soundfont

Android - Play SoundFont with MIDI file

南楼画角 提交于 2020-01-22 14:43:12
问题 I have one midi file and I have played that midi file using MediaPlayer in android using the following code: val mMediaPlayer = MediaPlayer.create(context, R.raw.test_ring_1) mMediaPlayer?.start() It default play with one instrument like piano, now I want to add soundfont (sf2/sf3) file to play the midi notes with different instrument and with reverberation effects. Please guide a way to achieve expected result. 回答1: There are two libraries that will be used to play a midi file using

Android - Play SoundFont with MIDI file

冷暖自知 提交于 2020-01-22 14:37:25
问题 I have one midi file and I have played that midi file using MediaPlayer in android using the following code: val mMediaPlayer = MediaPlayer.create(context, R.raw.test_ring_1) mMediaPlayer?.start() It default play with one instrument like piano, now I want to add soundfont (sf2/sf3) file to play the midi notes with different instrument and with reverberation effects. Please guide a way to achieve expected result. 回答1: There are two libraries that will be used to play a midi file using

Soundfonts on Android

社会主义新天地 提交于 2020-01-02 07:28:27
问题 I'm having trouble figuring out how to use soundfonts on android (that have a .sf2 extension). I looked into JET Creator but it seems really complicated for simply playing soundfonts. I don't need to have interactive music as provided by JET, I just need to be able to play different notes of the soundfont on command when necessary. Any advice/suggestions? 回答1: This is not possible. You can playback midi files with mediaplayer, but you'll have to generate them yourselves, and you cannot supply

Can we create our own composition using Soundfont and JFugue?

倾然丶 夕夏残阳落幕 提交于 2019-12-23 23:26:06
问题 Can we create our own composition using Soundfont? I am using Tabla Soundfont along with JFugue to create the new composition and play it. But after loading the instruments from the Soundbank the program still plays the default sound of Piano.How to make the Instrument enable from the sound bank. Check the following Code: import org.jfugue.*; import java.io.File; import java.io.FileInputStream; import javax.sound.midi.Instrument; import javax.sound.midi.MidiDevice; import javax.sound.midi

Using Fluidsynth to play notes from SoundFonts on Android

时间秒杀一切 提交于 2019-12-22 06:16:33
问题 Is there a way to allow android to play sounds using SoundFont files via using FluidSynth? I've been looking at jOrgan but the source code seems to be kind of... overwhelming to say the least. Problem is that java sound API is not supported in android so a great sample to the project i'm in would have been Java Sound Demo's Midi Synth. I think I should be fine with some porting from C to JNI but I'm not knowledgeable when it comes to handling audio features (I've only read and started

export midi with sound fonts on iOS

僤鯓⒐⒋嵵緔 提交于 2019-12-07 15:57:18
问题 Is it possible to export a midi sequence with soundfonts assigned to them as a .wav file? If so, can anyone put me in the right direction? I'm currently using MIKMIDI, and I haven't run into any example that does that so far. 回答1: MIKMIDI doesn't include the ability to do this without implementing most of it yourself. That said, it is possible. In essence, you need to create your own Core Audio graph including a MIDI synthesizer unit. Then, in the render callback for the instrument unit, you

No preset found on channel 9 when playing midi with newly created soundfont

混江龙づ霸主 提交于 2019-12-07 09:22:56
问题 I have created a soundfont with Polyphone to create a new instrument "bagana". It just has 1 instrument "Bagana", with 1 present "Bagana". I tried playing a midi file (just a piano piece) with FluidSynth, it worked. When I direct it through the new soundfront it says: fluidsynth: warning: No preset found on channel 9 [bank=128 prog=0] Is there a problem with the soundfont not being loaded? This is the sf2 file and this and this are the midi files I am trying to play. I am running the midi

How to load custom DLS or SoundFonts to Android MIDI

橙三吉。 提交于 2019-12-06 02:55:35
问题 I have an application that plays MIDI files through the SONiVOX EAS library. Is it possible to load my own DLS or SoundFont wavetables into the player and have the library use these sounds for MIDI playback? 回答1: Ok, I change my answer completely, as the Jet Creator obviously wasn't what you were looking for. I took a look into the eas library, and found, (in eas.h) /*---------------------------------------------------------------------------- * EAS_LoadDLSCollection() *----------------------

Soundfonts on Android

筅森魡賤 提交于 2019-12-05 20:38:23
I'm having trouble figuring out how to use soundfonts on android (that have a .sf2 extension). I looked into JET Creator but it seems really complicated for simply playing soundfonts. I don't need to have interactive music as provided by JET, I just need to be able to play different notes of the soundfont on command when necessary. Any advice/suggestions? This is not possible. You can playback midi files with mediaplayer, but you'll have to generate them yourselves, and you cannot supply a soundfont to it. 来源: https://stackoverflow.com/questions/6006363/soundfonts-on-android

export midi with sound fonts on iOS

China☆狼群 提交于 2019-12-05 20:14:29
Is it possible to export a midi sequence with soundfonts assigned to them as a .wav file? If so, can anyone put me in the right direction? I'm currently using MIKMIDI , and I haven't run into any example that does that so far. MIKMIDI doesn't include the ability to do this without implementing most of it yourself. That said, it is possible. In essence, you need to create your own Core Audio graph including a MIDI synthesizer unit. Then, in the render callback for the instrument unit, you pull events out of the MIKMIDISequence based on timestamps calculated using the AudioTimeStamp and number