swiftui

@State vs @ObservableObject - which and when?

天大地大妈咪最大 提交于 2021-01-15 22:18:36
问题 I'm currently getting familiar with SwiftUI and Combine frameworks. And I'm not really getting the difference between these two approaches. When we have to keep track of some data (say, a list of tasks), we can declare a @State variable, and it's change will automatically send notification and update current view. However, it looks like it can also be done this way: class TaskList: ObservableObject{ //a list that's going to be modified and updated on different occasions @Published var list:

@State vs @ObservableObject - which and when?

让人想犯罪 __ 提交于 2021-01-15 22:16:56
问题 I'm currently getting familiar with SwiftUI and Combine frameworks. And I'm not really getting the difference between these two approaches. When we have to keep track of some data (say, a list of tasks), we can declare a @State variable, and it's change will automatically send notification and update current view. However, it looks like it can also be done this way: class TaskList: ObservableObject{ //a list that's going to be modified and updated on different occasions @Published var list:

@State vs @ObservableObject - which and when?

你说的曾经没有我的故事 提交于 2021-01-15 22:13:21
问题 I'm currently getting familiar with SwiftUI and Combine frameworks. And I'm not really getting the difference between these two approaches. When we have to keep track of some data (say, a list of tasks), we can declare a @State variable, and it's change will automatically send notification and update current view. However, it looks like it can also be done this way: class TaskList: ObservableObject{ //a list that's going to be modified and updated on different occasions @Published var list:

@State vs @ObservableObject - which and when?

狂风中的少年 提交于 2021-01-15 22:13:13
问题 I'm currently getting familiar with SwiftUI and Combine frameworks. And I'm not really getting the difference between these two approaches. When we have to keep track of some data (say, a list of tasks), we can declare a @State variable, and it's change will automatically send notification and update current view. However, it looks like it can also be done this way: class TaskList: ObservableObject{ //a list that's going to be modified and updated on different occasions @Published var list:

@State vs @ObservableObject - which and when?

我与影子孤独终老i 提交于 2021-01-15 22:13:06
问题 I'm currently getting familiar with SwiftUI and Combine frameworks. And I'm not really getting the difference between these two approaches. When we have to keep track of some data (say, a list of tasks), we can declare a @State variable, and it's change will automatically send notification and update current view. However, it looks like it can also be done this way: class TaskList: ObservableObject{ //a list that's going to be modified and updated on different occasions @Published var list:

@State vs @ObservableObject - which and when?

≯℡__Kan透↙ 提交于 2021-01-15 22:12:23
问题 I'm currently getting familiar with SwiftUI and Combine frameworks. And I'm not really getting the difference between these two approaches. When we have to keep track of some data (say, a list of tasks), we can declare a @State variable, and it's change will automatically send notification and update current view. However, it looks like it can also be done this way: class TaskList: ObservableObject{ //a list that's going to be modified and updated on different occasions @Published var list:

Setting the TimelineProvider refresh interval for Widget

血红的双手。 提交于 2021-01-15 19:11:50
问题 Right now my Widget makes about 1 request per second. I want to change it to 1 request in 1 hour. I get some errors on the line with let timeline = ... like Value of optional type 'Date?' must be unwrapped to a value of type 'Date' and some more. Any suggestions what could be wrong: struct Provider: IntentTimelineProvider { let networkManager = NetworkManager() func placeholder(in context: Context) -> SimpleEntry { SimpleEntry(date: Date(), configuration: ConfigurationIntent(), clubname:

Setting the TimelineProvider refresh interval for Widget

天大地大妈咪最大 提交于 2021-01-15 19:01:03
问题 Right now my Widget makes about 1 request per second. I want to change it to 1 request in 1 hour. I get some errors on the line with let timeline = ... like Value of optional type 'Date?' must be unwrapped to a value of type 'Date' and some more. Any suggestions what could be wrong: struct Provider: IntentTimelineProvider { let networkManager = NetworkManager() func placeholder(in context: Context) -> SimpleEntry { SimpleEntry(date: Date(), configuration: ConfigurationIntent(), clubname:

Setting the TimelineProvider refresh interval for Widget

五迷三道 提交于 2021-01-15 18:56:53
问题 Right now my Widget makes about 1 request per second. I want to change it to 1 request in 1 hour. I get some errors on the line with let timeline = ... like Value of optional type 'Date?' must be unwrapped to a value of type 'Date' and some more. Any suggestions what could be wrong: struct Provider: IntentTimelineProvider { let networkManager = NetworkManager() func placeholder(in context: Context) -> SimpleEntry { SimpleEntry(date: Date(), configuration: ConfigurationIntent(), clubname:

Why pop to root does not work in this sample code SwiftUI?

不羁的心 提交于 2021-01-13 09:46:59
问题 For the purpose of this question, I have provided minimum sample code to re-create the bug. Just copy/paste it to run. import SwiftUI final class Popper: ObservableObject { @Published var shouldProceed: String? = nil var id: String init(id: String) { self.id = id } } struct ContentView: View { @StateObject var popper = Popper(id: "ROOT") var body: some View { NavigationView { VStack(spacing: 40) { Text("You are now in ROOT").font(.largeTitle) Text("Tap Here to goto V1").onTapGesture { popper