterfaceOrientations { return UIInterfaceOrientationMaskPortrait; } But it stills rotates I will suggest to just make your app for portrait mode and then whenever you need the landscape mode then allow landscape mode. First, as previously suggested click on -> Project name -> General -> Deployment Info -> Only select Portrait for Device Orientation. Second, in your AppDelegate.h add this property.. @property (nonatomic) BOOL

Portrait mode only-iOS

久未见 提交于 2019-12-01 09:17:30
I have an application and designed for only for portrait orientation. However I dont know how to restrict to use only portrait mode, once user upside down or landspace mode, I dont want my screen orinetation changes accordingly. Any ideas how to do it? That can be specified in the App Summary (and also in the rootviewcontroller (whether that be a Nav Controller, TabBar Controller, etc) by overriding this method: - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return (interfaceOrientation == UIInterfaceOrientationPortrait); } Here's an updated view

iOS: Initial interface orientation[UIInterfaceOrientation] being ignored in plist

喜欢而已 提交于 2019-12-01 08:06:40
I'm trying to set the initial orientation for my app to be UIInterfaceOrientationLandscapeLeft I cant get 'Initial interface orientation'[UIInterfaceOrientation] to override the first item in array of 'Supported interface orientations'[UISupportedInterfaceOrientations] I noticed an iphone app always starts with 'Portrait (bottom home button)'.and the array is: 'Supported interface orientations'[UISupportedInterfaceOrientations] Portrait (bottom home button) Landscape (left home button) Landscape (right home button) Which is as expected. If I turn PORTRAIT HOME BOTTOM button on Summary page OFF

Portrait mode only-iOS

落花浮王杯 提交于 2019-12-01 07:47:19
问题 I have an application and designed for only for portrait orientation. However I dont know how to restrict to use only portrait mode, once user upside down or landspace mode, I dont want my screen orinetation changes accordingly. Any ideas how to do it? 回答1: That can be specified in the App Summary (and also in the rootviewcontroller (whether that be a Nav Controller, TabBar Controller, etc) by overriding this method: - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation

iOS: Initial interface orientation[UIInterfaceOrientation] being ignored in plist

偶尔善良 提交于 2019-12-01 07:02:18
问题 I'm trying to set the initial orientation for my app to be UIInterfaceOrientationLandscapeLeft I cant get 'Initial interface orientation'[UIInterfaceOrientation] to override the first item in array of 'Supported interface orientations'[UISupportedInterfaceOrientations] I noticed an iphone app always starts with 'Portrait (bottom home button)'.and the array is: 'Supported interface orientations'[UISupportedInterfaceOrientations] Portrait (bottom home button) Landscape (left home button)

LandscapeOrientation on start of didload method in objective c

穿精又带淫゛_ 提交于 2019-12-01 06:34:58
I've made an iPad application, It works fine when I load my application in portrait mode for first time, but when I load my application in landscape mode for the first time, it takes the coordinates of portrait mode only, because inside my didLoad method I give coordinates of portrait mode only. Now need to give coordinates of landscape mode inside my didLoad method. I tried this, inside my didLoad method if (interfaceOrientation == UIInterfacePortraitmode || interfaceOrientation == UIInterfaceUpsideDown) { // do this.... } else { // do this.... } but I am unable to write the condition for the