state

Maintaining complex state in Haskell

南楼画角 提交于 2019-11-29 18:56:46
Suppose you're building a fairly large simulation in Haskell. There are many different types of entities whose attributes update as the simulation progresses. Let's say, for the sake of example, that your entities are called Monkeys, Elephants, Bears, etc.. What is your preferred method for maintaining these entities' states? The first and most obvious approach I thought of was this: mainLoop :: [Monkey] -> [Elephant] -> [Bear] -> String mainLoop monkeys elephants bears = let monkeys' = updateMonkeys monkeys elephants' = updateElephants elephants bears' = updateBears bears in if shouldExit

ui router nested views condtions

冷暖自知 提交于 2019-11-29 17:11:48
is it possible to create a nested views in ui router with conditions? The conditions is assigned to the user roles. For example I have two types of users: admin and user . If user is opening the setting page then ui router is adding only this view which is assign to his role. Here is example of my config code var app = angular.module('myApp', ['ui.router']); app.config(function ($stateProvider, $urlRouterProvider){ $stateProvider .state('home', { url: '/home', templateUrl: '/home.html', controller: 'homeController' }) .state('settings', { url: '/settings', data: { roles: ['admin', 'moderator',

Replace array item with another one without mutating state

寵の児 提交于 2019-11-29 17:02:53
问题 This is how example of my state looks: const INITIAL_STATE = { contents: [ {}, {}, {}, etc.. ], meta: {} } I need to be able and somehow replace an item inside contents array knowing its index, I have tried: return { ...state, contents: [ ...state.contents[action.meta.index], { content_type: 7, content_body: { album_artwork_url: action.payload.data.album.images[1].url, preview_url: action.payload.data.preview_url, title: action.payload.data.name, subtitle: action.payload.data.artists[0].name,

globals() vs locals() mutability

南笙酒味 提交于 2019-11-29 15:25:44
问题 In Python, globals() returns a representation of the global symbol table, while locals() returns a representation of the local state. While both return a dictionary, changes to globals() are effected in the global symbol table, while change to locals() have no effect. Why is this the case? 回答1: Function locals are highly optimised and determined at compile time, CPython builds on not being able to alter the known locals dynamically at runtime. You can see this when decoding a function

Angular UI Router - Dynamic TemplateURL

喜欢而已 提交于 2019-11-29 15:24:04
I am building a static HTML website with angular UI router for navigation. I basically have one ui-view with multiple (10+) html templates (pages) to load into that view. All my template pages are in a directory called 'pages'. So i basically want to know if we can define just one state in the $stateProvider to assign multiple template urls dynamically instead of writing different states for each HTML template page (like mentioned below). $stateProvider .state('home', { url: '/home', templateUrl: 'pages/home.html', controller: 'homeController', controllerAs: 'home' }) .state('viz', { url: '

Angular 5 Ngrx State lost during browser page refresh

柔情痞子 提交于 2019-11-29 15:03:45
I am new to angular 5 and Ngrx, some how i managed to implement a login functionality, once login is success i am taking the user to dashboard. But if I refresh the page the user state seems to be lost. How to make the user state persistent even the page reloads ? How to make the user state persistent even the page reloads? as @user184994 Mentioned NGRX state is only held in memory. If you want it to persist between page refreshes Go for LocalStorage or sessionStorage localStorage and sessionStorage accomplish the exact same thing and have the same API, but with sessionStorage the data is

Why Flutter GlobalKey's currentState is NULL when accessed from other file

痞子三分冷 提交于 2019-11-29 12:46:48
Here's my code: import 'package:flutter/material.dart'; void main() { runApp(new MyStatefulApp(key: App.appStateKey)); } /// Part [A]. No difference when appStateKey is defined as variable. class App { static final GlobalKey<MyAppState> appStateKey = new GlobalKey<MyAppState>(); } /// Part [B] class MyStatefulApp extends StatefulWidget { MyStatefulApp({Key key}) :super(key: key); @override MyAppState createState() => new MyAppState(); } class MyAppState extends State<MyStatefulApp> { int _counter = 0; add() { setState(() { _counter++; }); } @override Widget build(BuildContext context) { return

How do I use local state along with redux store state in the same react component?

青春壹個敷衍的年華 提交于 2019-11-29 12:38:46
问题 I have a table that displays contacts and I want to sort the contacts by first name. The contacts array comes from the redux store, which will come then come through the props, but I want the local state to hold how those contacts are sorted, since it's local UI state. How do I achieve this? I so far have placed contacts into componentWillReceiveProps but for some reason it doesn't receive the props when it changes. How do I update the local state each time the redux store state changes?

Chrome Extension: Remembering a checkbox value when popup is reopened

老子叫甜甜 提交于 2019-11-29 12:22:13
Newbie here so sorry if this is pretty elementary. I'm making an extension that simply has a checkbox/switch when loaded. It is to be unchecked the first time you open it but when the extension is closed and reopened, I would like it to display whether it was checked or not. The checkbox starts a timer in the background.js and unchecking it stops it. I have all this working, except to save the state of the checkbox Relevant HTML for the popup <div class="onoffswitch"> <input type="checkbox" name="onoffswitch" class="onoffswitch-checkbox" id="notification" /> <label class="onoffswitch-label"

React - Changing the state without using setState: Must avoid it?

落花浮王杯 提交于 2019-11-29 10:08:34
My code works, but I have a best practice question: I have an array of objects in the state, and a user interaction will change a value of one object at a time. As far as I know, I'm not supposed to change the state directly, i should always use setState instead. If I want to avoid that with any price, I will deep clone the array by iteration, and change the clone. Then set the state to the clone. In my opinion avoiding to change the state that I will change later anyway is just decreasing my performance. Detailed version: this.state.data is an array of objects. It represents a list of topics