Is a functional language a good choice for a Flight Simulator? How about Lisp?
问题 I have been doing object-oriented programming for a few years now, and I have not done much functional programming. I have an interest in flight simulators, and am curious about the functional programming aspect of Lisp. Flight simulators or any other real world simulator makes sense to me in an object-oriented paradigm. Here are my questions: Is object oriented the best way to represent a real world simulation domain? I know that Common Lisp has CLOS (OO for lisp), but my question is really