How do I load multiple textures with the new THREE.TextureLoader
问题 How do I load multiple textures with the new THREE.TextureLoader from Three.js ? At the moment I'm loading my textures like this: var texture1 = THREE.ImageUtils.loadTexture('texture1.jpg'); var texture2 = THREE.ImageUtils.loadTexture('texture2.jpg'); var texture3 = THREE.ImageUtils.loadTexture('texture3.jpg'); var texture4 = THREE.ImageUtils.loadTexture('texture4.jpg'); var texture5 = THREE.ImageUtils.loadTexture('texture5.jpg'); ... And Google chrome's developer tool give the following